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authorAsh Wolf <ninji@wuffs.org>2023-07-11 17:52:00 +0100
committerAsh Wolf <ninji@wuffs.org>2023-07-11 17:52:00 +0100
commit024306ccab5f6d51f3fce269fb1984fd02f3bb02 (patch)
tree8d359495d72bf4e7295c7eab4cb220edc2d4b60c /src/Plugins/Lobby/Floor/Floor.dsp
parent0f3cba6fcea0ffd511dfe3275d57a5b9e69be5be (diff)
downloadt2win-main.tar.gz
t2win-main.zip
add Floor, add DefaultToolPalettemain
Diffstat (limited to 'src/Plugins/Lobby/Floor/Floor.dsp')
-rw-r--r--src/Plugins/Lobby/Floor/Floor.dsp157
1 files changed, 157 insertions, 0 deletions
diff --git a/src/Plugins/Lobby/Floor/Floor.dsp b/src/Plugins/Lobby/Floor/Floor.dsp
new file mode 100644
index 0000000..322c46a
--- /dev/null
+++ b/src/Plugins/Lobby/Floor/Floor.dsp
@@ -0,0 +1,157 @@
+# Microsoft Developer Studio Project File - Name="Floor" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 5.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=Floor - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "Floor.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Floor.mak" CFG="Floor - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Floor - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "Floor - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "Floor - Win32 Release"
+
+# PROP BASE Use_MFC 6
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 6
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL"
+# ADD RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386
+
+!ELSEIF "$(CFG)" == "Floor - Win32 Debug"
+
+# PROP BASE Use_MFC 6
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 6
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "Z:\Users\ash\src\t2-res\dx5\cdrom\sdk\inc" /I "Z:\Users\ash\src\t2-res\dxmedia51\DX51\dxmdev\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL"
+# ADD RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 ../../../T2DLL/Debug/T2DLL.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\Floor.t2p" /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "Floor - Win32 Release"
+# Name "Floor - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\Floor.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\FloorDef.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\FloorPlugin.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Floor.def
+# End Source File
+# Begin Source File
+
+SOURCE=.\Floor.rc
+
+!IF "$(CFG)" == "Floor - Win32 Release"
+
+!ELSEIF "$(CFG)" == "Floor - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\StdAfx.cpp
+# ADD CPP /Yc"stdafx.h"
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\Floor.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\FloorDef.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\FloorPlugin.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Resource.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\StdAfx.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\res\Floor.rc2
+# End Source File
+# End Group
+# End Target
+# End Project