From 024306ccab5f6d51f3fce269fb1984fd02f3bb02 Mon Sep 17 00:00:00 2001 From: Ash Wolf Date: Tue, 11 Jul 2023 17:52:00 +0100 Subject: add Floor, add DefaultToolPalette --- src/Plugins/Lobby/Floor/Floor.dsp | 157 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 157 insertions(+) create mode 100644 src/Plugins/Lobby/Floor/Floor.dsp (limited to 'src/Plugins/Lobby/Floor/Floor.dsp') diff --git a/src/Plugins/Lobby/Floor/Floor.dsp b/src/Plugins/Lobby/Floor/Floor.dsp new file mode 100644 index 0000000..322c46a --- /dev/null +++ b/src/Plugins/Lobby/Floor/Floor.dsp @@ -0,0 +1,157 @@ +# Microsoft Developer Studio Project File - Name="Floor" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 5.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=Floor - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "Floor.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "Floor.mak" CFG="Floor - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Floor - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "Floor - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Floor - Win32 Release" + +# PROP BASE Use_MFC 6 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 6 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 +# ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL" +# ADD RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 + +!ELSEIF "$(CFG)" == "Floor - Win32 Debug" + +# PROP BASE Use_MFC 6 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 6 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "Z:\Users\ash\src\t2-res\dx5\cdrom\sdk\inc" /I "Z:\Users\ash\src\t2-res\dxmedia51\DX51\dxmdev\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 +# ADD BASE RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL" +# ADD RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ../../../T2DLL/Debug/T2DLL.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\Floor.t2p" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "Floor - Win32 Release" +# Name "Floor - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\Floor.cpp +# End Source File +# Begin Source File + +SOURCE=.\FloorDef.cpp +# End Source File +# Begin Source File + +SOURCE=.\FloorPlugin.cpp +# End Source File +# Begin Source File + +SOURCE=.\Floor.def +# End Source File +# Begin Source File + +SOURCE=.\Floor.rc + +!IF "$(CFG)" == "Floor - Win32 Release" + +!ELSEIF "$(CFG)" == "Floor - Win32 Debug" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\StdAfx.cpp +# ADD CPP /Yc"stdafx.h" +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\Floor.h +# End Source File +# Begin Source File + +SOURCE=.\FloorDef.h +# End Source File +# Begin Source File + +SOURCE=.\FloorPlugin.h +# End Source File +# Begin Source File + +SOURCE=.\Resource.h +# End Source File +# Begin Source File + +SOURCE=.\StdAfx.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=.\res\Floor.rc2 +# End Source File +# End Group +# End Target +# End Project -- cgit v1.2.3