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using System;
namespace NW4RTools.Models.Animation {
public class ColorAnim {
public bool Loop;
public UInt16 FrameCount;
public ResDict<Node> Nodes;
public struct Element {
public UInt32 Mask;
public bool Exists, IsConstant;
public Color ConstValue;
public Color[] Colors;
}
public enum TargetType {
Material0 = 0,
Material1 = 1,
Ambient0 = 2,
Ambient1 = 3,
Tev0 = 4,
Tev1 = 5,
Tev2 = 6,
TevConst0 = 7,
TevConst1 = 8,
TevConst2 = 9,
TevConst3 = 10,
Count = 11,
}
public class Node {
public Element[] Elements;
}
public ColorAnim() {
}
}
}
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