using System; namespace NW4RTools.Models.Animation { public class ColorAnim { public bool Loop; public UInt16 FrameCount; public ResDict Nodes; public struct Element { public UInt32 Mask; public bool Exists, IsConstant; public Color ConstValue; public Color[] Colors; } public enum TargetType { Material0 = 0, Material1 = 1, Ambient0 = 2, Ambient1 = 3, Tev0 = 4, Tev1 = 5, Tev2 = 6, TevConst0 = 7, TevConst1 = 8, TevConst2 = 9, TevConst3 = 10, Count = 11, } public class Node { public Element[] Elements; } public ColorAnim() { } } }