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author | Colin Noga <Tempus@chronometry.ca> | 2013-05-29 12:53:19 -0500 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2013-05-29 12:53:19 -0500 |
commit | 7dd63b2700ff841a760abdcfb78d444eddb47ac9 (patch) | |
tree | e235b1c37f1bff16a5c370af646fa19835c121a4 /src/shyguy.cpp | |
parent | d59e98050ca9a76733b65ac59105962ad16f4a54 (diff) | |
download | kamek-7dd63b2700ff841a760abdcfb78d444eddb47ac9.tar.gz kamek-7dd63b2700ff841a760abdcfb78d444eddb47ac9.zip |
classic controller improvement, shy guy fireball bug fixed
Diffstat (limited to 'src/shyguy.cpp')
-rw-r--r-- | src/shyguy.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/shyguy.cpp b/src/shyguy.cpp index 21e285e..7e3889d 100644 --- a/src/shyguy.cpp +++ b/src/shyguy.cpp @@ -357,13 +357,13 @@ daShyGuy *daShyGuy::build() { backFire = apOther->owner->direction ^ 1; - if (this->isDown == 0) { - stateVar = &StateID_FireKnockBack; - } - else { + // if (this->isDown == 0) { + // stateVar = &StateID_FireKnockBack; + // } + // else { StageE4::instance->spawnCoinJump(pos, 0, 1, 0); doStateChange(&StateID_DieSmoke); - } + // } } else { // Ballooneers stateVar = &StateID_FlameHit; |