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authorStephen Simpson <megazig@gmail.com>2011-10-21 18:59:49 -0500
committerStephen Simpson <megazig@gmail.com>2011-10-21 18:59:49 -0500
commitfaf27aeb8423c2567f27bb6d86328d677ad317ab (patch)
tree1729bc629bc0304192da798afa5fd8e06e9dbb73 /kamek_pal.x
parent8419186410fbae7e52f8ad8f18780eba1cc2c38a (diff)
downloadkamek-faf27aeb8423c2567f27bb6d86328d677ad317ab.tar.gz
kamek-faf27aeb8423c2567f27bb6d86328d677ad317ab.zip
added floor based detection to MG
changed MG's jumping to use yspeed so it can do floor detection
Diffstat (limited to 'kamek_pal.x')
-rw-r--r--kamek_pal.x1
1 files changed, 1 insertions, 0 deletions
diff --git a/kamek_pal.x b/kamek_pal.x
index 6a2f55e..bbbf0b7 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -1184,6 +1184,7 @@ SECTIONS {
usedForDeterminingStatePress_or_playerCollision = 0x800964a0;
DoStuffAndMarkDead = 0x80097170;
SmoothRotation = 0x8015f630;
+ ClassAt1EC_Init = 0x8006D090;
.text : {
FILL (0)