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#ifndef CTRIMAGE_H
#define CTRIMAGE_H
#include "../wii/common.h"
#include <QImage>
class CTRImage {
public:
int format;
QImage image;
};
class CTRImageCollection {
public:
CTRImageCollection();
CTRImageCollection(QDataStream &stream);
void writeToDataStream(QDataStream &out) const;
QVector<CTRImage> images;
private:
void readTexture(QDataStream &in, QDataStream &header, CTRImage &tex);
};
#endif // CTRIMAGE_H
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