#ifndef CTRIMAGE_H #define CTRIMAGE_H #include "../wii/common.h" #include class CTRImage { public: int format; QImage image; }; class CTRImageCollection { public: CTRImageCollection(); CTRImageCollection(QDataStream &stream); void writeToDataStream(QDataStream &out) const; QVector images; private: void readTexture(QDataStream &in, QDataStream &header, CTRImage &tex); }; #endif // CTRIMAGE_H