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#ifndef T2DLL_T2FIREBURNING_H
#define T2DLL_T2FIREBURNING_H
#include "../common.h"
#include "LAttachment.h"
#include "T2EventItem.h"
enum {
kFireBurningStatus0 = 0,
kFireBurningStatus1 = 1,
kFireBurningStatus2 = 2,
};
enum {
kFireFightNull = 0,
kFireFightHelicopter = 1,
kFireFightFireman = 2,
kFireFightDoNothing = 3,
};
class AFX_CLASS_EXPORT T2FireBurning : public T2EventItem {
public:
T2FireBurning(T2TowerEvent* inTowerEvent, CResFile* inResFile, int inSubID);
virtual ~T2FireBurning();
virtual DWORD GetID() { return 'FBEv'; }
virtual BOOL Start(T2TowerDoc* inDoc);
virtual int Exec(T2TowerDoc* inDoc);
virtual void StopEvent(T2TowerDoc* inDoc);
virtual unsigned int DialogHook(T2EventDialog* inDialog, unsigned int inResult, T2TowerDoc* inDoc);
virtual void StartEvent(T2TowerDoc* inTowerDoc, POINT inPt, const T2Tenant* inTenant);
virtual void IdleEvent(T2TowerDoc* inDoc);
BOOL MakeFire(POINT inPt, T2TowerDoc* inDoc);
void Extinguish(T2Fire* inFire);
BOOL DoExtinguish(CPoint& inPt);
BOOL IsEmergency() { return mStatus != kFireBurningStatus0; }
protected:
virtual void SetupDialog(T2Dialog* inDialog);
BOOL AdjustFirePos(T2FloorInfo* inFloorInfo, POINT& inPt, RECT& outRect) const;
void CallFireman(T2TowerDoc* inDoc, const T2Tenant* inTenant);
BOOL IsBreakoutFire(const T2TowerDoc* inDoc, POINT& outPt, T2Tenant*& outTenant) const;
int mFightAction;
unsigned int mTimePassed;
int mHelicopterPrice;
LArray *mFireArray;
int m40;
T2BitImage *mImage;
T2ImageObj *mImageObj;
int mFireWidth;
int _50;
T2FireAttach *mAttach;
int _58;
T2Helicopter *mHelicopter;
T2PeoplePtrList *mPeopleList;
};
class AFX_CLASS_EXPORT T2Fire {
public:
T2Fire(POINT& inPt, T2TowerDoc* inDoc, int inVar, T2ImageObj* inImageObj);
~T2Fire();
BOOL Move();
BOOL HitTest(CPoint& inPt, CRect& outRect);
BOOL ExtinguishByFireman(T2TowerDoc* inDoc, T2PeoplePtrList* inPeopleList);
void SetArsonTenant(T2Tenant* inTenant) { mArsonTenant = inTenant; }
T2Tenant* GetArsonTenant() { return mArsonTenant; }
T2People* GetFireman() const { return mFireman; }
protected:
void SetFireman(T2People* inPeople);
unsigned int x0;
unsigned int x4;
T2TowerDoc *mDocument;
int xC;
T2Sprite *mSprite;
int mFireSpriteID;
unsigned int x18;
unsigned int x1C;
T2Tenant *mArsonTenant;
T2People *mFireman;
};
class AFX_CLASS_EXPORT T2Helicopter {
public:
T2Helicopter(T2TowerDoc* inDoc, const T2Tenant* inTenant);
~T2Helicopter();
void Move(T2TowerDoc* inDoc);
T2TowerDoc *mDocument;
T2Sprite *mSprite;
T2BitImage *mImage;
T2ImageObj *mImageObj;
int mHeliSpriteID;
int mTimePassed;
int mSpeed;
int mWaterSpriteID;
BOOL mWaterVisible;
};
class AFX_CLASS_EXPORT T2FireAttach : public LAttachment {
public:
T2FireAttach(T2EventItem* inOwner, unsigned int inMessage, BOOL inExecuteHost);
virtual ~T2FireAttach();
protected:
virtual void ExecuteSelf(unsigned int inMessage, void* ioData);
T2EventItem *mOwner;
};
#endif
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