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path: root/src/Plugins/Food/Burger/Burger.cpp
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// Burger.cpp : Defines the initialization routines for the DLL.
//

#include "stdafx.h"
#include "Burger.h"
#include "../../../T2DLL/T2PluginSpecifier.h"
#include "../Common/FoodDef.h"
#include "../Common/FoodPlugin.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

//
//	Note!
//
//		If this DLL is dynamically linked against the MFC
//		DLLs, any functions exported from this DLL which
//		call into MFC must have the AFX_MANAGE_STATE macro
//		added at the very beginning of the function.
//
//		For example:
//
//		extern "C" BOOL PASCAL EXPORT ExportedFunction()
//		{
//			AFX_MANAGE_STATE(AfxGetStaticModuleState());
//			// normal function body here
//		}
//
//		It is very important that this macro appear in each
//		function, prior to any calls into MFC.  This means that
//		it must appear as the first statement within the 
//		function, even before any object variable declarations
//		as their constructors may generate calls into the MFC
//		DLL.
//
//		Please see MFC Technical Notes 33 and 58 for additional
//		details.
//

/////////////////////////////////////////////////////////////////////////////
// CBurgerApp

BEGIN_MESSAGE_MAP(CBurgerApp, CWinApp)
	//{{AFX_MSG_MAP(CBurgerApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBurgerApp construction

CBurgerApp::CBurgerApp()
{
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CBurgerApp object

CBurgerApp theApp;

FoodPlugin *sFoodPlugin;
FoodDef *sFoodDef;

void *CALLBACK ConstructProgramPlugin(T2PluginSpecifier *inSpecifier) {
    if (!sFoodPlugin) {
#line 88
        sFoodPlugin = new FoodPlugin('TnPl', *inSpecifier);
    }

    return sFoodPlugin;
}

void *CALLBACK ConstructTemplatePlugin(T2PluginSpecifier *inSpecifier, CResFile *inResFile, T2WorldDef *inWorldDef, T2TenantPlugin *inPlugin) {
    if (!sFoodDef) {
#line 101
        sFoodDef = new FoodDef('TnDf', *inSpecifier, inResFile, inWorldDef, inPlugin);
    }

    return sFoodDef;
}

void *CALLBACK DestructProgramPlugin() {
    delete sFoodPlugin;
    sFoodPlugin = NULL;

    delete sFoodDef;
    sFoodDef = NULL;

    return NULL;
}

T2PluginSpecifier *CALLBACK GetAttr(T2PluginSpecifier *inSpecifier, CResFile *inResFile, T2WorldDef *inWorldDef, T2TenantPlugin *inPlugin) {
#line 76
    T2PluginSpecifier *specifier = new T2PluginSpecifier;
    specifier->mPluginName = "Floor Ver1.3";
    specifier->mType = 'TnPl';
    specifier->mAttrib = 0xFFFFFFFF;
    specifier->mGameLevel = 0;
    return specifier;
}