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using System;

namespace NW4RTools {
	public struct Pair<TOne, TTwo> {
		public TOne one;
		public TTwo two;

		public Pair(TOne _one, TTwo _two) {
			one = _one;
			two = _two;
		}
	}

	public enum ByteEndian {
		LittleEndian,
		BigEndian
	}


	public struct Color {
		public byte r, g, b, a;

		public uint Rgba {
			get {
				return ((uint)r << 24) | ((uint)g << 16) | ((uint)b << 8) | (uint)a;
			}
			set {
				r = (byte)((value & 0xFF000000) >> 24);
				g = (byte)((value & 0x00FF0000) >> 16);
				b = (byte)((value & 0x0000FF00) >> 8);
				a = (byte)(value & 0x000000FF);
			}
		}

		public Color(byte _r, byte _g, byte _b, byte _a) {
			r = _r;
			g = _g;
			b = _b;
			a = _a;
		}
	}

	public struct Vec3 {
		public float x, y, z;

		public Vec3(float _x, float _y, float _z) {
			x = _x;
			y = _y;
			z = _z;
		}
	}

	public struct Vec2 {
		public float x, y;

		public Vec2(float _x, float _y) {
			x = _x;
			y = _y;
		}
	}

	// TODO: Convert this to a packed struct, and change this[,] to use pointers
	public struct Matrix {
		public float v00, v01, v02, v03, v10, v11, v12, v13, v20, v21, v22, v23;

		public void Identity() {
			v00 = 1.0f;
			v01 = 0.0f;
			v02 = 0.0f;
			v03 = 0.0f;
			v10 = 0.0f;
			v11 = 1.0f;
			v12 = 0.0f;
			v13 = 0.0f;
			v20 = 0.0f;
			v21 = 0.0f;
			v22 = 1.0f;
			v23 = 0.0f;
		}

		public float this[int x, int y] {
			get {
				switch (y) {
				case 0:
					switch (x) {
					case 0:
						return v00;
					case 1:
						return v01;
					case 2:
						return v02;
					case 3:
						return v03;
					}
					break;
				case 1:
					switch (x) {
					case 0:
						return v10;
					case 1:
						return v11;
					case 2:
						return v12;
					case 3:
						return v13;
					}
					break;
				case 2:
					switch (x) {
					case 0:
						return v20;
					case 1:
						return v21;
					case 2:
						return v22;
					case 3:
						return v23;
					}
					break;
				}

				throw new IndexOutOfRangeException();
			}

			set {
				switch (y) {
				case 0:
					switch (x) {
					case 0:
						v00 = value;
						break;
					case 1:
						v01 = value;
						break;
					case 2:
						v02 = value;
						break;
					case 3:
						v03 = value;
						break;
					}
					break;
				case 1:
					switch (x) {
					case 0:
						v10 = value;
						break;
					case 1:
						v11 = value;
						break;
					case 2:
						v12 = value;
						break;
					case 3:
						v13 = value;
						break;
					}
					break;
				case 2:
					switch (x) {
					case 0:
						v20 = value;
						break;
					case 1:
						v21 = value;
						break;
					case 2:
						v22 = value;
						break;
					case 3:
						v23 = value;
						break;
					}
					break;
				}

				throw new IndexOutOfRangeException();
			}
		}
	}
}