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using System;
namespace NW4RTools.Models.Animation {
public class TextureSRTAnim {
public Model.TexMatrixModeType MatrixMode;
public bool Loop;
public UInt16 FrameCount;
public ResDict<Node> Nodes;
public struct Element {
public bool Exists;
public KeyframeAnim ScaleS, ScaleT, Rotate, TransS, TransT;
}
public class Node {
public Element[] Textures;
public Element[] IndirectTextures;
}
public TextureSRTAnim() {
}
}
}
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