Age | Commit message (Expand) | Author | Files | Lines |
2011-06-06 | how did this bug stay around for so long | Treeki | 1 | -1/+1 |
2011-05-26 | yay, a bug in display lists! | Treeki | 1 | -1/+1 |
2011-05-24 | how did I miss that | Treeki | 1 | -3/+3 |
2011-05-24 | a few improvements to brres writing | Treeki | 1 | -0/+13 |
2011-05-07 | a bit of fixing to the obj importer | Treeki | 1 | -14/+17 |
2011-04-06 | CMPR textures fixed | Treeki | 1 | -1/+1 |
2011-04-06 | exporters now properly handle position data which only contains X/Y | Treeki | 2 | -10/+17 |
2011-03-26 | the Wii killing bug is hopefully gone for good! also, a few other improvements | Treeki | 2 | -14/+39 |
2011-03-26 | finally got around to adding gitignore and removing binaries | Treeki | 4 | -12/+0 |
2011-03-26 | unfinished console interface to NW4RTools added | Treeki | 5 | -4/+32 |
2011-03-25 | a bit of crap | Treeki | 5 | -2/+4 |
2011-03-23 | a bit of preliminary work on character animation support | Treeki | 2 | -0/+40 |
2011-03-19 | fixed! turns out the issue was in the 8-bit index optimisation, not materials | Treeki | 3 | -0/+8 |
2011-03-19 | support for .obj groups which use multiple materials ... but it's broken :( | Treeki | 4 | -80/+109 |
2011-03-16 | now uses 8-bit vertex data indexes where possible. quite a big optimisation! | Treeki | 4 | -37/+117 |
2011-03-13 | added model bounding box calculation | Treeki | 4 | -10/+26 |
2011-03-10 | MapObj lightmap support | Treeki | 4 | -49/+134 |
2011-03-10 | kinda hackish, but mostly working NSMBW lightmap support | Treeki | 8 | -1046/+256 |
2011-03-08 | late night commit! obj importer is basic but working. also, tidied up DL stuff | Treeki | 10 | -219/+280 |
2011-03-05 | partially working obj importer. still untested in-game | Treeki | 14 | -45/+1234 |
2011-03-03 | tidying up a bit, also it compiles now | Treeki | 10 | -6/+754 |
2011-03-03 | added (untested) CMPR compression based on BrawlLib's code. | Treeki | 7 | -9/+1058 |
2011-03-03 | working (but not 100% tested) model and texture writing. a few other fixes, etc | Treeki | 16 | -74/+1289 |
2011-02-28 | progress on writing: offset calculation for models and textures complete! | Treeki | 10 | -19/+434 |
2011-02-25 | start of a brres writer | Treeki | 8 | -7/+272 |
2011-02-21 | this is a pain in the ass | Treeki | 7 | -74/+198 |
2011-02-18 | some collada work, and an unfinished OGL renderer using OpenTK. huge commit | Treeki | 19 | -24/+549 |
2011-02-13 | really messy code for materials/textures which KINDA works | Treeki | 7 | -4/+145 |
2011-02-13 | late night commit with unfinished, half assed material/texture support | Treeki | 4 | -3/+115 |
2011-02-13 | it converts textures too, now! some formats missing, I'll add them later. | Treeki | 7 | -0/+372 |
2011-02-12 | fixed W7 (missing vtxclr/nrm/texcoord dicts now supported) and the matrix code | Treeki | 4 | -23/+51 |
2011-02-12 | changed the matrix stuff to Schaf's version | Treeki | 1 | -28/+21 |
2011-02-12 | half-assed node support | Treeki | 5 | -9/+97 |
2011-02-12 | a bit of refactoring. next up: bytecode processing! | Treeki | 1 | -309/+316 |
2011-02-12 | collada writer now exports basic meshes | Treeki | 4 | -2/+44 |
2011-02-11 | part of a basic collada exporter | Treeki | 7 | -0/+10328 |
2011-02-11 | lots of progress. semi-working Wavefront OBJ exporter | Treeki | 7 | -42/+320 |
2011-02-11 | tons of stuff: more work on shapes, unfinished OBJ exporter, ... | Treeki | 10 | -18/+323 |
2011-02-10 | more stuff. added shapes and texture/material pairs and refactored Logger a bit | Treeki | 10 | -54/+232 |
2011-02-06 | shader reading support | Treeki | 5 | -7/+32 |
2011-02-06 | material reading support pretty much complete for now, just need to add shader | Treeki | 5 | -3/+15 |
2011-02-05 | one final commit before I go to sleep, changed some debug messages, added empty | Treeki | 6 | -4/+51 |
2011-02-05 | progress on material reading. still need to add DL handling and figure out what | Treeki | 6 | -12/+172 |
2011-02-04 | Initial commit of NW4RTools. | Treeki | 18 | -0/+1851 |