Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2011-05-26 | yay, a bug in display lists! | Treeki | 1 | -1/+1 |
2011-05-07 | a bit of fixing to the obj importer | Treeki | 1 | -14/+17 |
2011-03-26 | the Wii killing bug is hopefully gone for good! also, a few other improvements | Treeki | 1 | -14/+25 |
2011-03-25 | a bit of crap | Treeki | 1 | -1/+3 |
2011-03-19 | fixed! turns out the issue was in the 8-bit index optimisation, not materials | Treeki | 1 | -0/+8 |
2011-03-19 | support for .obj groups which use multiple materials ... but it's broken :( | Treeki | 1 | -80/+109 |
2011-03-16 | now uses 8-bit vertex data indexes where possible. quite a big optimisation! | Treeki | 1 | -37/+117 |
2011-03-13 | added model bounding box calculation | Treeki | 1 | -10/+26 |
2011-03-10 | MapObj lightmap support | Treeki | 1 | -49/+134 |
2011-03-10 | kinda hackish, but mostly working NSMBW lightmap support | Treeki | 1 | -91/+218 |
2011-03-08 | late night commit! obj importer is basic but working. also, tidied up DL stuff | Treeki | 1 | -212/+177 |
2011-03-05 | partially working obj importer. still untested in-game | Treeki | 1 | -0/+759 |