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authorTreeki <treeki@gmail.com>2011-02-05 04:34:12 +0100
committerTreeki <treeki@gmail.com>2011-02-05 04:34:12 +0100
commitfe451ef6fb5ea07b45fdaf4218001558bb171ef0 (patch)
tree453501a8a560e82e542e7a183babcd06e71baa97 /TestApp/bin/Debug/TestApp.exe.mdb
parentdb8fc350b2bffda63d27797bfe7ae4afb4af327e (diff)
downloadnw4rtools-fe451ef6fb5ea07b45fdaf4218001558bb171ef0.tar.gz
nw4rtools-fe451ef6fb5ea07b45fdaf4218001558bb171ef0.zip
progress on material reading. still need to add DL handling and figure out what
the shader data offset is for (probably points to an entry in the Shaders dict)
Diffstat (limited to 'TestApp/bin/Debug/TestApp.exe.mdb')
-rw-r--r--TestApp/bin/Debug/TestApp.exe.mdbbin416 -> 416 bytes
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diff --git a/TestApp/bin/Debug/TestApp.exe.mdb b/TestApp/bin/Debug/TestApp.exe.mdb
index 7e547e0..174701f 100644
--- a/TestApp/bin/Debug/TestApp.exe.mdb
+++ b/TestApp/bin/Debug/TestApp.exe.mdb
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