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author | Treeki <treeki@gmail.com> | 2011-02-05 04:52:41 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-02-05 04:52:41 +0100 |
commit | 27cd642d477e0c5647c61565af393f9dca8b6f66 (patch) | |
tree | 1244551c1f4d47988e9dab4f0d1645f0b6e79d1b /NW4RTools/Models | |
parent | fe451ef6fb5ea07b45fdaf4218001558bb171ef0 (diff) | |
download | nw4rtools-27cd642d477e0c5647c61565af393f9dca8b6f66.tar.gz nw4rtools-27cd642d477e0c5647c61565af393f9dca8b6f66.zip |
one final commit before I go to sleep, changed some debug messages, added empty
(so far) code for loading shaders, will do more tomorrow
Diffstat (limited to 'NW4RTools/Models')
-rw-r--r-- | NW4RTools/Models/Model.cs | 1 | ||||
-rw-r--r-- | NW4RTools/Models/Shader.cs | 10 |
2 files changed, 11 insertions, 0 deletions
diff --git a/NW4RTools/Models/Model.cs b/NW4RTools/Models/Model.cs index 8fa576e..d1c170b 100644 --- a/NW4RTools/Models/Model.cs +++ b/NW4RTools/Models/Model.cs @@ -16,6 +16,7 @@ namespace NW4RTools.Models { public ResDict<VertexClrData> VtxClrData; public ResDict<VertexTexCoordData> VtxTexCoordData; public ResDict<Material> Materials; + public ResDict<Shader> Shaders; /*public ResDict Bytecode, Nodes, VtxPosData, VtsNrmData, VtxClrData, VtxTexCoordData; public ResDict VtxFurVecData, VtxFurPosData, Materials, Shaders, Shapes; diff --git a/NW4RTools/Models/Shader.cs b/NW4RTools/Models/Shader.cs new file mode 100644 index 0000000..42586da --- /dev/null +++ b/NW4RTools/Models/Shader.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; + +namespace NW4RTools.Models { + public class Shader { + public Shader() { + } + } +} + |