From 27cd642d477e0c5647c61565af393f9dca8b6f66 Mon Sep 17 00:00:00 2001 From: Treeki Date: Sat, 5 Feb 2011 04:52:41 +0100 Subject: one final commit before I go to sleep, changed some debug messages, added empty (so far) code for loading shaders, will do more tomorrow --- NW4RTools/Models/Model.cs | 1 + NW4RTools/Models/Shader.cs | 10 ++++++++++ 2 files changed, 11 insertions(+) create mode 100644 NW4RTools/Models/Shader.cs (limited to 'NW4RTools/Models') diff --git a/NW4RTools/Models/Model.cs b/NW4RTools/Models/Model.cs index 8fa576e..d1c170b 100644 --- a/NW4RTools/Models/Model.cs +++ b/NW4RTools/Models/Model.cs @@ -16,6 +16,7 @@ namespace NW4RTools.Models { public ResDict VtxClrData; public ResDict VtxTexCoordData; public ResDict Materials; + public ResDict Shaders; /*public ResDict Bytecode, Nodes, VtxPosData, VtsNrmData, VtxClrData, VtxTexCoordData; public ResDict VtxFurVecData, VtxFurPosData, Materials, Shaders, Shapes; diff --git a/NW4RTools/Models/Shader.cs b/NW4RTools/Models/Shader.cs new file mode 100644 index 0000000..42586da --- /dev/null +++ b/NW4RTools/Models/Shader.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; + +namespace NW4RTools.Models { + public class Shader { + public Shader() { + } + } +} + -- cgit v1.2.3