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author | Treeki <treeki@gmail.com> | 2011-03-05 05:25:14 +0100 |
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committer | Treeki <treeki@gmail.com> | 2011-03-05 05:25:14 +0100 |
commit | e962fd89af865d6e01522e9752f5fbd855ce128a (patch) | |
tree | 0fb19e74a2d87b2ece48152fee2b2f4ed963828c /NW4RTools.userprefs | |
parent | a5b6dc1789f2e06a26fe6a0510aee04aeccdc70b (diff) | |
download | nw4rtools-e962fd89af865d6e01522e9752f5fbd855ce128a.tar.gz nw4rtools-e962fd89af865d6e01522e9752f5fbd855ce128a.zip |
partially working obj importer. still untested in-game
Diffstat (limited to 'NW4RTools.userprefs')
-rw-r--r-- | NW4RTools.userprefs | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/NW4RTools.userprefs b/NW4RTools.userprefs index 59f34b8..d7da209 100644 --- a/NW4RTools.userprefs +++ b/NW4RTools.userprefs @@ -1,19 +1,22 @@ <Properties> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" /> - <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/BrresWriter.cs"> + <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/ObjImporter.cs"> <Files> - <File FileName="NW4RTools/BrresReader.cs" Line="115" Column="34" /> - <File FileName="NW4RTools/BrresWriter.cs" Line="582" Column="69" /> - <File FileName="NW4RTools/Texture.cs" Line="193" Column="6" /> - <File FileName="TestApp/Main.cs" Line="18" Column="24" /> - <File FileName="NW4RTools/InputStream.cs" Line="136" Column="1" /> - <File FileName="NW4RTools/Models/Shape.cs" Line="24" Column="29" /> - <File FileName="NW4RTools/Models/OpenGL/GLTexture.cs" Line="37" Column="18" /> - <File FileName="NW4RTools/OutputStream.cs" Line="105" Column="36" /> - <File FileName="NW4RTools/Models/Model.cs" Line="33" Column="44" /> - <File FileName="NW4RTools/Models/Material.cs" Line="39" Column="3" /> - <File FileName="NW4RTools/Models/TextureInfo.cs" Line="1" Column="1" /> - <File FileName="TestApp/AssemblyInfo.cs" Line="1" Column="1" /> + <File FileName="NW4RTools/ObjImporter.cs" Line="635" Column="18" /> + <File FileName="NW4RTools/ObjExporter.cs" Line="105" Column="25" /> + <File FileName="NW4RTools/BrresReader.cs" Line="784" Column="11" /> + <File FileName="NW4RTools/BrresWriter.cs" Line="648" Column="21" /> + <File FileName="NW4RTools/Models/Model.cs" Line="1" Column="1" /> + <File FileName="NW4RTools/Models/ByteCode.cs" Line="1" Column="1" /> + <File FileName="TestApp/Main.cs" Line="19" Column="1" /> + <File FileName="NW4RTools/Types.cs" Line="1" Column="1" /> + <File FileName="NW4RTools/Models/Material.cs" Line="1" Column="1" /> + <File FileName="NW4RTools/VertexSettings.cs" Line="184" Column="46" /> + <File FileName="NW4RTools/Models/VertexData.cs" Line="238" Column="31" /> + <File FileName="NW4RTools/Enums.cs" Line="23" Column="27" /> + <File FileName="NW4RTools/Models/OpenGL/GLModel.cs" Line="302" Column="1" /> + <File FileName="NW4RTools/InputStream.cs" Line="66" Column="1" /> + <File FileName="TestApp/RenderWindow.cs" Line="19" Column="1" /> </Files> </MonoDevelop.Ide.Workbench> <MonoDevelop.Ide.DebuggingService.Breakpoints> |