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authorTreeki <treeki@gmail.com>2011-03-26 05:14:59 +0100
committerTreeki <treeki@gmail.com>2011-03-26 05:14:59 +0100
commitcff0bbcdf339ec99b9a1311605fb16f6378b3fb4 (patch)
treee921928236eef23869ddf4d27faa01f14e457594 /NW4RTools.userprefs
parente00b60edda34f50baaa0a21cf2bae4fcad1609a4 (diff)
downloadnw4rtools-cff0bbcdf339ec99b9a1311605fb16f6378b3fb4.tar.gz
nw4rtools-cff0bbcdf339ec99b9a1311605fb16f6378b3fb4.zip
the Wii killing bug is hopefully gone for good! also, a few other improvements
Diffstat (limited to 'NW4RTools.userprefs')
-rw-r--r--NW4RTools.userprefs36
1 files changed, 29 insertions, 7 deletions
diff --git a/NW4RTools.userprefs b/NW4RTools.userprefs
index 0317cce..9ca70fc 100644
--- a/NW4RTools.userprefs
+++ b/NW4RTools.userprefs
@@ -1,13 +1,11 @@
<Properties>
- <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
- <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/BrresReader.cs">
+ <MonoDevelop.Ide.Workspace ActiveConfiguration="Release" />
+ <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/ObjImporter.cs">
<Files>
- <File FileName="NW4RTools/ObjImporter.cs" Line="278" Column="1" />
- <File FileName="NW4RTools/ObjExporter.cs" Line="105" Column="25" />
- <File FileName="NW4RTools/BrresReader.cs" Line="586" Column="31" />
+ <File FileName="NW4RTools/ObjExporter.cs" Line="26" Column="23" />
+ <File FileName="NW4RTools/BrresReader.cs" Line="33" Column="1" />
<File FileName="NW4RTools/BrresWriter.cs" Line="1262" Column="1" />
<File FileName="NW4RTools/Models/Model.cs" Line="29" Column="1" />
- <File FileName="TestApp/Main.cs" Line="15" Column="4" />
<File FileName="NW4RTools/Types.cs" Line="1" Column="1" />
<File FileName="NW4RTools/VertexSettings.cs" Line="184" Column="46" />
<File FileName="NW4RTools/Models/VertexData.cs" Line="238" Column="31" />
@@ -19,14 +17,38 @@
<File FileName="NW4RTools/DisplayListWriter.cs" Line="76" Column="21" />
<File FileName="NW4RTools/OutputStream.cs" Line="62" Column="32" />
<File FileName="NW4RTools/ColladaExporter.cs" Line="273" Column="7" />
- <File FileName="NW4RTools/ResFile.cs" Line="1" Column="1" />
+ <File FileName="NW4RTools/ResFile.cs" Line="22" Column="11" />
<File FileName="NW4RTools/Models/Animation/CharacterAnim.cs" Line="5" Column="28" />
<File FileName="NW4RTools/Models/ByteCode.cs" Line="1" Column="1" />
<File FileName="NW4RTools/Models/Material.cs" Line="1" Column="1" />
+ <File FileName="ConsoleApp/Main.cs" Line="16" Column="59" />
+ <File FileName="ConsoleApp/Command.cs" Line="7" Column="30" />
+ <File FileName="ConsoleApp/ResFileCommands.cs" Line="72" Column="28" />
+ <File FileName="NW4RTools/Logger.cs" Line="44" Column="4" />
+ <File FileName="NW4RTools/ObjImporter.cs" Line="367" Column="15" />
+ <File FileName="ConsoleApp/ModelCommands.cs" Line="68" Column="56" />
+ <File FileName="ConsoleApp/TextureCommands.cs" Line="53" Column="8" />
+ <File FileName="TestApp/Main.cs" Line="48" Column="5" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
+ <MonoDevelop.Ide.ItemProperties.ConsoleApp>
+ <MonoDevelop.Ide.CustomExecutionModes>
+ <Data Name="texture export testing" Id="da90def4-6a8d-4f43-9ad5-04247beb0b89" ModeId="Default">
+ <CommandData>
+ <Item Key="MonoDevelop.Ide.Execution.CustomArgsCustomizer">
+ <Value Arguments="export-textures images" WorkingDirectory="/home/me/Games/Newer/ModelRev" ctype="CustomArgsExecutionModeData">
+ <EnvironmentVariables />
+ </Value>
+ </Item>
+ <Item Key="MonoDevelop.Ide.Execution.MonoExecutionCustomizer">
+ <Value DebugMode="True" ctype="MonoExecutionParameters" />
+ </Item>
+ </CommandData>
+ </Data>
+ </MonoDevelop.Ide.CustomExecutionModes>
+ </MonoDevelop.Ide.ItemProperties.ConsoleApp>
</Properties> \ No newline at end of file