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| author | Treeki <treeki@gmail.com> | 2011-06-06 16:36:10 +0200 |
|---|---|---|
| committer | Treeki <treeki@gmail.com> | 2011-06-06 16:36:10 +0200 |
| commit | b6b5c13c09d9a70ad2a106660bf124e7cde71265 (patch) | |
| tree | ef9ebe6f7d680399a151ac8d23572fb3bc758724 | |
| parent | 1a58d8c31756fc986b993046d707d97168648510 (diff) | |
| download | nw4rtools-b6b5c13c09d9a70ad2a106660bf124e7cde71265.tar.gz nw4rtools-b6b5c13c09d9a70ad2a106660bf124e7cde71265.zip | |
how did this bug stay around for so long
| -rw-r--r-- | NW4RTools/Texture.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/NW4RTools/Texture.cs b/NW4RTools/Texture.cs index 6124ed4..a328648 100644 --- a/NW4RTools/Texture.cs +++ b/NW4RTools/Texture.cs @@ -308,7 +308,7 @@ namespace NW4RTools { } else if (format == TextureFormat.RGB5A3) { ushort val = data.ReadUInt16(); if ((val & 0x8000) == 0) { - uint a = (uint)(val & 0x7000) >> 3; + uint a = (uint)(val & 0x7000) >> 7; uint r = (uint)(val & 0xF00) >> 4; uint g = (uint)(val & 0xF0); uint b = (uint)(val & 0xF) << 4; |
