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from common import *
import weakref
import mapfile
TILE_SIZE = (24,24)
MAP_SIZE_IN_TILES = (512,512)
MAP_SIZE = (MAP_SIZE_IN_TILES[0] * TILE_SIZE[0], MAP_SIZE_IN_TILES[1] * TILE_SIZE[1])
@mapfile.dumpable('layer')
class KPLayer(object):
__dump_attribs__ = ('name', '_visible')
def __repr__(self):
return "<KPLayer %r>" % self.name
def __init__(self):
self.name = ''
self._visible = True
@property
def visible(self):
return self._visible
@visible.setter
def visible(self, value):
if self._visible == value:
return
self._visible = value
self._visibilityChanged(value)
def _visibilityChanged(self, value):
pass
def setActivated(self, value, listToUse=None):
# return
flag1 = QtGui.QGraphicsItem.ItemIsSelectable
flag2 = QtGui.QGraphicsItem.ItemIsMovable
if listToUse is None:
listToUse = self.objects
for obj in listToUse:
item = obj.qtItem
if item:
item.setFlag(flag1, value)
item.setFlag(flag2, value)
@mapfile.dumpable('object')
class KPObject(object):
__dump_attribs__ = ('position', 'size', 'tileset', 'kind')
def _load(self, mapObj, src):
self.kindObj = KP.tileset(self.tileset).objects[self.kind]
self.updateCache()
def __init__(self):
self.position = (0,0)
self.size = (1,1)
self.kind = 0
self.kindObj = None
self.cache = []
self.tileset = None
self.qtItem = None
def updateCache(self):
self.cache = self.kindObj.render(self.size)
@mapfile.dumpable('tile_layer')
class KPTileLayer(KPLayer):
__dump_attribs__ = KPLayer.__dump_attribs__ + ('tileset', 'objects')
def _load(self, mapObj, src):
self.updateCache()
def __repr__(self):
return "<KPTileLayer %r with %r>" % (self.name, self.tileset)
def __init__(self):
KPLayer.__init__(self)
self.tileset = ''
self.objects = []
self.cache = ['DUMMY_FLAG']
self.updateCache()
self.icon = KP.icon('LayerTile')
def _visibilityChanged(self, value):
for obj in self.objects:
item = obj.qtItem
if item:
item.setVisible(value)
def updateCache(self):
if len(self.objects) == 0:
if len(self.cache) != 0:
self.cache = []
self.cacheBasePos = (0,0)
self.cacheSize = (0,0)
return
x1, x2 = MAP_SIZE_IN_TILES[0] - 1, 0
y1, y2 = MAP_SIZE_IN_TILES[1] - 1, 0
for obj in self.objects:
x, y = obj.position
w, h = obj.size
right, bottom = (x+w-1), (y+h-1)
if x < x1:
x1 = x
if y < y1:
y1 = y
if right > x2:
x2 = right
if bottom > y2:
y2 = bottom
# create the cache
# I was going to just resize it, but setting every tile to -1
# in Python would probably be slower than creating a new one ...
size = (x2 - x1 + 1, y2 - y1 + 1)
width, height = size
cache = [[-1 for i in xrange(width)] for j in xrange(height)]
self.cache = cache
self.cacheBasePos = (x1, y1)
self.cacheSize = size
# now generate the thing
for obj in self.objects:
oX, oY = obj.position
baseX = oX - x1
y = oY - y1
for row in obj.cache:
destRow = cache[y]
x = baseX
for tile in row:
destRow[x] = tile
x += 1
y += 1
@mapfile.dumpable('associate_layer')
class KPPathTileLayer(KPLayer):
__dump_attribs__ = KPLayer.__dump_attribs__ + ('tileset', 'objects', 'doodads', 'folder')
def _dump(self, mapObj, dest):
if isinstance(self.associate, KPNode):
dest['associatedRef'] = ('node', mapObj.refNode(self.associate))
else:
dest['associatedRef'] = ('path', mapObj.refPath(self.associate))
def _load(self, mapObj, src):
assocType, assocID = src['associatedRef']
if assocType == 'path':
self.associate = mapObj.derefPath(assocID)
else:
self.associate = mapObj.derefNode(assocID)
self.updateCache()
def __repr__(self):
return "<KPPathTileLayer with %r connected to %r>" % (self.tileset, self.associate)
def __init__(self, pathnode=None):
KPLayer.__init__(self)
self.cache = ['DUMMY_FLAG']
self.tileset = ''
self.objects = []
self.doodads = []
self.associate = pathnode
self.folder = ''
if pathnode is None:
return
self.updateCache()
def _visibilityChanged(self, value):
for obj in self.objects:
item = obj.qtItem
if item:
item.setVisible(value)
for obj in self.doodads:
item = obj.qtItem
if item:
item.setVisible(value)
def setActivated(self, value, listToUse=None):
# return
flag1 = QtGui.QGraphicsItem.ItemIsSelectable
flag2 = QtGui.QGraphicsItem.ItemIsMovable
if listToUse is None:
listToUse = self.objects + self.doodads
for obj in listToUse:
item = obj.qtItem
if item:
item.setFlag(flag1, value)
item.setFlag(flag2, value)
def updateCache(self):
if len(self.objects) == 0:
if len(self.cache) != 0:
self.cache = []
self.cacheBasePos = (0,0)
self.cacheSize = (0,0)
return
x1, x2 = MAP_SIZE_IN_TILES[0] - 1, 0
y1, y2 = MAP_SIZE_IN_TILES[1] - 1, 0
for obj in self.objects:
x, y = obj.position
w, h = obj.size
right, bottom = (x+w-1), (y+h-1)
if x < x1:
x1 = x
if y < y1:
y1 = y
if right > x2:
x2 = right
if bottom > y2:
y2 = bottom
# create the cache
# I was going to just resize it, but setting every tile to -1
# in Python would probably be slower than creating a new one ...
size = (x2 - x1 + 1, y2 - y1 + 1)
width, height = size
cache = [[-1 for i in xrange(width)] for j in xrange(height)]
self.cache = cache
self.cacheBasePos = (x1, y1)
self.cacheSize = size
# now generate the thing
for obj in self.objects:
oX, oY = obj.position
baseX = oX - x1
y = oY - y1
for row in obj.cache:
destRow = cache[y]
x = baseX
for tile in row:
destRow[x] = tile
x += 1
y += 1
def setTileset(self, tileset):
self.tileset = tileset
tsObjects = KP.tileset(tileset)
for obj in self.objects:
obj.tileset = tileset
obj.kindObj = tsObjects[obj.kind]
obj.updateCache()
self.updateCache()
@mapfile.dumpable('doodad')
class KPDoodad(object):
__dump_attribs__ = ('position', 'size', 'angle', 'animations')
def _dump(self, mapObj, dest):
dest['sourceRef'] = mapObj.refDoodad(self.source)
def _load(self, mapObj, src):
self.source = mapObj.derefDoodad(src['sourceRef'])
def __init__(self):
self.position = [0,0]
self.size = [0,0]
self.angle = 0
self.source = None
self.animations = []
self.timelines = None
def setDefaultSize(self):
pixmap = self.source[1]
self.size = [pixmap.width(), pixmap.height()]
class doodadTimeLine(QtCore.QTimeLine):
def __init__(self):
QtCore.QTimeLine.__init__(self)
self.delayTimer = QtCore.QTimer()
self.delayTimer.timeout.connect(self.startTimeline)
self.delayTimer.setSingleShot(True)
self.offsetTimer = QtCore.QTimer()
self.offsetTimer.timeout.connect(self.startTimeline)
self.offsetTimer.setSingleShot(True)
self.reversible = False
self.reversed = False
def restartDelay(self):
if self.reversible:
if not self.reversed:
self.reversed = True
self.toggleDirection()
self.startTimeline()
return
else:
self.toggleDirection()
self.reversed = False
self.delayTimer.start()
def start(self):
self.offsetTimer.start()
def startTimeline(self):
if QtCore.QTimeLine.state(self) == 0:
QtCore.QTimeLine.start(self)
else:
QtCore.QTimeLine.stop(self)
QtCore.QTimeLine.start(self)
def cleanUpAnimations(self):
myTimelines = self.timelines
if myTimelines is None: return
timelineList = KP.mapScene.timeLines
for timeline in myTimelines:
try:
timelineList.remove(timeline)
except ValueError:
pass
self.timelines = None
def setupAnimations(self):
self.cleanUpAnimations()
timelineList = KP.mapScene.timeLines
myTimelines = []
for anim in self.animations:
if len(anim) == 6:
anim.extend([0,0])
if len(anim) == 7:
anim.extend([0])
Loop, Curve, Frames, Type, StartVal, EndVal, Delay, DelayOffset = anim
Timeline = self.doodadTimeLine()
# Interpolate the correct modifier
if Curve == "Linear":
Timeline.setCurveShape(3)
elif Curve == "Sinusoidial":
Timeline.setCurveShape(4)
elif Curve == "Cosinoidial":
Timeline.setCurveShape(5)
Timeline.setFrameRange(StartVal, EndVal)
if Loop == "Contiguous":
Timeline.setLoopCount(1)
elif Loop == "Loop":
Timeline.setLoopCount(1)
Timeline.finished.connect(Timeline.restartDelay)
elif Loop == "Reversible Loop":
Timeline.setLoopCount(1)
Timeline.reversible = True
Timeline.finished.connect(Timeline.restartDelay)
# Setup the Delay Timer and Duration
# Wii goes at 60 frames per second
Timeline.delayTimer.setInterval(Delay/60.0*1000)
Timeline.offsetTimer.setInterval(DelayOffset/60.0*1000)
Timeline.setDuration(Frames/60.0*1000)
timelineList.append(Timeline)
myTimelines.append(Timeline)
self.timelines = myTimelines
@mapfile.dumpable('doodad_layer')
class KPDoodadLayer(KPLayer):
__dump_attribs__ = KPLayer.__dump_attribs__ + ('objects',)
def __repr__(self):
return "<KPDoodadLayer %r>" % self.name
def __init__(self):
KPLayer.__init__(self)
self.objects = []
self.icon = KP.icon('LayerObjects')
def _visibilityChanged(self, value):
for obj in self.objects:
item = obj.qtItem
if item:
item.setVisible(value)
@mapfile.dumpable('node')
class KPNode(object):
__dump_attribs__ = (
'position', 'actions', 'level', 'hasSecret', 'mapChange',
'transition', 'mapID', 'foreignID', 'worldDefID')
def _dump(self, mapObj, dest):
dest['exitIDs'] = map(mapObj.refPath, self.exits)
def _load(self, mapObj, src):
self.exitIDs = src['exitIDs']
# The exits array will be created by KPPathLayer._load after the
# paths have all been created.
def __init__(self):
self.position = (0,0)
self.actions = []
self.exits = []
self.level = None
self.hasSecret = False
self.mapChange = None
self.transition = 0
self.mapID = None
self.foreignID = None
self.worldDefID = None
def isStop(self):
return True if (self.level or self.mapChange or len(self.exits) != 2) else False
@mapfile.dumpable('path')
class KPPath(object):
__dump_attribs__ = ('unlockSpec', 'animation', 'movementSpeed')
def _dump(self, mapObj, dest):
dest['startNodeLink'] = mapObj.refNode(self._startNodeRef())
dest['endNodeLink'] = mapObj.refNode(self._endNodeRef())
# dest['linkedLayer'] = mapObj.refLayer(self.linkedLayer)
def _load(self, mapObj, src):
self._startNodeRef = weakref.ref(mapObj.derefNode(src['startNodeLink']))
self._endNodeRef = weakref.ref(mapObj.derefNode(src['endNodeLink']))
# self.linkedLayer = mapObj.derefLayer(src['linkedLayer'])
def __init__(self, startNode=None, endNode=None, cloneFrom=None):
# this is placed before the null ctor in case we load an old
# kpmap that didn't have unlockSpec
self.unlockSpec = None # always unlocked, by default
if startNode is None and endNode is None:
# null ctor, ignore this
# we're probably loaded from a file, so trust
# that everything is correct ... _load will set it all up
return
self._startNodeRef = weakref.ref(startNode)
self._endNodeRef = weakref.ref(endNode)
startNode.exits.append(self)
endNode.exits.append(self)
if cloneFrom is None:
self.animation = 0
else:
self.animation = cloneFrom.animation
self.movementSpeed = 1.0
# self.linkedLayer = None
def setStart(self, newStart):
currentStart = self._startNodeRef()
if currentStart is not None:
currentStart.exits.remove(self)
newStart.exits.append(self)
self._startNodeRef = weakref.ref(newStart)
def setEnd(self, newEnd):
currentEnd = self._endNodeRef()
if currentEnd is not None:
currentEnd.exits.remove(self)
newEnd.exits.append(self)
self._endNodeRef = weakref.ref(newEnd)
@mapfile.dumpable('path_layer')
class KPPathLayer(KPLayer):
__dump_attribs__ = KPLayer.__dump_attribs__ + ('nodes', 'paths')
def _load(self, mapObj, src):
for node in self.nodes:
node.exits = map(mapObj.derefPath, node.exitIDs)
del node.exitIDs
def __repr__(self):
return "<KPPathLayer %r>" % self.name
def __init__(self):
KPLayer.__init__(self)
self.nodes = []
self.paths = []
self.icon = KP.icon('LayerPath')
def _visibilityChanged(self, value):
for objList in (self.nodes, self.paths):
for obj in objList:
item = obj.qtItem
if item:
item.setVisible(value)
def setActivated(self, value):
# return
KPLayer.setActivated(self, value, self.nodes)
flag = QtGui.QGraphicsItem.ItemIsSelectable
for path in self.paths:
item = path.qtItem
if item:
item.setFlag(flag, value)
@mapfile.dumpable('world_definition')
class KPWorldDef(object):
__dump_attribs__ = ('uniqueKey', 'name', 'worldID', 'fsHintColours', 'fsTextColours', 'hudHintTransform', 'hudTextColours', 'musicTrackID', 'titleScreenID')
def __init__(self):
self.uniqueKey = -1
self.name = 'Untitled World'
self.worldID = '0'
self.fsHintColours = ((0,0,0,255),(0,0,0,255))
self.fsTextColours = ((255,255,255,255),(255,255,255,255))
self.hudHintTransform = (0,0,0)
self.hudTextColours = ((255,255,255,255),(255,255,255,255))
self.musicTrackID = 0
self.titleScreenID = '01-40'
@mapfile.dumpable('map_root')
class KPMap(object):
__dump_attribs__ = ('layers', 'associateLayers', 'nextLayerNumber', 'doodadDefinitions', 'worlds', 'bgName')
def _preload(self, src):
# we need this early so we can use the deref methods!
for layer in self.layers:
if isinstance(layer, KPPathLayer):
self.pathLayer = layer
def _load(self, mapObj, source):
self.layerModel.list = self.layers
self.doodadModel.list = self.doodadDefinitions
if 'version' in source:
self.version = source['version']
else:
self.version = 1
def _dump(self, mapObj, dest):
dest['version'] = self.version
def save(self):
path = self.filePath
if path is None:
raise "no path specified for this map"
KP.mainWindow.pathNodeList.setLayerFolders()
self.associateLayers = KP.mainWindow.pathNodeList.getLayers()
import mapfile
dumped = mapfile.dump(self)
open(path, 'wb').write(dumped)
def export(self, path):
from exporter import KPMapExporter
exp = KPMapExporter(self)
data = exp.build()
open(path, 'wb').write(data)
def __init__(self):
self.version = 2
self.filePath = None
self.nextLayerNumber = 1
self.pathLayer = self._createPathLayer()
self.layers = [self.pathLayer]
self.associateLayers = []
self.layerModel = KPMap.LayerModel(self.layers)
self.doodadDefinitions = []
self.doodadModel = KPMap.DoodadModel(self.doodadDefinitions)
self.worlds = []
self.nextWorldKey = 1
self.bgName = '/Maps/Water.brres'
def allocateWorldDefKey(self):
key = self.nextWorldKey
self.nextWorldKey += 1
return key
# LAYERS
class LayerModel(QtCore.QAbstractListModel):
def __init__(self, layerList):
QtCore.QAbstractListModel.__init__(self)
self.list = layerList
def headerData(self, section, orientation, role = Qt.DisplayRole):
return 'Layer'
def rowCount(self, parent):
return len(self.list)
def data(self, index, role = Qt.DisplayRole):
try:
if index.isValid():
layer = self.list[index.row()]
if (role == Qt.DisplayRole or role == Qt.EditRole):
return layer.name
elif role == Qt.DecorationRole:
return layer.icon
elif role == Qt.CheckStateRole:
return (Qt.Checked if layer.visible else Qt.Unchecked)
except IndexError:
pass
return QtCore.QVariant()
def flags(self, index):
if not index.isValid():
return Qt.ItemIsEnabled
return Qt.ItemIsEditable | Qt.ItemIsUserCheckable \
| QtCore.QAbstractListModel.flags(self, index)
def setData(self, index, value, role = Qt.EditRole):
if index.isValid():
layer = self.list[index.row()]
if role == Qt.EditRole:
value = str(value.toString())
if len(value) > 0:
layer.name = value
self.dataChanged.emit(index, index)
return True
elif role == Qt.CheckStateRole:
layer.visible = value.toBool()
self.dataChanged.emit(index, index)
return True
return False
def _createPathLayer(self):
layer = KPPathLayer()
layer.name = 'Paths'
return layer
def createNewTileLayer(self, tilesetName):
layer = KPTileLayer()
layer.name = "Tilemap - Layer %d" % self.nextLayerNumber
self.nextLayerNumber += 1
layer.tileset = tilesetName
return layer
def createNewDoodadLayer(self):
layer = KPDoodadLayer()
layer.name = "Doodads - Layer %d" % self.nextLayerNumber
self.nextLayerNumber += 1
return layer
def appendLayer(self, layer):
return self.insertLayer(len(self.layers), layer)
def insertLayer(self, index, layer):
self.layerModel.beginInsertRows(QtCore.QModelIndex(), index, index)
self.layers.insert(index, layer)
self.layerModel.endInsertRows()
return index
def moveLayer(self, fromIndex, toIndex):
if fromIndex == toIndex:
return
if fromIndex < 0 or toIndex < 0:
return
if fromIndex >= len(self.layers) or toIndex > len(self.layers):
return
if fromIndex == toIndex-1:
return
self.layerModel.beginMoveRows(
QtCore.QModelIndex(), fromIndex, fromIndex,
QtCore.QModelIndex(), toIndex)
toMove = self.layers[fromIndex]
newIndex = ((toIndex > fromIndex) and (toIndex - 1)) or toIndex
del self.layers[fromIndex]
self.layers.insert(newIndex, toMove)
self.layerModel.endMoveRows()
return newIndex
def removeLayer(self, layer):
if layer not in self.layers:
return
index = self.layers.index(layer)
self.layerModel.beginRemoveRows(QtCore.QModelIndex(), index, index)
del self.layers[index]
self.layerModel.endRemoveRows()
# DOODADS
class DoodadModel(QtCore.QAbstractListModel):
def __init__(self, doodadList):
QtCore.QAbstractListModel.__init__(self)
self.list = doodadList
def headerData(self, section, orientation, role = Qt.DisplayRole):
return 'Doodad'
def rowCount(self, parent):
return len(self.list)
def data(self, index, role = Qt.DisplayRole):
try:
if index.isValid():
doodad = self.list[index.row()]
if role == Qt.DecorationRole:
return QtGui.QIcon(doodad[1])
elif role == Qt.ToolTipRole:
return doodad[0]
elif role == Qt.DisplayRole:
return doodad[0]
except IndexError:
pass
return QtCore.QVariant()
def flags(self, index):
if not index.isValid():
return Qt.ItemIsEnabled
return QtCore.QAbstractListModel.flags(self, index)
def addDoodad(self, title, image):
doodad = (title, image)
index = len(self.doodadDefinitions)
self.doodadModel.beginInsertRows(QtCore.QModelIndex(), index, index)
self.doodadDefinitions.append(doodad)
self.doodadModel.endInsertRows()
return doodad
def removeDoodad(self, doodad):
if doodad not in self.doodadDefinitions:
raise ValueError
index = self.doodadDefinitions.index(doodad)
self.doodadModel.beginRemoveRows(QtCore.QModelIndex(), index, index)
del self.doodadDefinitions[index]
self.doodadModel.endRemoveRows()
# REFERENCES
def refDoodad(self, doodad):
return -1 if (doodad is None) else self.doodadDefinitions.index(doodad)
def derefDoodad(self, ref):
return self.doodadDefinitions[ref] if (ref >= 0) else None
def refLayer(self, layer):
return -1 if (layer is None) else self.layers.index(layer)
def derefLayer(self, ref):
return self.layers[ref] if (ref >= 0) else None
def refPath(self, path):
return -1 if (path is None) else self.pathLayer.paths.index(path)
def derefPath(self, ref):
return self.pathLayer.paths[ref] if (ref >= 0) else None
def refNode(self, node):
return -1 if (node is None) else self.pathLayer.nodes.index(node)
def derefNode(self, ref):
return self.pathLayer.nodes[ref] if (ref >= 0) else None
|