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from common import *
class KPTilesetChooserDialog(QtGui.QDialog):
def __init__(self, label='Choose a tileset', specials=None):
QtGui.QDialog.__init__(self)
self.label = QtGui.QLabel(label)
self.label.setWordWrap(True)
# can't be assed to create a model
self.chooser = QtGui.QListWidget()
self.nameList = KP.map.tilesets.keys()
self.nameList.sort()
# this piece of the API is kinda shitty but whatever
self.specials = specials
if specials:
self.chooser.addItems(self.specials)
self.chooser.addItems(self.nameList)
self.chooser.currentRowChanged.connect(self.handleCurrentRowChanged)
self.chooser.itemActivated.connect(self.handleItemActivated)
self.buttons = QtGui.QDialogButtonBox(
QtGui.QDialogButtonBox.Ok |
QtGui.QDialogButtonBox.Cancel)
self.okButton = self.buttons.button(QtGui.QDialogButtonBox.Ok)
self.okButton.setEnabled(False)
self.buttons.accepted.connect(self.accept)
self.buttons.rejected.connect(self.reject)
self.layout = QtGui.QVBoxLayout()
self.layout.addWidget(self.label)
self.layout.addWidget(self.chooser)
self.layout.addWidget(self.buttons)
self.setLayout(self.layout)
def handleCurrentRowChanged(self, row):
self.okButton.setEnabled(row != -1)
def handleItemActivated(self, item):
self.accept()
def getChoice(self):
item = self.chooser.currentItem()
number = self.chooser.currentRow()
if item is None:
return None
else:
if self.specials is not None and number < len(self.specials):
return number
else:
return str(item.text())
@classmethod
def run(cls, *args):
dialog = cls(*args)
result = dialog.exec_()
if result == QtGui.QDialog.Accepted:
return dialog.getChoice()
else:
return None
class KPAnimationPresetChooser(QtGui.QDialog):
def __init__(self, label='Choose a preset to add:', specials=None):
QtGui.QDialog.__init__(self)
self.label = QtGui.QLabel(label)
self.label.setWordWrap(True)
# can't be assed to create a model
self.chooser = QtGui.QListWidget()
settings = KP.app.settings
import mapfile
if settings.contains('AnimationPresets'):
self.presetList = mapfile.load(str(settings.value('AnimationPresets').toPyObject()))
self.presets = mapfile.load(str(settings.value('AnimationPresetData').toPyObject()))
else:
self.presetList = ["Circle", "Wiggle", "Drifting Cloud"]
self.presets = [ [["Loop", "Sinusoidial", 200.0, "X Position", -200.0, 200.0],
["Loop", "Cosinoidial", 200.0, "Y Position", -200.0, 200.0]],
[["Reversible Loop", "Sinusoidial", 50.0, "Y Scale", 100.0, 120.0],
["Loop", "Cosinoidial", 50.0, "X Scale", 100.0, 90.0],
["Reversible Loop", "Sinusoidial", 20.0, "Angle", 10.0, -10.0]],
[["Loop", "Sinusoidial", 5000.0, "X Position", -400.0, 400.0],
["Loop", "Sinusoidial", 200.0, "Y Position", 10.0, -10.0],
["Reversible Loop", "Linear", 500.0, "Opacity", 80.0, 40.0]] ]
settings.setValue('AnimationPresets', mapfile.dump(self.presetList))
settings.setValue('AnimationPresetData', mapfile.dump(self.presets))
self.chooser.addItems(self.presetList)
self.chooser.currentRowChanged.connect(self.handleCurrentRowChanged)
self.chooser.itemActivated.connect(self.handleItemActivated)
self.buttons = QtGui.QDialogButtonBox(
QtGui.QDialogButtonBox.Ok |
QtGui.QDialogButtonBox.Cancel)
self.okButton = self.buttons.button(QtGui.QDialogButtonBox.Ok)
self.okButton.setEnabled(False)
self.buttons.accepted.connect(self.accept)
self.buttons.rejected.connect(self.reject)
self.layout = QtGui.QVBoxLayout()
self.layout.addWidget(self.label)
self.layout.addWidget(self.chooser)
self.layout.addWidget(self.buttons)
self.setLayout(self.layout)
def handleCurrentRowChanged(self, row):
self.okButton.setEnabled(row != -1)
def handleItemActivated(self, item):
self.accept()
def getChoice(self):
item = self.chooser.currentItem()
number = self.chooser.currentRow()
if item is None:
return None
else:
return self.presets[number]
@classmethod
def run(cls, *args):
dialog = cls(*args)
result = dialog.exec_()
if result == QtGui.QDialog.Accepted:
return dialog.getChoice()
else:
return None
def getTextDialog():
text, ok = QtGui.QInputDialog.getText(KP.mainWindow, "Choose Preset Name", "Preset name:")
print text
if ok and text != '':
return text
else:
return None
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