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path: root/src/editorui.py (follow)
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2011-11-21some refactoring of editorui and coTreeki1-1227/+0
2011-11-21Made paths and nodes much coolerColin Noga1-7/+230
2011-11-21fixed some pesky bugs, removed debug crapTreeki1-16/+21
2011-11-21wonderful, wonderful pathsTreeki1-105/+221
2011-11-20removed some debug crapTreeki1-1/+0
2011-11-18Doodad shitColin Noga1-102/+31
2011-11-18some more unfinished work on doodads plus lots of debug codeTreeki1-55/+102
2011-11-18broken but I'm committing it anywayTreeki1-142/+168
2011-11-17Fixed that stupid syntax errorColin Noga1-8/+10
2011-11-17Prototyped some path shitColin Noga1-2/+84
2011-11-17Deleting Editor Items and their associated shitpiles of underlying ↵Colin Noga1-5/+48
abstractions is now implemented.
2011-11-17Doodads brought up to speed, at least in as good shape as objects, if not betterColin Noga1-23/+258
2011-11-17unfinished code for doodadsTreeki1-1/+64
2011-11-14created a generic KPLayer classTreeki1-33/+34
2011-11-14layers can now be shown/hiddenTreeki1-0/+3
2011-11-14cleaning up some bugsTreeki1-2/+6
2011-11-14added object resizingTreeki1-0/+147
2011-11-12added resizing while painting objects and fixed a few bugsTreeki1-3/+69
2011-11-11buggy and unfinished painting of objects plus a plethora of bugfixesTreeki1-10/+159
2011-11-10some work on the layer handlingTreeki1-0/+21
2011-11-09a bunch of incomplete stuffTreeki1-2/+2
2011-11-09starting work on tile drawingTreeki1-0/+58
2011-11-03current broken progressTreeki1-1/+2
2011-11-03initial commitTreeki1-0/+7