diff options
author | Colin Noga <Tempus@Spectrum-Song.local> | 2011-11-04 22:02:51 -0500 |
---|---|---|
committer | Colin Noga <Tempus@Spectrum-Song.local> | 2011-11-04 22:02:51 -0500 |
commit | 38e50fb9870ff1b253a28ba6143339727a5b476f (patch) | |
tree | 0942eb71430894c12992a0179f94cc629b69ff03 /Puzzle+ | |
parent | c4e5f6b3191498e273965224eb827bf83966d3ff (diff) | |
download | koopatlas-38e50fb9870ff1b253a28ba6143339727a5b476f.tar.gz koopatlas-38e50fb9870ff1b253a28ba6143339727a5b476f.zip |
Koopuzzle now seems to be working 100%..., included a testing tileset called Test5.arc that covers all group use cases.
Diffstat (limited to 'Puzzle+')
-rw-r--r-- | Puzzle+/.DS_Store | bin | 6148 -> 0 bytes | |||
-rwxr-xr-x | Puzzle+/archive.py | 205 | ||||
-rwxr-xr-x | Puzzle+/common.py | 364 | ||||
-rwxr-xr-x | Puzzle+/license.txt | 339 | ||||
-rw-r--r-- | Puzzle+/nsmblib-0.5a.zip | bin | 9056 -> 0 bytes | |||
-rwxr-xr-x | Puzzle+/puzzle+.py | 1858 | ||||
-rwxr-xr-x | Puzzle+/windows_build.py | 81 |
7 files changed, 0 insertions, 2847 deletions
diff --git a/Puzzle+/.DS_Store b/Puzzle+/.DS_Store Binary files differdeleted file mode 100644 index 5008ddf..0000000 --- a/Puzzle+/.DS_Store +++ /dev/null diff --git a/Puzzle+/archive.py b/Puzzle+/archive.py deleted file mode 100755 index b0495f5..0000000 --- a/Puzzle+/archive.py +++ /dev/null @@ -1,205 +0,0 @@ -from common import *
-
-
-class U8(WiiArchive):
- class U8Header(Struct):
- __endian__ = Struct.BE
- def __format__(self):
- self.tag = Struct.string(4)
- self.rootnode_offset = Struct.uint32
- self.header_size = Struct.uint32
- self.data_offset = Struct.uint32
- self.zeroes = Struct.string(16)
- class U8Node(Struct):
- __endian__ = Struct.BE
- def __format__(self):
- self.type = Struct.uint16
- self.name_offset = Struct.uint16
- self.data_offset = Struct.uint32
- self.size = Struct.uint32
- def __init__(self):
- self.files = []
- def _dump(self):
- header = self.U8Header()
- rootnode = self.U8Node()
-
- # constants
- header.tag = "U\xAA8-"
- header.rootnode_offset = 0x20
- header.zeroes = "\x00" * 16
- rootnode.type = 0x0100
-
- nodes = []
- strings = '\x00'
- data = ''
-
- for item, value in self.files:
- node = self.U8Node()
-
- recursion = item.count('/')
- if(recursion < 0):
- recursion = 0
- name = item[item.rfind('/') + 1:]
-
- node.name_offset = len(strings)
- strings += name + '\x00'
-
- if(value == None): # directory
- node.type = 0x0100
- node.data_offset = recursion
-
- node.size = len(nodes) + 1
- for one, two in self.files:
- if(one[:len(item)] == item): # find nodes in the folder
- node.size += 1
- else: # file
- node.type = 0x0000
- node.data_offset = len(data)
- #print "before: " + str(len(data))
- data += value + ('\x00' * (align(len(value), 32) - len(value))) # 32 seems to work best for fuzzyness? I'm still really not sure
- #print "after: " + str(len(data))
- node.size = len(value)
- #print "sz: " + str(len(value))
- nodes.append(node)
-
- header.header_size = ((len(nodes) + 1) * len(rootnode)) + len(strings)
- header.data_offset = align(header.header_size + header.rootnode_offset, 64)
- rootnode.size = len(nodes) + 1
-
- for i in range(len(nodes)):
- if(nodes[i].type == 0x0000):
- nodes[i].data_offset += header.data_offset
-
- fd = ''
- fd += header.pack()
- fd += rootnode.pack()
- for node in nodes:
- fd += node.pack()
- fd += strings
- fd += "\x00" * (header.data_offset - header.rootnode_offset - header.header_size)
- fd += data
-
- return fd
- def _dumpDir(self, dir):
- if(not os.path.isdir(dir)):
- os.mkdir(dir)
- old = os.getcwd()
- os.chdir(dir)
- for item, data in self.files:
- if(data == None):
- if(not os.path.isdir(item)):
- os.mkdir(item)
- else:
- open(item, "wb").write(data)
- os.chdir(old)
- def _loadDir(self, dir):
- try:
- self._tmpPath += ''
- except:
- self._tmpPath = ''
- old = os.getcwd()
- os.chdir(dir)
- entries = os.listdir(".")
- for entry in entries:
- if(os.path.isdir(entry)):
- self.files.append((self._tmpPath + entry, None))
- self._tmpPath += entry + '/'
- self._loadDir(entry)
- elif(os.path.isfile(entry)):
- data = open(entry, "rb").read()
- self.files.append((self._tmpPath + entry, data))
- os.chdir(old)
- self._tmpPath = self._tmpPath[:self._tmpPath.find('/') + 1]
- def _load(self, data):
- offset = 0
-
- for i in range(len(data)):
- header = self.U8Header()
- header.unpack(data[offset:offset + len(header)])
- if(header.tag == "U\xAA8-"):
- break
- data = data[1:]
- offset += len(header)
- offset = header.rootnode_offset
-
- #print header.rootnode_offset
- #print header.header_size
- #print header.data_offset
-
- rootnode = self.U8Node()
- rootnode.unpack(data[offset:offset + len(rootnode)])
- offset += len(rootnode)
-
- nodes = []
- for i in range(rootnode.size - 1):
- node = self.U8Node()
- node.unpack(data[offset:offset + len(node)])
- offset += len(node)
- nodes.append(node)
-
- strings = data[offset:offset + header.data_offset - len(header) - (len(rootnode) * rootnode.size)]
- offset += len(strings)
-
- recursion = [rootnode.size]
- recursiondir = []
- counter = 0
- for node in nodes:
- counter += 1
- name = strings[node.name_offset:].split('\0', 1)[0]
-
- if(node.type == 0x0100): # folder
- recursion.append(node.size)
- recursiondir.append(name)
- #assert len(recursion) == node.data_offset + 2 # haxx
- self.files.append(('/'.join(recursiondir), None))
-
- #print "Dir: " + name
- elif(node.type == 0): # file
- self.files.append(('/'.join(recursiondir) + '/' + name, data[node.data_offset:node.data_offset + node.size]))
- offset += node.size
-
- #print "File: " + name
- else: # unknown type -- wtf?
- pass
-
- #print "Data Offset: " + str(node.data_offset)
- #print "Size: " + str(node.size)
- #print "Name Offset: " + str(node.name_offset)
- #print ""
-
- sz = recursion.pop()
- if(sz != counter + 1):
- recursion.append(sz)
- else:
- recursiondir.pop()
- def __str__(self):
- ret = ''
- for key, value in self.files:
- name = key[key.rfind('/') + 1:]
- recursion = key.count('/')
- ret += ' ' * recursion
- if(value == None):
- ret += '[' + name + ']'
- else:
- ret += name
- ret += '\n'
- return ret
- def __getitem__(self, key):
- for item, val in self.files:
- if(item == key):
- if(val != None):
- return val
- else:
- ret = []
- for item2, val2 in self.files:
- if(item2.find(item) == 0):
- ret.append(item2[len(item) + 1:])
- return ret[1:]
- raise KeyError
- def __setitem__(self, key, val):
- for i in range(len(self.files)):
- if(self.files[i][0] == key):
- self.files[i] = (self.files[i][0], val)
- return
- self.files.append((key, val))
-
diff --git a/Puzzle+/common.py b/Puzzle+/common.py deleted file mode 100755 index 792acec..0000000 --- a/Puzzle+/common.py +++ /dev/null @@ -1,364 +0,0 @@ -import os.path, struct, sys
-
-
-class StructType(tuple):
- def __getitem__(self, value):
- return [self] * value
- def __call__(self, value, endian='<'):
- if isinstance(value, str):
- return struct.unpack(endian + tuple.__getitem__(self, 0), value[:tuple.__getitem__(self, 1)])[0]
- else:
- return struct.pack(endian + tuple.__getitem__(self, 0), value)
-
-class StructException(Exception):
- pass
-
-class Struct(object):
- __slots__ = ('__attrs__', '__baked__', '__defs__', '__endian__', '__next__', '__sizes__', '__values__')
- int8 = StructType(('b', 1))
- uint8 = StructType(('B', 1))
-
- int16 = StructType(('h', 2))
- uint16 = StructType(('H', 2))
-
- int32 = StructType(('l', 4))
- uint32 = StructType(('L', 4))
-
- int64 = StructType(('q', 8))
- uint64 = StructType(('Q', 8))
-
- float = StructType(('f', 4))
-
- def string(cls, len, offset=0, encoding=None, stripNulls=False, value=''):
- return StructType(('string', (len, offset, encoding, stripNulls, value)))
- string = classmethod(string)
-
- LE = '<'
- BE = '>'
- __endian__ = '<'
-
- def __init__(self, func=None, unpack=None, **kwargs):
- self.__defs__ = []
- self.__sizes__ = []
- self.__attrs__ = []
- self.__values__ = {}
- self.__next__ = True
- self.__baked__ = False
-
- if func == None:
- self.__format__()
- else:
- sys.settrace(self.__trace__)
- func()
- for name in func.func_code.co_varnames:
- value = self.__frame__.f_locals[name]
- self.__setattr__(name, value)
-
- self.__baked__ = True
-
- if unpack != None:
- if isinstance(unpack, tuple):
- self.unpack(*unpack)
- else:
- self.unpack(unpack)
-
- if len(kwargs):
- for name in kwargs:
- self.__values__[name] = kwargs[name]
-
- def __trace__(self, frame, event, arg):
- self.__frame__ = frame
- sys.settrace(None)
-
- def __setattr__(self, name, value):
- if name in self.__slots__:
- return object.__setattr__(self, name, value)
-
- if self.__baked__ == False:
- if not isinstance(value, list):
- value = [value]
- attrname = name
- else:
- attrname = '*' + name
-
- self.__values__[name] = None
-
- for sub in value:
- if isinstance(sub, Struct):
- sub = sub.__class__
- try:
- if issubclass(sub, Struct):
- sub = ('struct', sub)
- except TypeError:
- pass
- type_, size = tuple(sub)
- if type_ == 'string':
- self.__defs__.append(Struct.string)
- self.__sizes__.append(size)
- self.__attrs__.append(attrname)
- self.__next__ = True
-
- if attrname[0] != '*':
- self.__values__[name] = size[3]
- elif self.__values__[name] == None:
- self.__values__[name] = [size[3] for val in value]
- elif type_ == 'struct':
- self.__defs__.append(Struct)
- self.__sizes__.append(size)
- self.__attrs__.append(attrname)
- self.__next__ = True
-
- if attrname[0] != '*':
- self.__values__[name] = size()
- elif self.__values__[name] == None:
- self.__values__[name] = [size() for val in value]
- else:
- if self.__next__:
- self.__defs__.append('')
- self.__sizes__.append(0)
- self.__attrs__.append([])
- self.__next__ = False
-
- self.__defs__[-1] += type_
- self.__sizes__[-1] += size
- self.__attrs__[-1].append(attrname)
-
- if attrname[0] != '*':
- self.__values__[name] = 0
- elif self.__values__[name] == None:
- self.__values__[name] = [0 for val in value]
- else:
- try:
- self.__values__[name] = value
- except KeyError:
- raise AttributeError(name)
-
- def __getattr__(self, name):
- if self.__baked__ == False:
- return name
- else:
- try:
- return self.__values__[name]
- except KeyError:
- raise AttributeError(name)
-
- def __len__(self):
- ret = 0
- arraypos, arrayname = None, None
-
- for i in range(len(self.__defs__)):
- sdef, size, attrs = self.__defs__[i], self.__sizes__[i], self.__attrs__[i]
-
- if sdef == Struct.string:
- size, offset, encoding, stripNulls, value = size
- if isinstance(size, str):
- size = self.__values__[size] + offset
- elif sdef == Struct:
- if attrs[0] == '*':
- if arrayname != attrs:
- arrayname = attrs
- arraypos = 0
- size = len(self.__values__[attrs[1:]][arraypos])
- size = len(self.__values__[attrs])
-
- ret += size
-
- return ret
-
- def unpack(self, data, pos=0):
- for name in self.__values__:
- if not isinstance(self.__values__[name], Struct):
- self.__values__[name] = None
- elif self.__values__[name].__class__ == list and len(self.__values__[name]) != 0:
- if not isinstance(self.__values__[name][0], Struct):
- self.__values__[name] = None
-
- arraypos, arrayname = None, None
-
- for i in range(len(self.__defs__)):
- sdef, size, attrs = self.__defs__[i], self.__sizes__[i], self.__attrs__[i]
-
- if sdef == Struct.string:
- size, offset, encoding, stripNulls, value = size
- if isinstance(size, str):
- size = self.__values__[size] + offset
-
- temp = data[pos:pos+size]
- if len(temp) != size:
- raise StructException('Expected %i byte string, got %i' % (size, len(temp)))
-
- if encoding != None:
- temp = temp.decode(encoding)
-
- if stripNulls:
- temp = temp.rstrip('\0')
-
- if attrs[0] == '*':
- name = attrs[1:]
- if self.__values__[name] == None:
- self.__values__[name] = []
- self.__values__[name].append(temp)
- else:
- self.__values__[attrs] = temp
- pos += size
- elif sdef == Struct:
- if attrs[0] == '*':
- if arrayname != attrs:
- arrayname = attrs
- arraypos = 0
- name = attrs[1:]
- self.__values__[attrs][arraypos].unpack(data, pos)
- pos += len(self.__values__[attrs][arraypos])
- arraypos += 1
- else:
- self.__values__[attrs].unpack(data, pos)
- pos += len(self.__values__[attrs])
- else:
- values = struct.unpack(self.__endian__+sdef, data[pos:pos+size])
- pos += size
- j = 0
- for name in attrs:
- if name[0] == '*':
- name = name[1:]
- if self.__values__[name] == None:
- self.__values__[name] = []
- self.__values__[name].append(values[j])
- else:
- self.__values__[name] = values[j]
- j += 1
-
- return self
-
- def pack(self):
- arraypos, arrayname = None, None
-
- ret = ''
- for i in range(len(self.__defs__)):
- sdef, size, attrs = self.__defs__[i], self.__sizes__[i], self.__attrs__[i]
-
- if sdef == Struct.string:
- size, offset, encoding, stripNulls, value = size
- if isinstance(size, str):
- size = self.__values__[size]+offset
-
- if attrs[0] == '*':
- if arrayname != attrs:
- arraypos = 0
- arrayname = attrs
- temp = self.__values__[attrs[1:]][arraypos]
- arraypos += 1
- else:
- temp = self.__values__[attrs]
-
- if encoding != None:
- temp = temp.encode(encoding)
-
- temp = temp[:size]
- ret += temp + ('\0' * (size - len(temp)))
- elif sdef == Struct:
- if attrs[0] == '*':
- if arrayname != attrs:
- arraypos = 0
- arrayname = attrs
- ret += self.__values__[attrs[1:]][arraypos].pack()
- arraypos += 1
- else:
- ret += self.__values__[attrs].pack()
- else:
- values = []
- for name in attrs:
- if name[0] == '*':
- if arrayname != name:
- arraypos = 0
- arrayname = name
- values.append(self.__values__[name[1:]][arraypos])
- arraypos += 1
- else:
- values.append(self.__values__[name])
-
- ret += struct.pack(self.__endian__+sdef, *values)
- return ret
-
- def __getitem__(self, value):
- return [('struct', self.__class__)] * value
-
-
-class WiiObject(object):
- def load(cls, data, *args, **kwargs):
- self = cls()
- self._load(data, *args, **kwargs)
- return self
- load = classmethod(load)
-
- def loadFile(cls, filename, *args, **kwargs):
- return cls.load(open(filename, "rb").read(), *args, **kwargs)
- loadFile = classmethod(loadFile)
-
- def dump(self, *args, **kwargs):
- return self._dump(*args, **kwargs)
- def dumpFile(self, filename, *args, **kwargs):
- open(filename, "wb").write(self.dump(*args, **kwargs))
- return filename
-
-
-class WiiArchive(WiiObject):
- def loadDir(cls, dirname):
- self = cls()
- self._loadDir(dirname)
- return self
- loadDir = classmethod(loadDir)
-
- def dumpDir(self, dirname):
- if(not os.path.isdir(dirname)):
- os.mkdir(dirname)
- self._dumpDir(dirname)
- return dirname
-
-
-class WiiHeader(object):
- def __init__(self, data):
- self.data = data
- def addFile(self, filename):
- open(filename, "wb").write(self.add())
- def removeFile(self, filename):
- open(filename, "wb").write(self.remove())
- def loadFile(cls, filename, *args, **kwargs):
- return cls(open(filename, "rb").read(), *args, **kwargs)
- loadFile = classmethod(loadFile)
-
-
-
-def align(x, boundary):
- while x % boundary != 0:
- x += 1
- return x
-
-def clamp(var, min, max):
- if var < min: var = min
- if var > max: var = max
- return var
-
-def abs(var):
- if var < 0:
- var = var + (2 * var)
- return var
-
-def hexdump(s, sep=" "): # just dumps hex values
- return sep.join(map(lambda x: "%02x" % ord(x), s))
-
-def hexdump2(src, length = 16): # dumps to a "hex editor" style output
- result = []
- for i in xrange(0, len(src), length):
- s = src[i:i + length]
- if(len(s) % 4 == 0):
- mod = 0
- else:
- mod = 1
- hexa = ''
- for j in range((len(s) / 4) + mod):
- hexa += ' '.join(["%02X" % ord(x) for x in s[j * 4:j * 4 + 4]])
- if(j != ((len(s) / 4) + mod) - 1):
- hexa += ' '
- printable = s.translate(''.join([(len(repr(chr(x))) == 3) and chr(x) or '.' for x in range(256)]))
- result.append("0x%04X %-*s %s\n" % (i, (length * 3) + 2, hexa, printable))
- return ''.join(result)
diff --git a/Puzzle+/license.txt b/Puzzle+/license.txt deleted file mode 100755 index 63e41a4..0000000 --- a/Puzzle+/license.txt +++ /dev/null @@ -1,339 +0,0 @@ - GNU GENERAL PUBLIC LICENSE
- Version 2, June 1991
-
- Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- Preamble
-
- The licenses for most software are designed to take away your
-freedom to share and change it. By contrast, the GNU General Public
-License is intended to guarantee your freedom to share and change free
-software--to make sure the software is free for all its users. This
-General Public License applies to most of the Free Software
-Foundation's software and to any other program whose authors commit to
-using it. (Some other Free Software Foundation software is covered by
-the GNU Lesser General Public License instead.) You can apply it to
-your programs, too.
-
- When we speak of free software, we are referring to freedom, not
-price. Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-this service if you wish), that you receive source code or can get it
-if you want it, that you can change the software or use pieces of it
-in new free programs; and that you know you can do these things.
-
- To protect your rights, we need to make restrictions that forbid
-anyone to deny you these rights or to ask you to surrender the rights.
-These restrictions translate to certain responsibilities for you if you
-distribute copies of the software, or if you modify it.
-
- For example, if you distribute copies of such a program, whether
-gratis or for a fee, you must give the recipients all the rights that
-you have. You must make sure that they, too, receive or can get the
-source code. And you must show them these terms so they know their
-rights.
-
- We protect your rights with two steps: (1) copyright the software, and
-(2) offer you this license which gives you legal permission to copy,
-distribute and/or modify the software.
-
- Also, for each author's protection and ours, we want to make certain
-that everyone understands that there is no warranty for this free
-software. If the software is modified by someone else and passed on, we
-want its recipients to know that what they have is not the original, so
-that any problems introduced by others will not reflect on the original
-authors' reputations.
-
- Finally, any free program is threatened constantly by software
-patents. We wish to avoid the danger that redistributors of a free
-program will individually obtain patent licenses, in effect making the
-program proprietary. To prevent this, we have made it clear that any
-patent must be licensed for everyone's free use or not licensed at all.
-
- The precise terms and conditions for copying, distribution and
-modification follow.
-
- GNU GENERAL PUBLIC LICENSE
- TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
-
- 0. This License applies to any program or other work which contains
-a notice placed by the copyright holder saying it may be distributed
-under the terms of this General Public License. The "Program", below,
-refers to any such program or work, and a "work based on the Program"
-means either the Program or any derivative work under copyright law:
-that is to say, a work containing the Program or a portion of it,
-either verbatim or with modifications and/or translated into another
-language. (Hereinafter, translation is included without limitation in
-the term "modification".) Each licensee is addressed as "you".
-
-Activities other than copying, distribution and modification are not
-covered by this License; they are outside its scope. The act of
-running the Program is not restricted, and the output from the Program
-is covered only if its contents constitute a work based on the
-Program (independent of having been made by running the Program).
-Whether that is true depends on what the Program does.
-
- 1. You may copy and distribute verbatim copies of the Program's
-source code as you receive it, in any medium, provided that you
-conspicuously and appropriately publish on each copy an appropriate
-copyright notice and disclaimer of warranty; keep intact all the
-notices that refer to this License and to the absence of any warranty;
-and give any other recipients of the Program a copy of this License
-along with the Program.
-
-You may charge a fee for the physical act of transferring a copy, and
-you may at your option offer warranty protection in exchange for a fee.
-
- 2. You may modify your copy or copies of the Program or any portion
-of it, thus forming a work based on the Program, and copy and
-distribute such modifications or work under the terms of Section 1
-above, provided that you also meet all of these conditions:
-
- a) You must cause the modified files to carry prominent notices
- stating that you changed the files and the date of any change.
-
- b) You must cause any work that you distribute or publish, that in
- whole or in part contains or is derived from the Program or any
- part thereof, to be licensed as a whole at no charge to all third
- parties under the terms of this License.
-
- c) If the modified program normally reads commands interactively
- when run, you must cause it, when started running for such
- interactive use in the most ordinary way, to print or display an
- announcement including an appropriate copyright notice and a
- notice that there is no warranty (or else, saying that you provide
- a warranty) and that users may redistribute the program under
- these conditions, and telling the user how to view a copy of this
- License. (Exception: if the Program itself is interactive but
- does not normally print such an announcement, your work based on
- the Program is not required to print an announcement.)
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\ No newline at end of file diff --git a/Puzzle+/nsmblib-0.5a.zip b/Puzzle+/nsmblib-0.5a.zip Binary files differdeleted file mode 100644 index bca75e2..0000000 --- a/Puzzle+/nsmblib-0.5a.zip +++ /dev/null diff --git a/Puzzle+/puzzle+.py b/Puzzle+/puzzle+.py deleted file mode 100755 index 886a80a..0000000 --- a/Puzzle+/puzzle+.py +++ /dev/null @@ -1,1858 +0,0 @@ -#!/usr/bin/env python - -import archive -import os.path -import struct -import sys -import cPickle - -from ctypes import create_string_buffer -from PyQt4 import QtCore, QtGui - - -try: - import nsmblib - HaveNSMBLib = True -except ImportError: - HaveNSMBLib = False - - -######################################################## -# To Do: -# -# - Object Editor -# - Moving objects around -# -# - Make UI simpler for Pop -# - C speed saving -# -######################################################## - - -Tileset = None - -############################################################################################# -########################## Tileset Class and Tile/Object Subclasses ######################### - -class TilesetClass(): - '''Contains Tileset data. Inits itself to a blank tileset. - Methods: addTile, removeTile, addObject, removeObject, clear''' - - class Tile(): - def __init__(self, image, noalpha): - '''Tile Constructor''' - - self.image = image - self.noalpha = noalpha - - - class Object(): - - def __init__(self, height, width, uslope, lslope, tilelist): - '''Tile Constructor''' - - self.height = height - self.width = width - - self.upperslope = uslope - self.lowerslope = lslope - - self.tiles = tilelist - - - def __init__(self): - '''Constructor''' - - self.tiles = [] - self.objects = [] - - self.slot = 0 - - - def addTile(self, image, noalpha): - '''Adds an tile class to the tile list with the passed image or parameters''' - - self.tiles.append(self.Tile(image, noalpha)) - - - def addObject(self, height = 1, width = 1, uslope = [0, 0], lslope = [0, 0], tilelist = [[(0, 0xFFFF, 0)]]): - '''Adds a new object''' - - global Tileset - - - # Initialize trusim power! This is required to work, due to python's single default parameter initialization - if tilelist == [[(0, 0xFFFF, 0)]]: - tilelist = [[(0, 0xFFFF, 0)]] - - self.objects.append(self.Object(height, width, uslope, lslope, tilelist)) - - - def removeObject(self, index): - '''Removes an Object by Index number. Don't use this much, because we want objects to preserve their ID.''' - - self.objects.pop(index) - - - def clear(self): - '''Clears the tileset for a new file''' - - self.tiles = [] - self.objects = [] - - - def clearObjects(self): - '''Clears the object data''' - - self.objects = [] - - -############################################################################################# -##################### Object List Widget and Model Setup with Painter ####################### - - -class objectList(QtGui.QListView): - - def __init__(self, parent=None): - super(objectList, self).__init__(parent) - - - self.setFlow(QtGui.QListView.TopToBottom) - # self.setViewMode(QtGui.QListView.ListMode) - self.setIconSize(QtCore.QSize(96,96)) - self.setGridSize(QtCore.QSize(100,100)) - self.setMovement(QtGui.QListView.Static) - self.setBackgroundRole(QtGui.QPalette.BrightText) - self.setEditTriggers(QtGui.QAbstractItemView.NoEditTriggers) - self.setWrapping(False) - - - -def SetupObjectModel(self, objects, tiles): - global Tileset - self.clear() - - count = 0 - for object in objects: - tex = QtGui.QPixmap(object.width * 24, object.height * 24) - tex.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(tex) - - Xoffset = 0 - Yoffset = 0 - - for i in range(len(object.tiles)): - for tile in object.tiles[i]: - if (Tileset.slot == 0): - painter.drawPixmap(Xoffset, Yoffset, tiles[tile[1]].image) - Xoffset += 24 - Xoffset = 0 - Yoffset += 24 - - painter.end() - - self.appendRow(QtGui.QStandardItem(QtGui.QIcon(tex), 'Object {0}'.format(count))) - - count += 1 - - -@QtCore.pyqtSlot(QtGui.QTreeWidgetItem, int) -def connectToTileWidget(tree, column): - - row = tree.text(0) - if row[:7] == "Object ": - - newrow = int(row[7:]) - index = window.objmodel.index(newrow, 0) - - window.objectList.setCurrentIndex(index) - - window.tileWidget.setObject(index) - - - -############################################################################################# -######################## List Widget with custom painter/MouseEvent ######################### - - -class displayWidget(QtGui.QListView): - - def __init__(self, parent=None): - super(displayWidget, self).__init__(parent) - - self.setMinimumWidth(818) - self.setMaximumWidth(818) - self.setMinimumHeight(404) - self.setMaximumHeight(404) - self.setDragEnabled(True) - self.setViewMode(QtGui.QListView.IconMode) - self.setIconSize(QtCore.QSize(24,24)) - self.setGridSize(QtCore.QSize(25,25)) - self.setMovement(QtGui.QListView.Static) - self.setAcceptDrops(False) - self.setDropIndicatorShown(True) - self.setResizeMode(QtGui.QListView.Adjust) - self.setUniformItemSizes(True) - self.setBackgroundRole(QtGui.QPalette.BrightText) - self.setMouseTracking(True) - self.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection) - - self.setItemDelegate(self.TileItemDelegate()) - - - - class TileItemDelegate(QtGui.QAbstractItemDelegate): - """Handles tiles and their rendering""" - - def __init__(self): - """Initialises the delegate""" - QtGui.QAbstractItemDelegate.__init__(self) - - def paint(self, painter, option, index): - """Paints an object""" - - global Tileset - p = index.model().data(index, QtCore.Qt.DecorationRole) - painter.drawPixmap(option.rect.x(), option.rect.y(), p.pixmap(24,24)) - - x = option.rect.x() - y = option.rect.y() - - - # Collision Overlays - curTile = Tileset.tiles[index.row()] - - - # Highlight stuff. - colour = QtGui.QColor(option.palette.highlight()) - colour.setAlpha(80) - - if option.state & QtGui.QStyle.State_Selected: - painter.fillRect(option.rect, colour) - - - def sizeHint(self, option, index): - """Returns the size for the object""" - return QtCore.QSize(24,24) - - - -############################################################################################# -############################ Tile widget for drag n'drop Objects ############################ - - -class tileOverlord(QtGui.QWidget): - - def __init__(self): - super(tileOverlord, self).__init__() - - # Setup Widgets - self.tiles = tileWidget() - - self.addObject = QtGui.QPushButton('Add') - self.removeObject = QtGui.QPushButton('Remove') - - self.addRow = QtGui.QPushButton('+') - self.removeRow = QtGui.QPushButton('-') - - self.addColumn = QtGui.QPushButton('+') - self.removeColumn = QtGui.QPushButton('-') - - self.tilingMethod = QtGui.QComboBox() - - self.tilingMethod.addItems(['Repeat', - 'Stretch Center', - 'Stretch X', - 'Stretch Y', - 'Repeat Bottom', - 'Repeat Top', - 'Repeat Left', - 'Repeat Right', - 'Upward slope', - 'Downward slope', - 'Downward reverse slope', - 'Upward reverse slope']) - - - # Connections - self.addObject.released.connect(self.addObj) - self.removeObject.released.connect(self.removeObj) - self.addRow.released.connect(self.tiles.addRow) - self.removeRow.released.connect(self.tiles.removeRow) - self.addColumn.released.connect(self.tiles.addColumn) - self.removeColumn.released.connect(self.tiles.removeColumn) - - self.tilingMethod.activated.connect(self.setTiling) - - - # Layout - layout = QtGui.QGridLayout() - - layout.addWidget(self.tilingMethod, 0, 0, 1, 3) - - layout.addWidget(self.addObject, 0, 6, 1, 1) - layout.addWidget(self.removeObject, 0, 7, 1, 1) - - layout.setRowMinimumHeight(1, 40) - - layout.setRowStretch(1, 1) - layout.setRowStretch(2, 5) - layout.setRowStretch(5, 5) - layout.addWidget(self.tiles, 2, 1, 4, 6) - - layout.addWidget(self.addColumn, 3, 7, 1, 1) - layout.addWidget(self.removeColumn, 4, 7, 1, 1) - layout.addWidget(self.addRow, 6, 3, 1, 1) - layout.addWidget(self.removeRow, 6, 4, 1, 1) - - self.setLayout(layout) - - - def addObj(self): - global Tileset - - Tileset.addObject() - - pix = QtGui.QPixmap(24, 24) - pix.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(pix) - painter.drawPixmap(0, 0, pix) - painter.end() - - count = len(Tileset.objects) - window.objmodel.appendRow(QtGui.QStandardItem(QtGui.QIcon(pix), 'Object {0}'.format(count-1))) - a = QtGui.QTreeWidgetItem(window.treeki) - a.setText(0, 'Object {0}'.format(count-1)) - a.setFlags(QtCore.Qt.ItemFlags(0x25)) - a.setIcon(1, QtGui.QIcon(pix)) - - index = window.objectList.currentIndex() - window.objectList.setCurrentIndex(index) - self.setObject(index) - - window.objectList.update() - self.update() - - - def removeObj(self): - global Tileset - - index = window.objectList.currentIndex() - - Tileset.removeObject(index.row()) - window.objmodel.removeRow(index.row()) - self.tiles.clear() - - matchList = window.treeki.findItems("Object {0}".format(index.row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap) - for x in matchList: - index = window.treeki.indexFromItem(x, 0) - realx = index.row() - if x.parent(): - y = x.parent().takeChild(realx) - del y - else: - y =window.treeki.takeTopLevelItem(realx) - del y - - - window.objectList.update() - self.update() - - - def setObject(self, index): - global Tileset - object = Tileset.objects[index.row()] - - width = len(object.tiles[0])-1 - height = len(object.tiles)-1 - Xuniform = True - Yuniform = True - Xstretch = False - Ystretch = False - - for tile in object.tiles[0]: - if tile[0] != object.tiles[0][0][1]: - Xuniform = False - - for tile in object.tiles: - if tile[0][0] != object.tiles[0][0][1]: - Yuniform = False - - if object.tiles[0][0][1] == object.tiles[0][width][0] and Xuniform == False: - Xstretch = True - - if object.tiles[0][0][1] == object.tiles[height][0][0] and Xuniform == False: - Ystretch = True - - - - if object.upperslope[0] != 0: - if object.upperslope[0] == 0x90: - self.tilingMethod.setCurrentIndex(8) - elif object.upperslope[0] == 0x91: - self.tilingMethod.setCurrentIndex(9) - elif object.upperslope[0] == 0x92: - self.tilingMethod.setCurrentIndex(10) - elif object.upperslope[0] == 0x93: - self.tilingMethod.setCurrentIndex(11) - - else: - if Xuniform and Yuniform: - self.tilingMethod.setCurrentIndex(0) - elif Xstretch and Ystretch: - self.tilingMethod.setCurrentIndex(1) - elif Xstretch: - self.tilingMethod.setCurrentIndex(2) - elif Ystretch: - self.tilingMethod.setCurrentIndex(3) - elif Xuniform and Yuniform == False and object.tiles[0][0][0] == 0: - self.tilingMethod.setCurrentIndex(4) - elif Xuniform and Yuniform == False and object.tiles[height][0][0] == 0: - self.tilingMethod.setCurrentIndex(5) - elif Xuniform == False and Yuniform and object.tiles[0][0][0] == 0: - self.tilingMethod.setCurrentIndex(6) - elif Xuniform == False and Yuniform and object.tiles[0][width][0] == 0: - self.tilingMethod.setCurrentIndex(7) - - - self.tiles.setObject(object) - - # print 'Object {0}, Width: {1} / Height: {2}, Slope {3}/{4}'.format(index.row(), object.width, object.height, object.upperslope, object.lowerslope) - # for row in object.tiles: - # print 'Row: {0}'.format(row) - # print '' - - @QtCore.pyqtSlot(int) - def setTiling(self, listindex): - global Tileset - - index = window.objectList.currentIndex() - object = Tileset.objects[index.row()] - - - if listindex == 0: # Repeat - ctile = 0 - crow = 0 - - for row in object.tiles: - for tile in row: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - if listindex == 1: # Stretch Center - - if object.width < 3 and object.height < 3: - reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\nwide and 3 tiles tall to apply stretch center.") - self.setObject(index) - return - - ctile = 0 - crow = 0 - - for row in object.tiles: - for tile in row: - if crow == 0 and ctile == 0: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - elif crow == 0 and ctile == object.width-1: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - elif crow == object.height-1 and ctile == object.width-1: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - elif crow == object.height-1 and ctile == 0: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - elif crow == 0 or crow == object.height-1: - object.tiles[crow][ctile] = (1, tile[1], tile[2]) - elif ctile == 0 or ctile == object.width-1: - object.tiles[crow][ctile] = (2, tile[1], tile[2]) - else: - object.tiles[crow][ctile] = (3, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0, 0] - object.lowerslope = [0, 0] - - if listindex == 2: # Stretch X - - if object.width < 3: - reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\nwide to apply stretch X.") - self.setObject(index) - return - - ctile = 0 - crow = 0 - - for row in object.tiles: - for tile in row: - if ctile == 0: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - elif ctile == object.width-1: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - else: - object.tiles[crow][ctile] = (1, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0, 0] - object.lowerslope = [0, 0] - - if listindex == 3: # Stretch Y - - if object.height < 3: - reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\ntall to apply stretch Y.") - self.setObject(index) - return - - ctile = 0 - crow = 0 - - for row in object.tiles: - for tile in row: - if crow == 0: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - elif crow == object.height-1: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - else: - object.tiles[crow][ctile] = (2, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0, 0] - object.lowerslope = [0, 0] - - if listindex == 4: # Repeat Bottom - - if object.height < 2: - reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\ntall to apply repeat bottom.") - self.setObject(index) - return - - ctile = 0 - crow = 0 - - for row in object.tiles: - for tile in row: - if crow == object.height-1: - object.tiles[crow][ctile] = (2, tile[1], tile[2]) - else: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0, 0] - object.lowerslope = [0, 0] - - if listindex == 5: # Repeat Top - - if object.height < 2: - reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\ntall to apply repeat top.") - self.setObject(index) - return - - ctile = 0 - crow = 0 - - for row in object.tiles: - for tile in row: - if crow == 0: - object.tiles[crow][ctile] = (2, tile[1], tile[2]) - else: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0, 0] - object.lowerslope = [0, 0] - - if listindex == 6: # Repeat Left - - if object.width < 2: - reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\nwide to apply repeat left.") - self.setObject(index) - return - - ctile = 0 - crow = 0 - - for row in object.tiles: - for tile in row: - if ctile == 0: - object.tiles[crow][ctile] = (1, tile[1], tile[2]) - else: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0, 0] - object.lowerslope = [0, 0] - - if listindex == 7: # Repeat Right - - if object.width < 2: - reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\nwide to apply repeat right.") - self.setObject(index) - return - - ctile = 0 - crow = 0 - - for row in object.tiles: - for tile in row: - if ctile == object.width-1: - object.tiles[crow][ctile] = (1, tile[1], tile[2]) - else: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0, 0] - object.lowerslope = [0, 0] - - - if listindex == 8: # Upward Slope - ctile = 0 - crow = 0 - for row in object.tiles: - for tile in row: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0x90, 1] - object.lowerslope = [0x84, object.height - 1] - self.tiles.slope = 1 - - self.tiles.update() - - if listindex == 9: # Downward Slope - ctile = 0 - crow = 0 - for row in object.tiles: - for tile in row: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0x91, 1] - object.lowerslope = [0x84, object.height - 1] - self.tiles.slope = 1 - - self.tiles.update() - - if listindex == 10: # Upward Reverse Slope - ctile = 0 - crow = 0 - for row in object.tiles: - for tile in row: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0x92, object.height - 1] - object.lowerslope = [0x84, 1] - self.tiles.slope = 0-(object.height-1) - - self.tiles.update() - - if listindex == 11: # Downward Reverse Slope - ctile = 0 - crow = 0 - for row in object.tiles: - for tile in row: - object.tiles[crow][ctile] = (0, tile[1], tile[2]) - ctile += 1 - crow += 1 - ctile = 0 - - object.upperslope = [0x93, object.height - 1] - object.lowerslope = [0x84, 1] - self.tiles.slope = 0-(object.height-1) - - self.tiles.update() - - -class tileWidget(QtGui.QWidget): - - def __init__(self): - super(tileWidget, self).__init__() - - self.tiles = [] - - self.size = [1, 1] - self.setMinimumSize(120, 120) - - self.slope = 0 - - self.highlightedRect = QtCore.QRect() - - self.setAcceptDrops(True) - self.object = 0 - - - def clear(self): - self.tiles = [] - self.size = [1, 1] # [width, height] - - self.slope = 0 - self.highlightedRect = QtCore.QRect() - - self.update() - - return - - - def addColumn(self): - global Tileset - - if self.size[0] >= 24: - return - - if len(Tileset.objects) == 0: - window.tileWidget.addObj() - - self.size[0] += 1 - self.setMinimumSize(self.size[0]*24, self.size[1]*24) - - pix = QtGui.QPixmap(24,24) - pix.fill(QtGui.QColor(205, 205, 255)) - - for y in xrange(self.size[1]): - self.tiles.insert(((y+1) * self.size[0]) -1, [self.size[0]-1, y, pix]) - - - curObj = Tileset.objects[self.object] - curObj.width += 1 - - for row in curObj.tiles: - row.append((0, 0xFFFF, 0)) - - self.update() - self.updateList() - - - def removeColumn(self): - global Tileset - - if self.size[0] == 1: - return - - if len(Tileset.objects) == 0: - window.tileWidget.addObj() - - for y in xrange(self.size[1]): - self.tiles.pop(((y+1) * self.size[0])-(y+1)) - - self.size[0] = self.size[0] - 1 - self.setMinimumSize(self.size[0]*24, self.size[1]*24) - - - curObj = Tileset.objects[self.object] - curObj.width -= 1 - - for row in curObj.tiles: - row.pop() - - self.update() - self.updateList() - - - def addRow(self): - global Tileset - - if len(Tileset.objects) == 0: - window.tileWidget.addObj() - - if self.size[1] >= 24: - return - - self.size[1] += 1 - self.setMinimumSize(self.size[0]*24, self.size[1]*24) - - pix = QtGui.QPixmap(24,24) - pix.fill(QtGui.QColor(205, 205, 255)) - - for x in xrange(self.size[0]): - self.tiles.append([x, self.size[1]-1, pix]) - - curObj = Tileset.objects[self.object] - curObj.height += 1 - - curObj.tiles.append([]) - for i in xrange(0, curObj.width): - curObj.tiles[len(curObj.tiles)-1].append((0, 0xFFFF, 0)) - - self.update() - self.updateList() - - - def removeRow(self): - global Tileset - - if self.size[1] == 1: - return - - if len(Tileset.objects) == 0: - window.tileWidget.addObj() - - for x in xrange(self.size[0]): - self.tiles.pop() - - self.size[1] -= 1 - self.setMinimumSize(self.size[0]*24, self.size[1]*24) - - curObj = Tileset.objects[self.object] - curObj.height -= 1 - - curObj.tiles.pop() - - self.update() - self.updateList() - - - def setObject(self, object): - self.clear() - - global Tileset - - self.size = [object.width, object.height] - - if not object.upperslope[1] == 0: - if object.upperslope[0] & 2: - self.slope = 0 - object.lowerslope[1] - else: - self.slope = object.upperslope[1] - - x = 0 - y = 0 - for row in object.tiles: - for tile in row: - - if (Tileset.slot == 0) or ((tile[2] & 3) != 0): - if (tile[1] == 0xFFFF): - pix = QtGui.QPixmap(24,24) - pix.fill(QtGui.QColor(205, 205, 255)) - self.tiles.append([x, y, pix]) - else: - self.tiles.append([x, y, Tileset.tiles[tile[1]].image]) - else: - pix = QtGui.QPixmap(24,24) - pix.fill(QtGui.QColor(205, 205, 255)) - self.tiles.append([x, y, pix]) - x += 1 - y += 1 - x = 0 - - - self.object = window.objectList.currentIndex().row() - self.update() - self.updateList() - - - def contextMenuEvent(self, event): - - TileMenu = QtGui.QMenu(self) - self.contX = event.x() - self.contY = event.y() - - TileMenu.addAction('Set tile...', self.setTile) - - TileMenu.exec_(event.globalPos()) - - - def mousePressEvent(self, event): - global Tileset - - if event.button() == 2: - return - - if window.tileDisplay.selectedIndexes() == []: - return - - currentSelected = window.tileDisplay.selectedIndexes() - - ix = 0 - iy = 0 - for modelItem in currentSelected: - # Update yourself! - centerPoint = self.contentsRect().center() - - tile = modelItem.row() - upperLeftX = centerPoint.x() - self.size[0]*12 - upperLeftY = centerPoint.y() - self.size[1]*12 - - lowerRightX = centerPoint.x() + self.size[0]*12 - lowerRightY = centerPoint.y() + self.size[1]*12 - - - x = (event.x() - upperLeftX)/24 + ix - y = (event.y() - upperLeftY)/24 + iy - - if event.x() < upperLeftX or event.y() < upperLeftY or event.x() > lowerRightX or event.y() > lowerRightY: - return - - self.tiles[(y * self.size[0]) + x][2] = Tileset.tiles[tile].image - - Tileset.objects[self.object].tiles[y][x] = (Tileset.objects[self.object].tiles[y][x][0], tile, Tileset.slot) - - ix += 1 - if self.size[0]-1 < ix: - ix = 0 - iy += 1 - if iy > self.size[1]-1: - break - - - self.update() - - self.updateList() - - - def updateList(self): - # Update the list >.> - object = window.objmodel.itemFromIndex(window.objectList.currentIndex()) - matchList = window.treeki.findItems("Object {0}".format(window.objectList.currentIndex().row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap) - - - tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24) - tex.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(tex) - - Xoffset = 0 - Yoffset = 0 - - for tile in self.tiles: - painter.drawPixmap(tile[0]*24, tile[1]*24, tile[2]) - - painter.end() - - try: - object.setIcon(QtGui.QIcon(tex)) - matchList[0].setIcon(1, QtGui.QIcon(tex)) - except: - pass - - window.objectList.update() - - - - def setTile(self): - global Tileset - - dlg = self.setTileDialog() - if dlg.exec_() == QtGui.QDialog.Accepted: - # Do stuff - centerPoint = self.contentsRect().center() - - upperLeftX = centerPoint.x() - self.size[0]*12 - upperLeftY = centerPoint.y() - self.size[1]*12 - - tile = dlg.tile.value() - tileset = dlg.tileset.currentIndex() - - x = (self.contX - upperLeftX)/24 - y = (self.contY - upperLeftY)/24 - - if tileset != Tileset.slot: - tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24) - tex.fill(QtCore.Qt.transparent) - - self.tiles[(y * self.size[0]) + x][2] = tex - - Tileset.objects[self.object].tiles[y][x] = (Tileset.objects[self.object].tiles[y][x][0], tile, tileset) - - self.update() - self.updateList() - - - class setTileDialog(QtGui.QDialog): - - def __init__(self): - QtGui.QDialog.__init__(self) - - self.setWindowTitle('Set tiles') - - self.tile = QtGui.QSpinBox() - self.tile.setRange(0, 512) - - self.buttons = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel) - self.buttons.accepted.connect(self.accept) - self.buttons.rejected.connect(self.reject) - - self.layout = QtGui.QGridLayout() - self.layout.addWidget(QtGui.QLabel('Tile:'), 0,3,1,1, QtCore.Qt.AlignLeft) - self.layout.addWidget(self.tile, 1, 3, 1, 3) - self.layout.addWidget(self.buttons, 2, 3) - self.setLayout(self.layout) - - - - def paintEvent(self, event): - painter = QtGui.QPainter() - painter.begin(self) - - centerPoint = self.contentsRect().center() - upperLeftX = centerPoint.x() - self.size[0]*12 - lowerRightX = centerPoint.x() + self.size[0]*12 - - upperLeftY = centerPoint.y() - self.size[1]*12 - lowerRightY = centerPoint.y() + self.size[1]*12 - - - painter.fillRect(upperLeftX, upperLeftY, self.size[0] * 24, self.size[1]*24, QtGui.QColor(205, 205, 255)) - - for x, y, pix in self.tiles: - painter.drawPixmap(upperLeftX + (x * 24), upperLeftY + (y * 24), pix) - - if not self.slope == 0: - pen = QtGui.QPen() - # pen.setStyle(QtCore.Qt.QDashLine) - pen.setWidth(1) - pen.setColor(QtCore.Qt.blue) - painter.setPen(QtGui.QPen(pen)) - painter.drawLine(upperLeftX, upperLeftY + (abs(self.slope) * 24), lowerRightX, upperLeftY + (abs(self.slope) * 24)) - - if self.slope > 0: - main = 'Main' - sub = 'Sub' - elif self.slope < 0: - main = 'Sub' - sub = 'Main' - - font = painter.font() - font.setPixelSize(8) - font.setFamily('Monaco') - painter.setFont(font) - - painter.drawText(upperLeftX+1, upperLeftY+10, main) - painter.drawText(upperLeftX+1, upperLeftY + (abs(self.slope) * 24) + 9, sub) - - painter.end() - - - -############################################################################################# -############################ Subclassed one dimension Item Model ############################ - - -class PiecesModel(QtCore.QAbstractListModel): - def __init__(self, parent=None): - super(PiecesModel, self).__init__(parent) - - self.pixmaps = [] - self.setSupportedDragActions(QtCore.Qt.CopyAction | QtCore.Qt.MoveAction | QtCore.Qt.LinkAction) - - def data(self, index, role=QtCore.Qt.DisplayRole): - if not index.isValid(): - return None - - if role == QtCore.Qt.DecorationRole: - return QtGui.QIcon(self.pixmaps[index.row()]) - - if role == QtCore.Qt.UserRole: - return self.pixmaps[index.row()] - - return None - - def addPieces(self, pixmap): - row = len(self.pixmaps) - - self.beginInsertRows(QtCore.QModelIndex(), row, row) - self.pixmaps.insert(row, pixmap) - self.endInsertRows() - - def flags(self,index): - if index.isValid(): - return (QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable | - QtCore.Qt.ItemIsDragEnabled) - - def clear(self): - row = len(self.pixmaps) - - del self.pixmaps[:] - - - def mimeTypes(self): - return ['image/x-tile-piece'] - - - def mimeData(self, indexes): - mimeData = QtCore.QMimeData() - encodedData = QtCore.QByteArray() - - stream = QtCore.QDataStream(encodedData, QtCore.QIODevice.WriteOnly) - - for index in indexes: - if index.isValid(): - pixmap = QtGui.QPixmap(self.data(index, QtCore.Qt.UserRole)) - stream << pixmap - - mimeData.setData('image/x-tile-piece', encodedData) - return mimeData - - - def rowCount(self, parent): - if parent.isValid(): - return 0 - else: - return len(self.pixmaps) - - def supportedDragActions(self): - return QtCore.Qt.CopyAction | QtCore.Qt.MoveAction - - - -############################################################################################# -################## Python-based RGB5a3 Decoding code from my BRFNT program ################## - - -def RGB4A3Decode(tex): - dest = QtGui.QImage(1024,512,QtGui.QImage.Format_ARGB32) - dest.fill(QtCore.Qt.transparent) - - i = 0 - for ytile in xrange(0, 512, 4): - for xtile in xrange(0, 1024, 4): - for ypixel in xrange(ytile, ytile + 4): - for xpixel in xrange(xtile, xtile + 4): - - if(xpixel >= 1024 or ypixel >= 512): - continue - - newpixel = (tex[i] << 8) | tex[i+1] - - - if(newpixel >= 0x8000): # Check if it's RGB555 - red = ((newpixel >> 10) & 0x1F) * 255 / 0x1F - green = ((newpixel >> 5) & 0x1F) * 255 / 0x1F - blue = (newpixel & 0x1F) * 255 / 0x1F - alpha = 0xFF - - else: # If not, it's RGB4A3 - alpha = ((newpixel & 0x7000) >> 12) * 255 / 0x7 - blue = ((newpixel & 0xF00) >> 8) * 255 / 0xF - green = ((newpixel & 0xF0) >> 4) * 255 / 0xF - red = (newpixel & 0xF) * 255 / 0xF - - argb = (blue) | (green << 8) | (red << 16) | (alpha << 24) - dest.setPixel(xpixel, ypixel, argb) - i += 2 - return dest - - -def RGB4A3Encode(tex): - destBuffer = create_string_buffer(1024*512*2) - - shortstruct = struct.Struct('>H') - offset = 0 - - for ytile in xrange(0, 512, 4): - for xtile in xrange(0, 1024, 4): - for ypixel in xrange(ytile, ytile + 4): - for xpixel in xrange(xtile, xtile + 4): - - if(xpixel >= 1024 or ypixel >= 512): - continue - - pixel = tex.pixel(xpixel, ypixel) - - a = pixel >> 24 - r = (pixel >> 16) & 0xFF - g = (pixel >> 8) & 0xFF - b = pixel & 0xFF - - if a < 245: #RGB4A3 - alpha = a/32 - red = r/16 - green = g/16 - blue = b/16 - - rgbDAT = (blue) | (green << 4) | (red << 8) | (alpha << 12) - - else: # RGB555 - red = r/8 - green = g/8 - blue = b/8 - - rgbDAT = (blue) | (green << 5) | (red << 10) | (0x8000) # 0rrrrrgggggbbbbb - - shortstruct.pack_into(destBuffer, offset, rgbDAT) - offset += 2 - - return destBuffer.raw - - -############################################################################################# -############ Main Window Class. Takes care of menu functions and widget creation ############ - - -class MainWindow(QtGui.QMainWindow): - def __init__(self, parent=None): - super(MainWindow, self).__init__(parent) - - self.tileImage = QtGui.QPixmap() - self.alpha = True - - global Tileset - Tileset = TilesetClass() - - self.name = '' - - self.setupMenus() - self.setupWidgets() - - self.setuptile() - - self.newTileset() - - self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed, - QtGui.QSizePolicy.Fixed)) - self.setWindowTitle("New Tileset") - - - def setuptile(self): - self.tileWidget.tiles.clear() - self.model.clear() - - if self.alpha == True: - for tile in Tileset.tiles: - self.model.addPieces(tile.image) - else: - for tile in Tileset.tiles: - self.model.addPieces(tile.noalpha) - - - def newTileset(self): - '''Creates a new, blank tileset''' - - global Tileset - Tileset.clear() - Tileset = TilesetClass() - - self.treeki.clear() - # self.objectList.clear() - self.objmodel.clear() - - EmptyPix = QtGui.QPixmap(24, 24) - EmptyPix.fill(QtCore.Qt.black) - - for i in range(512): - Tileset.addTile(EmptyPix, EmptyPix) - - self.setuptile() - self.setWindowTitle('New Tileset') - - - def openTileset(self): - '''Opens a Koopatlas tileset arc and parses the heck out of it.''' - - path = str(QtGui.QFileDialog.getOpenFileName(self, "Open Koopatlas Tileset", '', - "Image Files (*.arc)")) - - if path: - self.setWindowTitle(os.path.basename(path)) - Tileset.clear() - - name = path[str(path).rfind('/')+1:-4] - - file = open(path,'rb') - data = file.read() - file.close() - - arc = archive.U8() - arc._load(data) - - Image = None - behaviourdata = None - objstrings = None - metadata = None - - for key, value in arc.files: - if value == None: - pass - if key.startswith('BG_tex/') and key.endswith('_tex.bin'): - Image = arc[key] - if key.startswith('BG_grp/') and key.endswith('_grp.bin'): - Image = arc[key] - if key.startswith('BG_unt/'): - if key.endswith('_hd.bin'): - metadata = arc[key] - elif key.endswith('.bin'): - objstrings = arc[key] - - - if (Image == None) or (group == None) or (objstrings == None) or (metadata == None): - QtGui.QMessageBox.warning(None, 'Error', 'Error - the necessary files were not found.\n\nNot a valid Koopatlas tileset, sadly.') - return - - # Stolen from Reggie! Loads the Image Data. - if HaveNSMBLib: - argbdata = nsmblib.decodeTileset(Image) - rgbdata = nsmblib.decodeTilesetNoAlpha(Image) - dest = QtGui.QImage(argbdata, 1024, 512, 4096, QtGui.QImage.Format_ARGB32_Premultiplied) - noalphadest = QtGui.QImage(rgbdata, 1024, 512, 4096, QtGui.QImage.Format_ARGB32_Premultiplied) - else: - dest = RGB4A3Decode(Image) - - self.tileImage = QtGui.QPixmap.fromImage(dest) - noalpha = QtGui.QPixmap.fromImage(noalphadest) - - - # Makes us some nice Tile Classes! - Xoffset = 4 - Yoffset = 4 - for i in range(512): - Tileset.addTile(self.tileImage.copy(Xoffset,Yoffset,24,24), noalpha.copy(Xoffset,Yoffset,24,24)) - Xoffset += 32 - if Xoffset >= 1024: - Xoffset = 4 - Yoffset += 32 - - - # Load Objects - - meta = [] - for i in xrange(len(metadata)/4): - meta.append(struct.unpack_from('>H2B', metadata, i * 4)) - - tilelist = [[]] - upperslope = [0, 0] - lowerslope = [0, 0] - byte = 0 - - for entry in meta: - offset = entry[0] - byte = struct.unpack_from('>B', objstrings, offset)[0] - row = 0 - - while byte != 0xFF: - - if byte == 0xFE: - tilelist.append([]) - - if (upperslope[0] != 0) and (lowerslope[0] == 0): - upperslope[1] = upperslope[1] + 1 - - if lowerslope[0] != 0: - lowerslope[1] = lowerslope[1] + 1 - - offset += 1 - byte = struct.unpack_from('>B', objstrings, offset)[0] - - elif (byte & 0x80): - - if upperslope[0] == 0: - upperslope[0] = byte - else: - lowerslope[0] = byte - - offset += 1 - byte = struct.unpack_from('>B', objstrings, offset)[0] - - else: - tilelist[len(tilelist)-1].append(struct.unpack_from('>BH', objstrings, offset).extend([0])) - - offset += 3 - byte = struct.unpack_from('>B', objstrings, offset)[0] - - tilelist.pop() - - if (upperslope[0] & 0x80) and (upperslope[0] & 0x2): - for i in range(lowerslope[1]): - pop = tilelist.pop() - tilelist.insert(0, pop) - - Tileset.addObject(entry[2], entry[1], upperslope, lowerslope, tilelist) - - tilelist = [[]] - upperslope = [0, 0] - lowerslope = [0, 0] - - Tileset.slot = Tileset.objects[0].tiles[0][0][2] & 3 - self.tileWidget.tilesetType.setText('Pa{0}'.format(Tileset.slot)) - - self.setuptile() - SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles) - - self.name = path - - - def openImage(self): - '''Opens an Image from png, and creates a new tileset from it.''' - - path = QtGui.QFileDialog.getOpenFileName(self, "Open Image", '', - "Image Files (*.png)") - - if path: - newImage = QtGui.QPixmap() - self.tileImage = newImage - - if not newImage.load(path): - QtGui.QMessageBox.warning(self, "Open Image", - "The image file could not be loaded.", - QtGui.QMessageBox.Cancel) - return - - if ((newImage.width() == 768) & (newImage.height() == 384)): - x = 0 - y = 0 - for i in range(512): - Tileset.tiles[i].image = self.tileImage.copy(x*24,y*24,24,24) - x += 1 - if (x * 24) >= 768: - y += 1 - x = 0 - - else: - QtGui.QMessageBox.warning(self, "Open Image", - "The image was not the proper dimensions." - "Please resize the image to 768x384 pixels.", - QtGui.QMessageBox.Cancel) - return - - - self.setuptile() - - - def saveImage(self): - - fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.png (*.png)') - if fn == '': return - - tex = QtGui.QPixmap(768, 384) - tex.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(tex) - - Xoffset = 0 - Yoffset = 0 - - for tile in Tileset.tiles: - painter.drawPixmap(Xoffset, Yoffset, tile.image) - Xoffset += 24 - if Xoffset >= 768: - Xoffset = 0 - Yoffset += 24 - - painter.end() - - tex.save(fn) - - - def saveTileset(self): - if self.name == '': - self.saveTilesetAs() - return - - - outdata = self.saving(os.path.basename(self.name)[:-4]) - - fn = self.name - f = open(fn, 'wb') - f.write(outdata) - f.close() - - - def saveTilesetAs(self): - - fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.arc (*.arc)') - if fn == '': return - - self.name = fn - self.setWindowTitle(os.path.basename(unicode(fn))) - - outdata = self.saving(os.path.basename(unicode(fn))[:-4]) - f = open(fn, 'wb') - f.write(outdata) - f.close() - - - def saving(self, name): - - # Prepare tiles, objects, object metadata, and textures and stuff into buffers. - - textureBuffer = self.PackTexture() - objectBuffers = self.PackObjects() - objectBuffer = objectBuffers[0] - objectMetaBuffer = objectBuffers[1] - groupBuffer = self.PackGroups() - - - # Make an arc and pack up the files! - arc = archive.U8() - arc['BG_tex'] = None - arc['BG_tex/{0}_tex.bin'.format(name)] = textureBuffer - - arc['BG_unt'] = None - arc['BG_unt/{0}.bin'.format(name)] = objectBuffer - arc['BG_unt/{0}_hd.bin'.format(name)] = objectMetaBuffer - - arc['BG_grp'] = None - arc['BG_grp/{0}_grp.bin'.format(name)] = groupBuffer - - return arc._dump() - - - def PackTexture(self): - - tex = QtGui.QImage(1024, 512, QtGui.QImage.Format_ARGB32) - tex.fill(QtCore.Qt.transparent) - painter = QtGui.QPainter(tex) - - Xoffset = 0 - Yoffset = 0 - - for tile in Tileset.tiles: - minitex = QtGui.QImage(32, 32, QtGui.QImage.Format_ARGB32) - minitex.fill(QtCore.Qt.transparent) - minipainter = QtGui.QPainter(minitex) - - minipainter.drawPixmap(4, 4, tile.image) - minipainter.end() - - # Read colours and DESTROY THEM (or copy them to the edges, w/e) - for i in xrange(4,28): - - # Top Clamp - colour = minitex.pixel(i, 4) - for p in xrange(0,4): - minitex.setPixel(i, p, colour) - - # Left Clamp - colour = minitex.pixel(4, i) - for p in xrange(0,4): - minitex.setPixel(p, i, colour) - - # Right Clamp - colour = minitex.pixel(i, 27) - for p in xrange(27,31): - minitex.setPixel(i, p, colour) - - # Bottom Clamp - colour = minitex.pixel(27, i) - for p in xrange(27,31): - minitex.setPixel(p, i, colour) - - # UpperLeft Corner Clamp - colour = minitex.pixel(4, 4) - for x in xrange(0,4): - for y in xrange(0,4): - minitex.setPixel(x, y, colour) - - # UpperRight Corner Clamp - colour = minitex.pixel(27, 4) - for x in xrange(27,31): - for y in xrange(0,4): - minitex.setPixel(x, y, colour) - - # LowerLeft Corner Clamp - colour = minitex.pixel(4, 27) - for x in xrange(0,4): - for y in xrange(27,31): - minitex.setPixel(x, y, colour) - - # LowerRight Corner Clamp - colour = minitex.pixel(27, 27) - for x in xrange(27,31): - for y in xrange(27,31): - minitex.setPixel(x, y, colour) - - - painter.drawImage(Xoffset, Yoffset, minitex) - - Xoffset += 32 - - if Xoffset >= 1024: - Xoffset = 0 - Yoffset += 32 - - painter.end() - - dest = RGB4A3Encode(tex) - - return dest - - - - def PackObjects(self): - objectStrings = [] - - o = 0 - for object in Tileset.objects: - - - # Slopes - if object.upperslope[0] != 0: - - # Reverse Slopes - if object.upperslope[0] & 0x2: - a = struct.pack('>B', object.upperslope[0]) - - if object.height == 1: - iterationsA = 0 - iterationsB = 1 - else: - iterationsA = object.upperslope[1] - iterationsB = object.lowerslope[1] + object.upperslope[1] - - for row in xrange(iterationsA, iterationsB): - for tile in object.tiles[row]: - a = a + struct.pack('>BH', tile[0], tile[1]) - a = a + '\xfe' - - if object.height > 1: - a = a + struct.pack('>B', object.lowerslope[0]) - - for row in xrange(0, object.upperslope[1]): - for tile in object.tiles[row]: - a = a + struct.pack('>BH', tile[0], tile[1]) - a = a + '\xfe' - - a = a + '\xff' - - objectStrings.append(a) - - - # Regular Slopes - else: - a = struct.pack('>B', object.upperslope[0]) - - for row in xrange(0, object.upperslope[1]): - for tile in object.tiles[row]: - a = a + struct.pack('>BH', tile[0], tile[1]) - a = a + '\xfe' - - if object.height > 1: - a = a + struct.pack('>B', object.lowerslope[0]) - - for row in xrange(object.upperslope[1], object.height): - for tile in object.tiles[row]: - a = a + struct.pack('>BH', tile[0], tile[1]) - a = a + '\xfe' - - a = a + '\xff' - - objectStrings.append(a) - - - # Not slopes! - else: - a = '' - - for tilerow in object.tiles: - for tile in tilerow: - a = a + struct.pack('>BH', tile[0], tile[1]) - - a = a + '\xfe' - - a = a + '\xff' - - objectStrings.append(a) - - o += 1 - - Objbuffer = '' - Metabuffer = '' - i = 0 - for a in objectStrings: - Metabuffer = Metabuffer + struct.pack('>H2B', len(Objbuffer), Tileset.objects[i].width, Tileset.objects[i].height) - Objbuffer = Objbuffer + a - - i += 1 - - return (Objbuffer, Metabuffer) - - - - def PackGroups(self): - - groupList = [] - for kiddy in xrange(self.treeki.topLevelItemCount()): - self.walkTree(groupList, self.treeki.topLevelItem(kiddy)); - - return cPickle.dumps(groupList) - - - def walkTree(self, stringsList, treeItem): - - for kiddy in xrange(treeItem.childCount()): - newList = [] - self.walkTree(newList, treeItem.child(kiddy)) - - if treeItem.childCount() > 0: - stringsList.append(str(treeItem.text(0)), newList) - else: - stringsList.append(str(treeItem.text(0))) - - - def setupMenus(self): - fileMenu = self.menuBar().addMenu("&File") - - pixmap = QtGui.QPixmap(60,60) - pixmap.fill(QtCore.Qt.black) - icon = QtGui.QIcon(pixmap) - - self.action = fileMenu.addAction(icon, "New", self.newTileset, QtGui.QKeySequence.New) - fileMenu.addAction("Open...", self.openTileset, QtGui.QKeySequence.Open) - fileMenu.addAction("Import Image...", self.openImage, QtGui.QKeySequence('Ctrl+I')) - fileMenu.addAction("Export Image...", self.saveImage, QtGui.QKeySequence('Ctrl+E')) - fileMenu.addAction("Save", self.saveTileset, QtGui.QKeySequence.Save) - fileMenu.addAction("Save as...", self.saveTilesetAs, QtGui.QKeySequence.SaveAs) - fileMenu.addAction("Quit", self.close, QtGui.QKeySequence('Ctrl-Q')) - - taskMenu = self.menuBar().addMenu("&Tasks") - - taskMenu.addAction("Toggle Alpha", self.toggleAlpha, QtGui.QKeySequence('Ctrl+Shift+A')) - taskMenu.addAction("Clear Object Data", Tileset.clearObjects, QtGui.QKeySequence('Ctrl+Alt+Backspace')) - - - - def toggleAlpha(self): - # Replace Alpha Image with non-Alpha images in model - if self.alpha == True: - self.alpha = False - else: - self.alpha = True - - self.setuptile() - - - def TriggerNewGroup(self): - - a = QtGui.QTreeWidgetItem(self.treeki) - a.setText(0, 'Double Click to Rename') - a.setFlags(QtCore.Qt.ItemFlags(0x2F)) - a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator) - a.setExpanded(True) - - - def TriggerDelGroup(self): - - treecko = self.treeki.currentItem() - if str(treecko.text(0)).find("Object"): - eggs = treecko.takeChildren() - - self.treeki.addTopLevelItems(eggs) - - index = window.treeki.indexFromItem(treecko, 0) - realx = index.row() - - if treecko.parent(): - y = treecko.parent().takeChild(realx) - else: - y = self.treeki.takeTopLevelItem(realx) - - del y - - - - def setupWidgets(self): - frame = QtGui.QFrame() - frameLayout = QtGui.QHBoxLayout(frame) - - # Displays the tiles - self.tileDisplay = displayWidget() - - # Sets up the model for the tile pieces - self.model = PiecesModel(self) - self.tileDisplay.setModel(self.model) - - # Object List - self.objectList = objectList() - self.objmodel = QtGui.QStandardItemModel() - SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles) - self.objectList.setModel(self.objmodel) - - self.tileWidget = tileOverlord() - - # Vertical Container A - self.container = QtGui.QWidget() - layout = QtGui.QVBoxLayout() - layout.addWidget(self.tileDisplay) - layout.addWidget(self.tileWidget) - self.container.setLayout(layout) - - - # Create the Group Tree - self.treeki = QtGui.QTreeWidget() - self.treeki.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection) - self.treeki.setDragEnabled(True) - self.treeki.setDragDropMode(QtGui.QAbstractItemView.InternalMove) - self.treeki.setAcceptDrops(True) - self.treeki.setDropIndicatorShown(True) - self.treeki.setEditTriggers(QtGui.QAbstractItemView.DoubleClicked) - self.treeki.setColumnCount(2) - self.treeki.setColumnWidth(0, 200) - - self.treeki.setColumnWidth(1, 40) - - - # Vertical Container B - self.treeBario = QtGui.QWidget() - tlayout = QtGui.QVBoxLayout() - tlayout.addWidget(self.treeki) - - self.groupbar = QtGui.QToolBar() - - self.newGroup = QtGui.QAction('New Group', self.groupbar) - self.newGroup.triggered.connect(self.TriggerNewGroup) - self.newGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+N')) - - self.delGroup = QtGui.QAction('Delete Group', self.groupbar) - self.delGroup.triggered.connect(self.TriggerDelGroup) - self.delGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+Del')) - - self.groupbar.addAction(self.newGroup) - self.groupbar.addAction(self.delGroup) - - self.groupbar.setFloatable(False) - - tlayout.addWidget(self.groupbar) - self.treeBario.setLayout(tlayout) - - - # Creates the Tab Widget for behaviours and objects - self.tabWidget = QtGui.QTabWidget() - - # Sets the Tabs - self.tabWidget.addTab(self.objectList, 'Object List') - self.tabWidget.addTab(self.treeBario, 'Object Groups') - - - - # Connections do things! - self.objectList.clicked.connect(self.tileWidget.setObject) - self.treeki.itemClicked.connect(connectToTileWidget) - - - frameLayout.addWidget(self.container) - frameLayout.addWidget(self.tabWidget) - - - self.setCentralWidget(frame) - - - - -############################################################################################# -####################################### Main Function ####################################### - - -if __name__ == '__main__': - - import sys - - app = QtGui.QApplication(sys.argv) - window = MainWindow() - window.show() - sys.exit(app.exec_()) - app.deleteLater()
\ No newline at end of file diff --git a/Puzzle+/windows_build.py b/Puzzle+/windows_build.py deleted file mode 100755 index 10d710c..0000000 --- a/Puzzle+/windows_build.py +++ /dev/null @@ -1,81 +0,0 @@ -from distutils.core import setup
-from py2exe.build_exe import py2exe
-import os, os.path, shutil, sys
-
-upxFlag = False
-if '-upx' in sys.argv:
- sys.argv.remove('-upx')
- upxFlag = True
-
-dir = 'distrib/windows'
-
-print '[[ Running Puzzle Through py2exe! ]]'
-print 'Note: Puzzle MUST have NSMBlib-0.5a or none at all to function.'
-print '>> Destination directory: %s' % dir
-sys.argv.append('py2exe')
-
-if os.path.isdir(dir): shutil.rmtree(dir)
-os.makedirs(dir)
-
-# exclude QtWebKit to save space, plus Python stuff we don't use
-excludes = ['encodings', 'doctest', 'pdb', 'unittest', 'difflib', 'inspect',
- 'os2emxpath', 'posixpath', 'optpath', 'locale', 'calendar',
- 'threading', 'select', 'socket', 'hashlib', 'multiprocessing', 'ssl',
- 'PyQt4.QtWebKit', 'PyQt4.QtNetwork']
-
-# set it up
-setup(
- name='Puzzle',
- version='1.0',
- description='Puzzle - Tileset Editor',
- windows=[
- {'script': 'puzzle.py',
- }
- ],
- options={'py2exe':{
- 'includes': ['sip', 'encodings', 'encodings.hex_codec', 'encodings.utf_8'],
- 'compressed': 1,
- 'optimize': 2,
- 'excludes': excludes,
- 'bundle_files': 3,
- 'dist_dir': dir
- }}
-)
-
-print '>> Built frozen executable!'
-
-# now that it's built, configure everything
-os.unlink(dir + '/w9xpopen.exe') # not needed
-
-if upxFlag:
- if os.path.isfile('upx.exe'):
- print '>> Found UPX, using it to compress the executables!'
- files = os.listdir(dir)
- upx = []
- for f in files:
- if f.endswith('.exe') or f.endswith('.dll') or f.endswith('.pyd'):
- upx.append('"%s/%s"' % (dir,f))
- os.system('upx -9 ' + ' '.join(upx))
- print '>> Compression complete.'
- else:
- print '>> UPX not found, binaries can\'t be compressed.'
- print '>> In order to build Reggie! with UPX, place the upx.exe file into '\
- 'this folder.'
-
-if os.path.isdir(dir + '/Icons'): shutil.rmtree(dir + '/Icons')
-if os.path.isdir(dir + '/nsmblib-0.5a'): shutil.rmtree(dir + '/nsmblib-0.5a')
-shutil.copytree('Icons', dir + '/Icons')
-shutil.copytree('nsmblib-0.5a', dir + '/nsmblib-0.5a')
-shutil.copy('license.txt', dir)
-
-print '>> Attempting to copy VC++2008 libraries...'
-if os.path.isdir('Microsoft.VC90.CRT'):
- shutil.copytree('Microsoft.VC90.CRT', dir + '/Microsoft.VC90.CRT')
- print '>> Copied libraries!'
-else:
- print '>> Libraries not found! The frozen executable will require the '\
- 'Visual C++ 2008 runtimes to be installed in order to work.'
- print '>> In order to automatically include the runtimes, place the '\
- 'Microsoft.VC90.CRT folder into this folder.'
-
-print '>> Reggie has been frozen to %s!' % dir
|