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authorColin Noga <Tempus@Spectrum-Song.local>2011-11-04 04:17:20 -0500
committerColin Noga <Tempus@Spectrum-Song.local>2011-11-04 04:17:20 -0500
commitc4e5f6b3191498e273965224eb827bf83966d3ff (patch)
tree2d223d9cf502fe682a2b09149748822d724d9d1e /Puzzle+/puzzle+.py
parente86dd60fb52a68ef96930bfa4f2632265bf629fa (diff)
downloadkoopatlas-c4e5f6b3191498e273965224eb827bf83966d3ff.tar.gz
koopatlas-c4e5f6b3191498e273965224eb827bf83966d3ff.zip
Added Puzzle+, it probably correctly makes and saves map tilesets, but something is broken on opening. Also added a group feature for my own sake
Diffstat (limited to 'Puzzle+/puzzle+.py')
-rwxr-xr-xPuzzle+/puzzle+.py1858
1 files changed, 1858 insertions, 0 deletions
diff --git a/Puzzle+/puzzle+.py b/Puzzle+/puzzle+.py
new file mode 100755
index 0000000..886a80a
--- /dev/null
+++ b/Puzzle+/puzzle+.py
@@ -0,0 +1,1858 @@
+#!/usr/bin/env python
+
+import archive
+import os.path
+import struct
+import sys
+import cPickle
+
+from ctypes import create_string_buffer
+from PyQt4 import QtCore, QtGui
+
+
+try:
+ import nsmblib
+ HaveNSMBLib = True
+except ImportError:
+ HaveNSMBLib = False
+
+
+########################################################
+# To Do:
+#
+# - Object Editor
+# - Moving objects around
+#
+# - Make UI simpler for Pop
+# - C speed saving
+#
+########################################################
+
+
+Tileset = None
+
+#############################################################################################
+########################## Tileset Class and Tile/Object Subclasses #########################
+
+class TilesetClass():
+ '''Contains Tileset data. Inits itself to a blank tileset.
+ Methods: addTile, removeTile, addObject, removeObject, clear'''
+
+ class Tile():
+ def __init__(self, image, noalpha):
+ '''Tile Constructor'''
+
+ self.image = image
+ self.noalpha = noalpha
+
+
+ class Object():
+
+ def __init__(self, height, width, uslope, lslope, tilelist):
+ '''Tile Constructor'''
+
+ self.height = height
+ self.width = width
+
+ self.upperslope = uslope
+ self.lowerslope = lslope
+
+ self.tiles = tilelist
+
+
+ def __init__(self):
+ '''Constructor'''
+
+ self.tiles = []
+ self.objects = []
+
+ self.slot = 0
+
+
+ def addTile(self, image, noalpha):
+ '''Adds an tile class to the tile list with the passed image or parameters'''
+
+ self.tiles.append(self.Tile(image, noalpha))
+
+
+ def addObject(self, height = 1, width = 1, uslope = [0, 0], lslope = [0, 0], tilelist = [[(0, 0xFFFF, 0)]]):
+ '''Adds a new object'''
+
+ global Tileset
+
+
+ # Initialize trusim power! This is required to work, due to python's single default parameter initialization
+ if tilelist == [[(0, 0xFFFF, 0)]]:
+ tilelist = [[(0, 0xFFFF, 0)]]
+
+ self.objects.append(self.Object(height, width, uslope, lslope, tilelist))
+
+
+ def removeObject(self, index):
+ '''Removes an Object by Index number. Don't use this much, because we want objects to preserve their ID.'''
+
+ self.objects.pop(index)
+
+
+ def clear(self):
+ '''Clears the tileset for a new file'''
+
+ self.tiles = []
+ self.objects = []
+
+
+ def clearObjects(self):
+ '''Clears the object data'''
+
+ self.objects = []
+
+
+#############################################################################################
+##################### Object List Widget and Model Setup with Painter #######################
+
+
+class objectList(QtGui.QListView):
+
+ def __init__(self, parent=None):
+ super(objectList, self).__init__(parent)
+
+
+ self.setFlow(QtGui.QListView.TopToBottom)
+ # self.setViewMode(QtGui.QListView.ListMode)
+ self.setIconSize(QtCore.QSize(96,96))
+ self.setGridSize(QtCore.QSize(100,100))
+ self.setMovement(QtGui.QListView.Static)
+ self.setBackgroundRole(QtGui.QPalette.BrightText)
+ self.setEditTriggers(QtGui.QAbstractItemView.NoEditTriggers)
+ self.setWrapping(False)
+
+
+
+def SetupObjectModel(self, objects, tiles):
+ global Tileset
+ self.clear()
+
+ count = 0
+ for object in objects:
+ tex = QtGui.QPixmap(object.width * 24, object.height * 24)
+ tex.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(tex)
+
+ Xoffset = 0
+ Yoffset = 0
+
+ for i in range(len(object.tiles)):
+ for tile in object.tiles[i]:
+ if (Tileset.slot == 0):
+ painter.drawPixmap(Xoffset, Yoffset, tiles[tile[1]].image)
+ Xoffset += 24
+ Xoffset = 0
+ Yoffset += 24
+
+ painter.end()
+
+ self.appendRow(QtGui.QStandardItem(QtGui.QIcon(tex), 'Object {0}'.format(count)))
+
+ count += 1
+
+
+@QtCore.pyqtSlot(QtGui.QTreeWidgetItem, int)
+def connectToTileWidget(tree, column):
+
+ row = tree.text(0)
+ if row[:7] == "Object ":
+
+ newrow = int(row[7:])
+ index = window.objmodel.index(newrow, 0)
+
+ window.objectList.setCurrentIndex(index)
+
+ window.tileWidget.setObject(index)
+
+
+
+#############################################################################################
+######################## List Widget with custom painter/MouseEvent #########################
+
+
+class displayWidget(QtGui.QListView):
+
+ def __init__(self, parent=None):
+ super(displayWidget, self).__init__(parent)
+
+ self.setMinimumWidth(818)
+ self.setMaximumWidth(818)
+ self.setMinimumHeight(404)
+ self.setMaximumHeight(404)
+ self.setDragEnabled(True)
+ self.setViewMode(QtGui.QListView.IconMode)
+ self.setIconSize(QtCore.QSize(24,24))
+ self.setGridSize(QtCore.QSize(25,25))
+ self.setMovement(QtGui.QListView.Static)
+ self.setAcceptDrops(False)
+ self.setDropIndicatorShown(True)
+ self.setResizeMode(QtGui.QListView.Adjust)
+ self.setUniformItemSizes(True)
+ self.setBackgroundRole(QtGui.QPalette.BrightText)
+ self.setMouseTracking(True)
+ self.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
+
+ self.setItemDelegate(self.TileItemDelegate())
+
+
+
+ class TileItemDelegate(QtGui.QAbstractItemDelegate):
+ """Handles tiles and their rendering"""
+
+ def __init__(self):
+ """Initialises the delegate"""
+ QtGui.QAbstractItemDelegate.__init__(self)
+
+ def paint(self, painter, option, index):
+ """Paints an object"""
+
+ global Tileset
+ p = index.model().data(index, QtCore.Qt.DecorationRole)
+ painter.drawPixmap(option.rect.x(), option.rect.y(), p.pixmap(24,24))
+
+ x = option.rect.x()
+ y = option.rect.y()
+
+
+ # Collision Overlays
+ curTile = Tileset.tiles[index.row()]
+
+
+ # Highlight stuff.
+ colour = QtGui.QColor(option.palette.highlight())
+ colour.setAlpha(80)
+
+ if option.state & QtGui.QStyle.State_Selected:
+ painter.fillRect(option.rect, colour)
+
+
+ def sizeHint(self, option, index):
+ """Returns the size for the object"""
+ return QtCore.QSize(24,24)
+
+
+
+#############################################################################################
+############################ Tile widget for drag n'drop Objects ############################
+
+
+class tileOverlord(QtGui.QWidget):
+
+ def __init__(self):
+ super(tileOverlord, self).__init__()
+
+ # Setup Widgets
+ self.tiles = tileWidget()
+
+ self.addObject = QtGui.QPushButton('Add')
+ self.removeObject = QtGui.QPushButton('Remove')
+
+ self.addRow = QtGui.QPushButton('+')
+ self.removeRow = QtGui.QPushButton('-')
+
+ self.addColumn = QtGui.QPushButton('+')
+ self.removeColumn = QtGui.QPushButton('-')
+
+ self.tilingMethod = QtGui.QComboBox()
+
+ self.tilingMethod.addItems(['Repeat',
+ 'Stretch Center',
+ 'Stretch X',
+ 'Stretch Y',
+ 'Repeat Bottom',
+ 'Repeat Top',
+ 'Repeat Left',
+ 'Repeat Right',
+ 'Upward slope',
+ 'Downward slope',
+ 'Downward reverse slope',
+ 'Upward reverse slope'])
+
+
+ # Connections
+ self.addObject.released.connect(self.addObj)
+ self.removeObject.released.connect(self.removeObj)
+ self.addRow.released.connect(self.tiles.addRow)
+ self.removeRow.released.connect(self.tiles.removeRow)
+ self.addColumn.released.connect(self.tiles.addColumn)
+ self.removeColumn.released.connect(self.tiles.removeColumn)
+
+ self.tilingMethod.activated.connect(self.setTiling)
+
+
+ # Layout
+ layout = QtGui.QGridLayout()
+
+ layout.addWidget(self.tilingMethod, 0, 0, 1, 3)
+
+ layout.addWidget(self.addObject, 0, 6, 1, 1)
+ layout.addWidget(self.removeObject, 0, 7, 1, 1)
+
+ layout.setRowMinimumHeight(1, 40)
+
+ layout.setRowStretch(1, 1)
+ layout.setRowStretch(2, 5)
+ layout.setRowStretch(5, 5)
+ layout.addWidget(self.tiles, 2, 1, 4, 6)
+
+ layout.addWidget(self.addColumn, 3, 7, 1, 1)
+ layout.addWidget(self.removeColumn, 4, 7, 1, 1)
+ layout.addWidget(self.addRow, 6, 3, 1, 1)
+ layout.addWidget(self.removeRow, 6, 4, 1, 1)
+
+ self.setLayout(layout)
+
+
+ def addObj(self):
+ global Tileset
+
+ Tileset.addObject()
+
+ pix = QtGui.QPixmap(24, 24)
+ pix.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(pix)
+ painter.drawPixmap(0, 0, pix)
+ painter.end()
+
+ count = len(Tileset.objects)
+ window.objmodel.appendRow(QtGui.QStandardItem(QtGui.QIcon(pix), 'Object {0}'.format(count-1)))
+ a = QtGui.QTreeWidgetItem(window.treeki)
+ a.setText(0, 'Object {0}'.format(count-1))
+ a.setFlags(QtCore.Qt.ItemFlags(0x25))
+ a.setIcon(1, QtGui.QIcon(pix))
+
+ index = window.objectList.currentIndex()
+ window.objectList.setCurrentIndex(index)
+ self.setObject(index)
+
+ window.objectList.update()
+ self.update()
+
+
+ def removeObj(self):
+ global Tileset
+
+ index = window.objectList.currentIndex()
+
+ Tileset.removeObject(index.row())
+ window.objmodel.removeRow(index.row())
+ self.tiles.clear()
+
+ matchList = window.treeki.findItems("Object {0}".format(index.row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap)
+ for x in matchList:
+ index = window.treeki.indexFromItem(x, 0)
+ realx = index.row()
+ if x.parent():
+ y = x.parent().takeChild(realx)
+ del y
+ else:
+ y =window.treeki.takeTopLevelItem(realx)
+ del y
+
+
+ window.objectList.update()
+ self.update()
+
+
+ def setObject(self, index):
+ global Tileset
+ object = Tileset.objects[index.row()]
+
+ width = len(object.tiles[0])-1
+ height = len(object.tiles)-1
+ Xuniform = True
+ Yuniform = True
+ Xstretch = False
+ Ystretch = False
+
+ for tile in object.tiles[0]:
+ if tile[0] != object.tiles[0][0][1]:
+ Xuniform = False
+
+ for tile in object.tiles:
+ if tile[0][0] != object.tiles[0][0][1]:
+ Yuniform = False
+
+ if object.tiles[0][0][1] == object.tiles[0][width][0] and Xuniform == False:
+ Xstretch = True
+
+ if object.tiles[0][0][1] == object.tiles[height][0][0] and Xuniform == False:
+ Ystretch = True
+
+
+
+ if object.upperslope[0] != 0:
+ if object.upperslope[0] == 0x90:
+ self.tilingMethod.setCurrentIndex(8)
+ elif object.upperslope[0] == 0x91:
+ self.tilingMethod.setCurrentIndex(9)
+ elif object.upperslope[0] == 0x92:
+ self.tilingMethod.setCurrentIndex(10)
+ elif object.upperslope[0] == 0x93:
+ self.tilingMethod.setCurrentIndex(11)
+
+ else:
+ if Xuniform and Yuniform:
+ self.tilingMethod.setCurrentIndex(0)
+ elif Xstretch and Ystretch:
+ self.tilingMethod.setCurrentIndex(1)
+ elif Xstretch:
+ self.tilingMethod.setCurrentIndex(2)
+ elif Ystretch:
+ self.tilingMethod.setCurrentIndex(3)
+ elif Xuniform and Yuniform == False and object.tiles[0][0][0] == 0:
+ self.tilingMethod.setCurrentIndex(4)
+ elif Xuniform and Yuniform == False and object.tiles[height][0][0] == 0:
+ self.tilingMethod.setCurrentIndex(5)
+ elif Xuniform == False and Yuniform and object.tiles[0][0][0] == 0:
+ self.tilingMethod.setCurrentIndex(6)
+ elif Xuniform == False and Yuniform and object.tiles[0][width][0] == 0:
+ self.tilingMethod.setCurrentIndex(7)
+
+
+ self.tiles.setObject(object)
+
+ # print 'Object {0}, Width: {1} / Height: {2}, Slope {3}/{4}'.format(index.row(), object.width, object.height, object.upperslope, object.lowerslope)
+ # for row in object.tiles:
+ # print 'Row: {0}'.format(row)
+ # print ''
+
+ @QtCore.pyqtSlot(int)
+ def setTiling(self, listindex):
+ global Tileset
+
+ index = window.objectList.currentIndex()
+ object = Tileset.objects[index.row()]
+
+
+ if listindex == 0: # Repeat
+ ctile = 0
+ crow = 0
+
+ for row in object.tiles:
+ for tile in row:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ if listindex == 1: # Stretch Center
+
+ if object.width < 3 and object.height < 3:
+ reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\nwide and 3 tiles tall to apply stretch center.")
+ self.setObject(index)
+ return
+
+ ctile = 0
+ crow = 0
+
+ for row in object.tiles:
+ for tile in row:
+ if crow == 0 and ctile == 0:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ elif crow == 0 and ctile == object.width-1:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ elif crow == object.height-1 and ctile == object.width-1:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ elif crow == object.height-1 and ctile == 0:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ elif crow == 0 or crow == object.height-1:
+ object.tiles[crow][ctile] = (1, tile[1], tile[2])
+ elif ctile == 0 or ctile == object.width-1:
+ object.tiles[crow][ctile] = (2, tile[1], tile[2])
+ else:
+ object.tiles[crow][ctile] = (3, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0, 0]
+ object.lowerslope = [0, 0]
+
+ if listindex == 2: # Stretch X
+
+ if object.width < 3:
+ reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\nwide to apply stretch X.")
+ self.setObject(index)
+ return
+
+ ctile = 0
+ crow = 0
+
+ for row in object.tiles:
+ for tile in row:
+ if ctile == 0:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ elif ctile == object.width-1:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ else:
+ object.tiles[crow][ctile] = (1, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0, 0]
+ object.lowerslope = [0, 0]
+
+ if listindex == 3: # Stretch Y
+
+ if object.height < 3:
+ reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 3 tiles\ntall to apply stretch Y.")
+ self.setObject(index)
+ return
+
+ ctile = 0
+ crow = 0
+
+ for row in object.tiles:
+ for tile in row:
+ if crow == 0:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ elif crow == object.height-1:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ else:
+ object.tiles[crow][ctile] = (2, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0, 0]
+ object.lowerslope = [0, 0]
+
+ if listindex == 4: # Repeat Bottom
+
+ if object.height < 2:
+ reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\ntall to apply repeat bottom.")
+ self.setObject(index)
+ return
+
+ ctile = 0
+ crow = 0
+
+ for row in object.tiles:
+ for tile in row:
+ if crow == object.height-1:
+ object.tiles[crow][ctile] = (2, tile[1], tile[2])
+ else:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0, 0]
+ object.lowerslope = [0, 0]
+
+ if listindex == 5: # Repeat Top
+
+ if object.height < 2:
+ reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\ntall to apply repeat top.")
+ self.setObject(index)
+ return
+
+ ctile = 0
+ crow = 0
+
+ for row in object.tiles:
+ for tile in row:
+ if crow == 0:
+ object.tiles[crow][ctile] = (2, tile[1], tile[2])
+ else:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0, 0]
+ object.lowerslope = [0, 0]
+
+ if listindex == 6: # Repeat Left
+
+ if object.width < 2:
+ reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\nwide to apply repeat left.")
+ self.setObject(index)
+ return
+
+ ctile = 0
+ crow = 0
+
+ for row in object.tiles:
+ for tile in row:
+ if ctile == 0:
+ object.tiles[crow][ctile] = (1, tile[1], tile[2])
+ else:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0, 0]
+ object.lowerslope = [0, 0]
+
+ if listindex == 7: # Repeat Right
+
+ if object.width < 2:
+ reply = QtGui.QMessageBox.information(self, "Warning", "An object must be at least 2 tiles\nwide to apply repeat right.")
+ self.setObject(index)
+ return
+
+ ctile = 0
+ crow = 0
+
+ for row in object.tiles:
+ for tile in row:
+ if ctile == object.width-1:
+ object.tiles[crow][ctile] = (1, tile[1], tile[2])
+ else:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0, 0]
+ object.lowerslope = [0, 0]
+
+
+ if listindex == 8: # Upward Slope
+ ctile = 0
+ crow = 0
+ for row in object.tiles:
+ for tile in row:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0x90, 1]
+ object.lowerslope = [0x84, object.height - 1]
+ self.tiles.slope = 1
+
+ self.tiles.update()
+
+ if listindex == 9: # Downward Slope
+ ctile = 0
+ crow = 0
+ for row in object.tiles:
+ for tile in row:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0x91, 1]
+ object.lowerslope = [0x84, object.height - 1]
+ self.tiles.slope = 1
+
+ self.tiles.update()
+
+ if listindex == 10: # Upward Reverse Slope
+ ctile = 0
+ crow = 0
+ for row in object.tiles:
+ for tile in row:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0x92, object.height - 1]
+ object.lowerslope = [0x84, 1]
+ self.tiles.slope = 0-(object.height-1)
+
+ self.tiles.update()
+
+ if listindex == 11: # Downward Reverse Slope
+ ctile = 0
+ crow = 0
+ for row in object.tiles:
+ for tile in row:
+ object.tiles[crow][ctile] = (0, tile[1], tile[2])
+ ctile += 1
+ crow += 1
+ ctile = 0
+
+ object.upperslope = [0x93, object.height - 1]
+ object.lowerslope = [0x84, 1]
+ self.tiles.slope = 0-(object.height-1)
+
+ self.tiles.update()
+
+
+class tileWidget(QtGui.QWidget):
+
+ def __init__(self):
+ super(tileWidget, self).__init__()
+
+ self.tiles = []
+
+ self.size = [1, 1]
+ self.setMinimumSize(120, 120)
+
+ self.slope = 0
+
+ self.highlightedRect = QtCore.QRect()
+
+ self.setAcceptDrops(True)
+ self.object = 0
+
+
+ def clear(self):
+ self.tiles = []
+ self.size = [1, 1] # [width, height]
+
+ self.slope = 0
+ self.highlightedRect = QtCore.QRect()
+
+ self.update()
+
+ return
+
+
+ def addColumn(self):
+ global Tileset
+
+ if self.size[0] >= 24:
+ return
+
+ if len(Tileset.objects) == 0:
+ window.tileWidget.addObj()
+
+ self.size[0] += 1
+ self.setMinimumSize(self.size[0]*24, self.size[1]*24)
+
+ pix = QtGui.QPixmap(24,24)
+ pix.fill(QtGui.QColor(205, 205, 255))
+
+ for y in xrange(self.size[1]):
+ self.tiles.insert(((y+1) * self.size[0]) -1, [self.size[0]-1, y, pix])
+
+
+ curObj = Tileset.objects[self.object]
+ curObj.width += 1
+
+ for row in curObj.tiles:
+ row.append((0, 0xFFFF, 0))
+
+ self.update()
+ self.updateList()
+
+
+ def removeColumn(self):
+ global Tileset
+
+ if self.size[0] == 1:
+ return
+
+ if len(Tileset.objects) == 0:
+ window.tileWidget.addObj()
+
+ for y in xrange(self.size[1]):
+ self.tiles.pop(((y+1) * self.size[0])-(y+1))
+
+ self.size[0] = self.size[0] - 1
+ self.setMinimumSize(self.size[0]*24, self.size[1]*24)
+
+
+ curObj = Tileset.objects[self.object]
+ curObj.width -= 1
+
+ for row in curObj.tiles:
+ row.pop()
+
+ self.update()
+ self.updateList()
+
+
+ def addRow(self):
+ global Tileset
+
+ if len(Tileset.objects) == 0:
+ window.tileWidget.addObj()
+
+ if self.size[1] >= 24:
+ return
+
+ self.size[1] += 1
+ self.setMinimumSize(self.size[0]*24, self.size[1]*24)
+
+ pix = QtGui.QPixmap(24,24)
+ pix.fill(QtGui.QColor(205, 205, 255))
+
+ for x in xrange(self.size[0]):
+ self.tiles.append([x, self.size[1]-1, pix])
+
+ curObj = Tileset.objects[self.object]
+ curObj.height += 1
+
+ curObj.tiles.append([])
+ for i in xrange(0, curObj.width):
+ curObj.tiles[len(curObj.tiles)-1].append((0, 0xFFFF, 0))
+
+ self.update()
+ self.updateList()
+
+
+ def removeRow(self):
+ global Tileset
+
+ if self.size[1] == 1:
+ return
+
+ if len(Tileset.objects) == 0:
+ window.tileWidget.addObj()
+
+ for x in xrange(self.size[0]):
+ self.tiles.pop()
+
+ self.size[1] -= 1
+ self.setMinimumSize(self.size[0]*24, self.size[1]*24)
+
+ curObj = Tileset.objects[self.object]
+ curObj.height -= 1
+
+ curObj.tiles.pop()
+
+ self.update()
+ self.updateList()
+
+
+ def setObject(self, object):
+ self.clear()
+
+ global Tileset
+
+ self.size = [object.width, object.height]
+
+ if not object.upperslope[1] == 0:
+ if object.upperslope[0] & 2:
+ self.slope = 0 - object.lowerslope[1]
+ else:
+ self.slope = object.upperslope[1]
+
+ x = 0
+ y = 0
+ for row in object.tiles:
+ for tile in row:
+
+ if (Tileset.slot == 0) or ((tile[2] & 3) != 0):
+ if (tile[1] == 0xFFFF):
+ pix = QtGui.QPixmap(24,24)
+ pix.fill(QtGui.QColor(205, 205, 255))
+ self.tiles.append([x, y, pix])
+ else:
+ self.tiles.append([x, y, Tileset.tiles[tile[1]].image])
+ else:
+ pix = QtGui.QPixmap(24,24)
+ pix.fill(QtGui.QColor(205, 205, 255))
+ self.tiles.append([x, y, pix])
+ x += 1
+ y += 1
+ x = 0
+
+
+ self.object = window.objectList.currentIndex().row()
+ self.update()
+ self.updateList()
+
+
+ def contextMenuEvent(self, event):
+
+ TileMenu = QtGui.QMenu(self)
+ self.contX = event.x()
+ self.contY = event.y()
+
+ TileMenu.addAction('Set tile...', self.setTile)
+
+ TileMenu.exec_(event.globalPos())
+
+
+ def mousePressEvent(self, event):
+ global Tileset
+
+ if event.button() == 2:
+ return
+
+ if window.tileDisplay.selectedIndexes() == []:
+ return
+
+ currentSelected = window.tileDisplay.selectedIndexes()
+
+ ix = 0
+ iy = 0
+ for modelItem in currentSelected:
+ # Update yourself!
+ centerPoint = self.contentsRect().center()
+
+ tile = modelItem.row()
+ upperLeftX = centerPoint.x() - self.size[0]*12
+ upperLeftY = centerPoint.y() - self.size[1]*12
+
+ lowerRightX = centerPoint.x() + self.size[0]*12
+ lowerRightY = centerPoint.y() + self.size[1]*12
+
+
+ x = (event.x() - upperLeftX)/24 + ix
+ y = (event.y() - upperLeftY)/24 + iy
+
+ if event.x() < upperLeftX or event.y() < upperLeftY or event.x() > lowerRightX or event.y() > lowerRightY:
+ return
+
+ self.tiles[(y * self.size[0]) + x][2] = Tileset.tiles[tile].image
+
+ Tileset.objects[self.object].tiles[y][x] = (Tileset.objects[self.object].tiles[y][x][0], tile, Tileset.slot)
+
+ ix += 1
+ if self.size[0]-1 < ix:
+ ix = 0
+ iy += 1
+ if iy > self.size[1]-1:
+ break
+
+
+ self.update()
+
+ self.updateList()
+
+
+ def updateList(self):
+ # Update the list >.>
+ object = window.objmodel.itemFromIndex(window.objectList.currentIndex())
+ matchList = window.treeki.findItems("Object {0}".format(window.objectList.currentIndex().row()), QtCore.Qt.MatchExactly | QtCore.Qt.MatchRecursive | QtCore.Qt.MatchWrap)
+
+
+ tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24)
+ tex.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(tex)
+
+ Xoffset = 0
+ Yoffset = 0
+
+ for tile in self.tiles:
+ painter.drawPixmap(tile[0]*24, tile[1]*24, tile[2])
+
+ painter.end()
+
+ try:
+ object.setIcon(QtGui.QIcon(tex))
+ matchList[0].setIcon(1, QtGui.QIcon(tex))
+ except:
+ pass
+
+ window.objectList.update()
+
+
+
+ def setTile(self):
+ global Tileset
+
+ dlg = self.setTileDialog()
+ if dlg.exec_() == QtGui.QDialog.Accepted:
+ # Do stuff
+ centerPoint = self.contentsRect().center()
+
+ upperLeftX = centerPoint.x() - self.size[0]*12
+ upperLeftY = centerPoint.y() - self.size[1]*12
+
+ tile = dlg.tile.value()
+ tileset = dlg.tileset.currentIndex()
+
+ x = (self.contX - upperLeftX)/24
+ y = (self.contY - upperLeftY)/24
+
+ if tileset != Tileset.slot:
+ tex = QtGui.QPixmap(self.size[0] * 24, self.size[1] * 24)
+ tex.fill(QtCore.Qt.transparent)
+
+ self.tiles[(y * self.size[0]) + x][2] = tex
+
+ Tileset.objects[self.object].tiles[y][x] = (Tileset.objects[self.object].tiles[y][x][0], tile, tileset)
+
+ self.update()
+ self.updateList()
+
+
+ class setTileDialog(QtGui.QDialog):
+
+ def __init__(self):
+ QtGui.QDialog.__init__(self)
+
+ self.setWindowTitle('Set tiles')
+
+ self.tile = QtGui.QSpinBox()
+ self.tile.setRange(0, 512)
+
+ self.buttons = QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel)
+ self.buttons.accepted.connect(self.accept)
+ self.buttons.rejected.connect(self.reject)
+
+ self.layout = QtGui.QGridLayout()
+ self.layout.addWidget(QtGui.QLabel('Tile:'), 0,3,1,1, QtCore.Qt.AlignLeft)
+ self.layout.addWidget(self.tile, 1, 3, 1, 3)
+ self.layout.addWidget(self.buttons, 2, 3)
+ self.setLayout(self.layout)
+
+
+
+ def paintEvent(self, event):
+ painter = QtGui.QPainter()
+ painter.begin(self)
+
+ centerPoint = self.contentsRect().center()
+ upperLeftX = centerPoint.x() - self.size[0]*12
+ lowerRightX = centerPoint.x() + self.size[0]*12
+
+ upperLeftY = centerPoint.y() - self.size[1]*12
+ lowerRightY = centerPoint.y() + self.size[1]*12
+
+
+ painter.fillRect(upperLeftX, upperLeftY, self.size[0] * 24, self.size[1]*24, QtGui.QColor(205, 205, 255))
+
+ for x, y, pix in self.tiles:
+ painter.drawPixmap(upperLeftX + (x * 24), upperLeftY + (y * 24), pix)
+
+ if not self.slope == 0:
+ pen = QtGui.QPen()
+ # pen.setStyle(QtCore.Qt.QDashLine)
+ pen.setWidth(1)
+ pen.setColor(QtCore.Qt.blue)
+ painter.setPen(QtGui.QPen(pen))
+ painter.drawLine(upperLeftX, upperLeftY + (abs(self.slope) * 24), lowerRightX, upperLeftY + (abs(self.slope) * 24))
+
+ if self.slope > 0:
+ main = 'Main'
+ sub = 'Sub'
+ elif self.slope < 0:
+ main = 'Sub'
+ sub = 'Main'
+
+ font = painter.font()
+ font.setPixelSize(8)
+ font.setFamily('Monaco')
+ painter.setFont(font)
+
+ painter.drawText(upperLeftX+1, upperLeftY+10, main)
+ painter.drawText(upperLeftX+1, upperLeftY + (abs(self.slope) * 24) + 9, sub)
+
+ painter.end()
+
+
+
+#############################################################################################
+############################ Subclassed one dimension Item Model ############################
+
+
+class PiecesModel(QtCore.QAbstractListModel):
+ def __init__(self, parent=None):
+ super(PiecesModel, self).__init__(parent)
+
+ self.pixmaps = []
+ self.setSupportedDragActions(QtCore.Qt.CopyAction | QtCore.Qt.MoveAction | QtCore.Qt.LinkAction)
+
+ def data(self, index, role=QtCore.Qt.DisplayRole):
+ if not index.isValid():
+ return None
+
+ if role == QtCore.Qt.DecorationRole:
+ return QtGui.QIcon(self.pixmaps[index.row()])
+
+ if role == QtCore.Qt.UserRole:
+ return self.pixmaps[index.row()]
+
+ return None
+
+ def addPieces(self, pixmap):
+ row = len(self.pixmaps)
+
+ self.beginInsertRows(QtCore.QModelIndex(), row, row)
+ self.pixmaps.insert(row, pixmap)
+ self.endInsertRows()
+
+ def flags(self,index):
+ if index.isValid():
+ return (QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable |
+ QtCore.Qt.ItemIsDragEnabled)
+
+ def clear(self):
+ row = len(self.pixmaps)
+
+ del self.pixmaps[:]
+
+
+ def mimeTypes(self):
+ return ['image/x-tile-piece']
+
+
+ def mimeData(self, indexes):
+ mimeData = QtCore.QMimeData()
+ encodedData = QtCore.QByteArray()
+
+ stream = QtCore.QDataStream(encodedData, QtCore.QIODevice.WriteOnly)
+
+ for index in indexes:
+ if index.isValid():
+ pixmap = QtGui.QPixmap(self.data(index, QtCore.Qt.UserRole))
+ stream << pixmap
+
+ mimeData.setData('image/x-tile-piece', encodedData)
+ return mimeData
+
+
+ def rowCount(self, parent):
+ if parent.isValid():
+ return 0
+ else:
+ return len(self.pixmaps)
+
+ def supportedDragActions(self):
+ return QtCore.Qt.CopyAction | QtCore.Qt.MoveAction
+
+
+
+#############################################################################################
+################## Python-based RGB5a3 Decoding code from my BRFNT program ##################
+
+
+def RGB4A3Decode(tex):
+ dest = QtGui.QImage(1024,512,QtGui.QImage.Format_ARGB32)
+ dest.fill(QtCore.Qt.transparent)
+
+ i = 0
+ for ytile in xrange(0, 512, 4):
+ for xtile in xrange(0, 1024, 4):
+ for ypixel in xrange(ytile, ytile + 4):
+ for xpixel in xrange(xtile, xtile + 4):
+
+ if(xpixel >= 1024 or ypixel >= 512):
+ continue
+
+ newpixel = (tex[i] << 8) | tex[i+1]
+
+
+ if(newpixel >= 0x8000): # Check if it's RGB555
+ red = ((newpixel >> 10) & 0x1F) * 255 / 0x1F
+ green = ((newpixel >> 5) & 0x1F) * 255 / 0x1F
+ blue = (newpixel & 0x1F) * 255 / 0x1F
+ alpha = 0xFF
+
+ else: # If not, it's RGB4A3
+ alpha = ((newpixel & 0x7000) >> 12) * 255 / 0x7
+ blue = ((newpixel & 0xF00) >> 8) * 255 / 0xF
+ green = ((newpixel & 0xF0) >> 4) * 255 / 0xF
+ red = (newpixel & 0xF) * 255 / 0xF
+
+ argb = (blue) | (green << 8) | (red << 16) | (alpha << 24)
+ dest.setPixel(xpixel, ypixel, argb)
+ i += 2
+ return dest
+
+
+def RGB4A3Encode(tex):
+ destBuffer = create_string_buffer(1024*512*2)
+
+ shortstruct = struct.Struct('>H')
+ offset = 0
+
+ for ytile in xrange(0, 512, 4):
+ for xtile in xrange(0, 1024, 4):
+ for ypixel in xrange(ytile, ytile + 4):
+ for xpixel in xrange(xtile, xtile + 4):
+
+ if(xpixel >= 1024 or ypixel >= 512):
+ continue
+
+ pixel = tex.pixel(xpixel, ypixel)
+
+ a = pixel >> 24
+ r = (pixel >> 16) & 0xFF
+ g = (pixel >> 8) & 0xFF
+ b = pixel & 0xFF
+
+ if a < 245: #RGB4A3
+ alpha = a/32
+ red = r/16
+ green = g/16
+ blue = b/16
+
+ rgbDAT = (blue) | (green << 4) | (red << 8) | (alpha << 12)
+
+ else: # RGB555
+ red = r/8
+ green = g/8
+ blue = b/8
+
+ rgbDAT = (blue) | (green << 5) | (red << 10) | (0x8000) # 0rrrrrgggggbbbbb
+
+ shortstruct.pack_into(destBuffer, offset, rgbDAT)
+ offset += 2
+
+ return destBuffer.raw
+
+
+#############################################################################################
+############ Main Window Class. Takes care of menu functions and widget creation ############
+
+
+class MainWindow(QtGui.QMainWindow):
+ def __init__(self, parent=None):
+ super(MainWindow, self).__init__(parent)
+
+ self.tileImage = QtGui.QPixmap()
+ self.alpha = True
+
+ global Tileset
+ Tileset = TilesetClass()
+
+ self.name = ''
+
+ self.setupMenus()
+ self.setupWidgets()
+
+ self.setuptile()
+
+ self.newTileset()
+
+ self.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed,
+ QtGui.QSizePolicy.Fixed))
+ self.setWindowTitle("New Tileset")
+
+
+ def setuptile(self):
+ self.tileWidget.tiles.clear()
+ self.model.clear()
+
+ if self.alpha == True:
+ for tile in Tileset.tiles:
+ self.model.addPieces(tile.image)
+ else:
+ for tile in Tileset.tiles:
+ self.model.addPieces(tile.noalpha)
+
+
+ def newTileset(self):
+ '''Creates a new, blank tileset'''
+
+ global Tileset
+ Tileset.clear()
+ Tileset = TilesetClass()
+
+ self.treeki.clear()
+ # self.objectList.clear()
+ self.objmodel.clear()
+
+ EmptyPix = QtGui.QPixmap(24, 24)
+ EmptyPix.fill(QtCore.Qt.black)
+
+ for i in range(512):
+ Tileset.addTile(EmptyPix, EmptyPix)
+
+ self.setuptile()
+ self.setWindowTitle('New Tileset')
+
+
+ def openTileset(self):
+ '''Opens a Koopatlas tileset arc and parses the heck out of it.'''
+
+ path = str(QtGui.QFileDialog.getOpenFileName(self, "Open Koopatlas Tileset", '',
+ "Image Files (*.arc)"))
+
+ if path:
+ self.setWindowTitle(os.path.basename(path))
+ Tileset.clear()
+
+ name = path[str(path).rfind('/')+1:-4]
+
+ file = open(path,'rb')
+ data = file.read()
+ file.close()
+
+ arc = archive.U8()
+ arc._load(data)
+
+ Image = None
+ behaviourdata = None
+ objstrings = None
+ metadata = None
+
+ for key, value in arc.files:
+ if value == None:
+ pass
+ if key.startswith('BG_tex/') and key.endswith('_tex.bin'):
+ Image = arc[key]
+ if key.startswith('BG_grp/') and key.endswith('_grp.bin'):
+ Image = arc[key]
+ if key.startswith('BG_unt/'):
+ if key.endswith('_hd.bin'):
+ metadata = arc[key]
+ elif key.endswith('.bin'):
+ objstrings = arc[key]
+
+
+ if (Image == None) or (group == None) or (objstrings == None) or (metadata == None):
+ QtGui.QMessageBox.warning(None, 'Error', 'Error - the necessary files were not found.\n\nNot a valid Koopatlas tileset, sadly.')
+ return
+
+ # Stolen from Reggie! Loads the Image Data.
+ if HaveNSMBLib:
+ argbdata = nsmblib.decodeTileset(Image)
+ rgbdata = nsmblib.decodeTilesetNoAlpha(Image)
+ dest = QtGui.QImage(argbdata, 1024, 512, 4096, QtGui.QImage.Format_ARGB32_Premultiplied)
+ noalphadest = QtGui.QImage(rgbdata, 1024, 512, 4096, QtGui.QImage.Format_ARGB32_Premultiplied)
+ else:
+ dest = RGB4A3Decode(Image)
+
+ self.tileImage = QtGui.QPixmap.fromImage(dest)
+ noalpha = QtGui.QPixmap.fromImage(noalphadest)
+
+
+ # Makes us some nice Tile Classes!
+ Xoffset = 4
+ Yoffset = 4
+ for i in range(512):
+ Tileset.addTile(self.tileImage.copy(Xoffset,Yoffset,24,24), noalpha.copy(Xoffset,Yoffset,24,24))
+ Xoffset += 32
+ if Xoffset >= 1024:
+ Xoffset = 4
+ Yoffset += 32
+
+
+ # Load Objects
+
+ meta = []
+ for i in xrange(len(metadata)/4):
+ meta.append(struct.unpack_from('>H2B', metadata, i * 4))
+
+ tilelist = [[]]
+ upperslope = [0, 0]
+ lowerslope = [0, 0]
+ byte = 0
+
+ for entry in meta:
+ offset = entry[0]
+ byte = struct.unpack_from('>B', objstrings, offset)[0]
+ row = 0
+
+ while byte != 0xFF:
+
+ if byte == 0xFE:
+ tilelist.append([])
+
+ if (upperslope[0] != 0) and (lowerslope[0] == 0):
+ upperslope[1] = upperslope[1] + 1
+
+ if lowerslope[0] != 0:
+ lowerslope[1] = lowerslope[1] + 1
+
+ offset += 1
+ byte = struct.unpack_from('>B', objstrings, offset)[0]
+
+ elif (byte & 0x80):
+
+ if upperslope[0] == 0:
+ upperslope[0] = byte
+ else:
+ lowerslope[0] = byte
+
+ offset += 1
+ byte = struct.unpack_from('>B', objstrings, offset)[0]
+
+ else:
+ tilelist[len(tilelist)-1].append(struct.unpack_from('>BH', objstrings, offset).extend([0]))
+
+ offset += 3
+ byte = struct.unpack_from('>B', objstrings, offset)[0]
+
+ tilelist.pop()
+
+ if (upperslope[0] & 0x80) and (upperslope[0] & 0x2):
+ for i in range(lowerslope[1]):
+ pop = tilelist.pop()
+ tilelist.insert(0, pop)
+
+ Tileset.addObject(entry[2], entry[1], upperslope, lowerslope, tilelist)
+
+ tilelist = [[]]
+ upperslope = [0, 0]
+ lowerslope = [0, 0]
+
+ Tileset.slot = Tileset.objects[0].tiles[0][0][2] & 3
+ self.tileWidget.tilesetType.setText('Pa{0}'.format(Tileset.slot))
+
+ self.setuptile()
+ SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles)
+
+ self.name = path
+
+
+ def openImage(self):
+ '''Opens an Image from png, and creates a new tileset from it.'''
+
+ path = QtGui.QFileDialog.getOpenFileName(self, "Open Image", '',
+ "Image Files (*.png)")
+
+ if path:
+ newImage = QtGui.QPixmap()
+ self.tileImage = newImage
+
+ if not newImage.load(path):
+ QtGui.QMessageBox.warning(self, "Open Image",
+ "The image file could not be loaded.",
+ QtGui.QMessageBox.Cancel)
+ return
+
+ if ((newImage.width() == 768) & (newImage.height() == 384)):
+ x = 0
+ y = 0
+ for i in range(512):
+ Tileset.tiles[i].image = self.tileImage.copy(x*24,y*24,24,24)
+ x += 1
+ if (x * 24) >= 768:
+ y += 1
+ x = 0
+
+ else:
+ QtGui.QMessageBox.warning(self, "Open Image",
+ "The image was not the proper dimensions."
+ "Please resize the image to 768x384 pixels.",
+ QtGui.QMessageBox.Cancel)
+ return
+
+
+ self.setuptile()
+
+
+ def saveImage(self):
+
+ fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.png (*.png)')
+ if fn == '': return
+
+ tex = QtGui.QPixmap(768, 384)
+ tex.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(tex)
+
+ Xoffset = 0
+ Yoffset = 0
+
+ for tile in Tileset.tiles:
+ painter.drawPixmap(Xoffset, Yoffset, tile.image)
+ Xoffset += 24
+ if Xoffset >= 768:
+ Xoffset = 0
+ Yoffset += 24
+
+ painter.end()
+
+ tex.save(fn)
+
+
+ def saveTileset(self):
+ if self.name == '':
+ self.saveTilesetAs()
+ return
+
+
+ outdata = self.saving(os.path.basename(self.name)[:-4])
+
+ fn = self.name
+ f = open(fn, 'wb')
+ f.write(outdata)
+ f.close()
+
+
+ def saveTilesetAs(self):
+
+ fn = QtGui.QFileDialog.getSaveFileName(self, 'Choose a new filename', '', '.arc (*.arc)')
+ if fn == '': return
+
+ self.name = fn
+ self.setWindowTitle(os.path.basename(unicode(fn)))
+
+ outdata = self.saving(os.path.basename(unicode(fn))[:-4])
+ f = open(fn, 'wb')
+ f.write(outdata)
+ f.close()
+
+
+ def saving(self, name):
+
+ # Prepare tiles, objects, object metadata, and textures and stuff into buffers.
+
+ textureBuffer = self.PackTexture()
+ objectBuffers = self.PackObjects()
+ objectBuffer = objectBuffers[0]
+ objectMetaBuffer = objectBuffers[1]
+ groupBuffer = self.PackGroups()
+
+
+ # Make an arc and pack up the files!
+ arc = archive.U8()
+ arc['BG_tex'] = None
+ arc['BG_tex/{0}_tex.bin'.format(name)] = textureBuffer
+
+ arc['BG_unt'] = None
+ arc['BG_unt/{0}.bin'.format(name)] = objectBuffer
+ arc['BG_unt/{0}_hd.bin'.format(name)] = objectMetaBuffer
+
+ arc['BG_grp'] = None
+ arc['BG_grp/{0}_grp.bin'.format(name)] = groupBuffer
+
+ return arc._dump()
+
+
+ def PackTexture(self):
+
+ tex = QtGui.QImage(1024, 512, QtGui.QImage.Format_ARGB32)
+ tex.fill(QtCore.Qt.transparent)
+ painter = QtGui.QPainter(tex)
+
+ Xoffset = 0
+ Yoffset = 0
+
+ for tile in Tileset.tiles:
+ minitex = QtGui.QImage(32, 32, QtGui.QImage.Format_ARGB32)
+ minitex.fill(QtCore.Qt.transparent)
+ minipainter = QtGui.QPainter(minitex)
+
+ minipainter.drawPixmap(4, 4, tile.image)
+ minipainter.end()
+
+ # Read colours and DESTROY THEM (or copy them to the edges, w/e)
+ for i in xrange(4,28):
+
+ # Top Clamp
+ colour = minitex.pixel(i, 4)
+ for p in xrange(0,4):
+ minitex.setPixel(i, p, colour)
+
+ # Left Clamp
+ colour = minitex.pixel(4, i)
+ for p in xrange(0,4):
+ minitex.setPixel(p, i, colour)
+
+ # Right Clamp
+ colour = minitex.pixel(i, 27)
+ for p in xrange(27,31):
+ minitex.setPixel(i, p, colour)
+
+ # Bottom Clamp
+ colour = minitex.pixel(27, i)
+ for p in xrange(27,31):
+ minitex.setPixel(p, i, colour)
+
+ # UpperLeft Corner Clamp
+ colour = minitex.pixel(4, 4)
+ for x in xrange(0,4):
+ for y in xrange(0,4):
+ minitex.setPixel(x, y, colour)
+
+ # UpperRight Corner Clamp
+ colour = minitex.pixel(27, 4)
+ for x in xrange(27,31):
+ for y in xrange(0,4):
+ minitex.setPixel(x, y, colour)
+
+ # LowerLeft Corner Clamp
+ colour = minitex.pixel(4, 27)
+ for x in xrange(0,4):
+ for y in xrange(27,31):
+ minitex.setPixel(x, y, colour)
+
+ # LowerRight Corner Clamp
+ colour = minitex.pixel(27, 27)
+ for x in xrange(27,31):
+ for y in xrange(27,31):
+ minitex.setPixel(x, y, colour)
+
+
+ painter.drawImage(Xoffset, Yoffset, minitex)
+
+ Xoffset += 32
+
+ if Xoffset >= 1024:
+ Xoffset = 0
+ Yoffset += 32
+
+ painter.end()
+
+ dest = RGB4A3Encode(tex)
+
+ return dest
+
+
+
+ def PackObjects(self):
+ objectStrings = []
+
+ o = 0
+ for object in Tileset.objects:
+
+
+ # Slopes
+ if object.upperslope[0] != 0:
+
+ # Reverse Slopes
+ if object.upperslope[0] & 0x2:
+ a = struct.pack('>B', object.upperslope[0])
+
+ if object.height == 1:
+ iterationsA = 0
+ iterationsB = 1
+ else:
+ iterationsA = object.upperslope[1]
+ iterationsB = object.lowerslope[1] + object.upperslope[1]
+
+ for row in xrange(iterationsA, iterationsB):
+ for tile in object.tiles[row]:
+ a = a + struct.pack('>BH', tile[0], tile[1])
+ a = a + '\xfe'
+
+ if object.height > 1:
+ a = a + struct.pack('>B', object.lowerslope[0])
+
+ for row in xrange(0, object.upperslope[1]):
+ for tile in object.tiles[row]:
+ a = a + struct.pack('>BH', tile[0], tile[1])
+ a = a + '\xfe'
+
+ a = a + '\xff'
+
+ objectStrings.append(a)
+
+
+ # Regular Slopes
+ else:
+ a = struct.pack('>B', object.upperslope[0])
+
+ for row in xrange(0, object.upperslope[1]):
+ for tile in object.tiles[row]:
+ a = a + struct.pack('>BH', tile[0], tile[1])
+ a = a + '\xfe'
+
+ if object.height > 1:
+ a = a + struct.pack('>B', object.lowerslope[0])
+
+ for row in xrange(object.upperslope[1], object.height):
+ for tile in object.tiles[row]:
+ a = a + struct.pack('>BH', tile[0], tile[1])
+ a = a + '\xfe'
+
+ a = a + '\xff'
+
+ objectStrings.append(a)
+
+
+ # Not slopes!
+ else:
+ a = ''
+
+ for tilerow in object.tiles:
+ for tile in tilerow:
+ a = a + struct.pack('>BH', tile[0], tile[1])
+
+ a = a + '\xfe'
+
+ a = a + '\xff'
+
+ objectStrings.append(a)
+
+ o += 1
+
+ Objbuffer = ''
+ Metabuffer = ''
+ i = 0
+ for a in objectStrings:
+ Metabuffer = Metabuffer + struct.pack('>H2B', len(Objbuffer), Tileset.objects[i].width, Tileset.objects[i].height)
+ Objbuffer = Objbuffer + a
+
+ i += 1
+
+ return (Objbuffer, Metabuffer)
+
+
+
+ def PackGroups(self):
+
+ groupList = []
+ for kiddy in xrange(self.treeki.topLevelItemCount()):
+ self.walkTree(groupList, self.treeki.topLevelItem(kiddy));
+
+ return cPickle.dumps(groupList)
+
+
+ def walkTree(self, stringsList, treeItem):
+
+ for kiddy in xrange(treeItem.childCount()):
+ newList = []
+ self.walkTree(newList, treeItem.child(kiddy))
+
+ if treeItem.childCount() > 0:
+ stringsList.append(str(treeItem.text(0)), newList)
+ else:
+ stringsList.append(str(treeItem.text(0)))
+
+
+ def setupMenus(self):
+ fileMenu = self.menuBar().addMenu("&File")
+
+ pixmap = QtGui.QPixmap(60,60)
+ pixmap.fill(QtCore.Qt.black)
+ icon = QtGui.QIcon(pixmap)
+
+ self.action = fileMenu.addAction(icon, "New", self.newTileset, QtGui.QKeySequence.New)
+ fileMenu.addAction("Open...", self.openTileset, QtGui.QKeySequence.Open)
+ fileMenu.addAction("Import Image...", self.openImage, QtGui.QKeySequence('Ctrl+I'))
+ fileMenu.addAction("Export Image...", self.saveImage, QtGui.QKeySequence('Ctrl+E'))
+ fileMenu.addAction("Save", self.saveTileset, QtGui.QKeySequence.Save)
+ fileMenu.addAction("Save as...", self.saveTilesetAs, QtGui.QKeySequence.SaveAs)
+ fileMenu.addAction("Quit", self.close, QtGui.QKeySequence('Ctrl-Q'))
+
+ taskMenu = self.menuBar().addMenu("&Tasks")
+
+ taskMenu.addAction("Toggle Alpha", self.toggleAlpha, QtGui.QKeySequence('Ctrl+Shift+A'))
+ taskMenu.addAction("Clear Object Data", Tileset.clearObjects, QtGui.QKeySequence('Ctrl+Alt+Backspace'))
+
+
+
+ def toggleAlpha(self):
+ # Replace Alpha Image with non-Alpha images in model
+ if self.alpha == True:
+ self.alpha = False
+ else:
+ self.alpha = True
+
+ self.setuptile()
+
+
+ def TriggerNewGroup(self):
+
+ a = QtGui.QTreeWidgetItem(self.treeki)
+ a.setText(0, 'Double Click to Rename')
+ a.setFlags(QtCore.Qt.ItemFlags(0x2F))
+ a.setChildIndicatorPolicy(QtGui.QTreeWidgetItem.ShowIndicator)
+ a.setExpanded(True)
+
+
+ def TriggerDelGroup(self):
+
+ treecko = self.treeki.currentItem()
+ if str(treecko.text(0)).find("Object"):
+ eggs = treecko.takeChildren()
+
+ self.treeki.addTopLevelItems(eggs)
+
+ index = window.treeki.indexFromItem(treecko, 0)
+ realx = index.row()
+
+ if treecko.parent():
+ y = treecko.parent().takeChild(realx)
+ else:
+ y = self.treeki.takeTopLevelItem(realx)
+
+ del y
+
+
+
+ def setupWidgets(self):
+ frame = QtGui.QFrame()
+ frameLayout = QtGui.QHBoxLayout(frame)
+
+ # Displays the tiles
+ self.tileDisplay = displayWidget()
+
+ # Sets up the model for the tile pieces
+ self.model = PiecesModel(self)
+ self.tileDisplay.setModel(self.model)
+
+ # Object List
+ self.objectList = objectList()
+ self.objmodel = QtGui.QStandardItemModel()
+ SetupObjectModel(self.objmodel, Tileset.objects, Tileset.tiles)
+ self.objectList.setModel(self.objmodel)
+
+ self.tileWidget = tileOverlord()
+
+ # Vertical Container A
+ self.container = QtGui.QWidget()
+ layout = QtGui.QVBoxLayout()
+ layout.addWidget(self.tileDisplay)
+ layout.addWidget(self.tileWidget)
+ self.container.setLayout(layout)
+
+
+ # Create the Group Tree
+ self.treeki = QtGui.QTreeWidget()
+ self.treeki.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
+ self.treeki.setDragEnabled(True)
+ self.treeki.setDragDropMode(QtGui.QAbstractItemView.InternalMove)
+ self.treeki.setAcceptDrops(True)
+ self.treeki.setDropIndicatorShown(True)
+ self.treeki.setEditTriggers(QtGui.QAbstractItemView.DoubleClicked)
+ self.treeki.setColumnCount(2)
+ self.treeki.setColumnWidth(0, 200)
+
+ self.treeki.setColumnWidth(1, 40)
+
+
+ # Vertical Container B
+ self.treeBario = QtGui.QWidget()
+ tlayout = QtGui.QVBoxLayout()
+ tlayout.addWidget(self.treeki)
+
+ self.groupbar = QtGui.QToolBar()
+
+ self.newGroup = QtGui.QAction('New Group', self.groupbar)
+ self.newGroup.triggered.connect(self.TriggerNewGroup)
+ self.newGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+N'))
+
+ self.delGroup = QtGui.QAction('Delete Group', self.groupbar)
+ self.delGroup.triggered.connect(self.TriggerDelGroup)
+ self.delGroup.setShortcut(QtGui.QKeySequence('Ctrl+Shift+Del'))
+
+ self.groupbar.addAction(self.newGroup)
+ self.groupbar.addAction(self.delGroup)
+
+ self.groupbar.setFloatable(False)
+
+ tlayout.addWidget(self.groupbar)
+ self.treeBario.setLayout(tlayout)
+
+
+ # Creates the Tab Widget for behaviours and objects
+ self.tabWidget = QtGui.QTabWidget()
+
+ # Sets the Tabs
+ self.tabWidget.addTab(self.objectList, 'Object List')
+ self.tabWidget.addTab(self.treeBario, 'Object Groups')
+
+
+
+ # Connections do things!
+ self.objectList.clicked.connect(self.tileWidget.setObject)
+ self.treeki.itemClicked.connect(connectToTileWidget)
+
+
+ frameLayout.addWidget(self.container)
+ frameLayout.addWidget(self.tabWidget)
+
+
+ self.setCentralWidget(frame)
+
+
+
+
+#############################################################################################
+####################################### Main Function #######################################
+
+
+if __name__ == '__main__':
+
+ import sys
+
+ app = QtGui.QApplication(sys.argv)
+ window = MainWindow()
+ window.show()
+ sys.exit(app.exec_())
+ app.deleteLater() \ No newline at end of file