Age | Commit message (Expand) | Author | Files | Lines |
2011-06-15 | also, I still don't know how to use git | Treeki | 8 | -150/+262 |
2011-06-15 | it works. it fucking works | Treeki | 1 | -0/+89 |
2011-05-28 | blah | Treeki | 7 | -3/+168 |
2011-05-28 | initial commit to path-stuff. I'll be screwing with paths here... | Treeki | 2 | -0/+353 |
2011-05-28 | quick fix | Treeki | 1 | -2/+2 |
2011-05-21 | updated the world map definition, and added 1-1 as a temp test level | Treeki | 2 | -38/+39 |
2011-05-21 | trying to fix switch blocks | Treeki | 2 | -0/+65 |
2011-05-19 | world map code refactoring and cleanup: dWMPathManager_c added | Treeki | 4 | -252/+336 |
2011-05-19 | updated fileset generator to add the level marker brres | Treeki | 2 | -0/+2 |
2011-05-19 | updated HUD | Treeki | 1 | -23/+16 |
2011-05-17 | working on the HUD | Treeki | 5 | -3/+62 |
2011-05-17 | sprite texture name generation no longer clobbers r6..9 | Treeki | 1 | -8/+16 |
2011-05-16 | Tempus's updates | Treeki | 8 | -38/+1092 |
2011-05-16 | added pyc files to gitignore | Treeki | 3 | -0/+2 |
2011-05-16 | preparation for unlockable paths | Treeki | 1 | -1/+2 |
2011-05-16 | derp forgot this too | Treeki | 1 | -1/+3 |
2011-05-16 | preliminary HUD updating, with too much debugging code atm | Treeki | 2 | -0/+44 |
2011-05-16 | layout API fixes | Treeki | 5 | -1/+17 |
2011-05-14 | documentation updates | Treeki | 2 | -0/+1978 |
2011-05-09 | fixing the switch block | Treeki | 1 | -2/+2 |
2011-05-08 | derp forgot this | Treeki | 1 | -0/+1 |
2011-05-08 | initial untested Switch Block implementation | Treeki | 2 | -0/+97 |
2011-05-08 | quick thing for clang_complete.vim | Treeki | 1 | -0/+2 |
2011-04-10 | Hope I did this right | Colin Noga | 4 | -105/+114 |
2011-04-10 | Arced up a bunch and commented them in. | Colin Noga | 2 | -65/+66 |
2011-04-09 | Additions/fixes to sprite retextures | Colin Noga | 2 | -21/+21 |
2011-04-09 | I didn't realise I had left that thing in | Treeki | 1 | -0/+0 |
2011-04-08 | Fixed spring block among others, updated some addresses for stuff I didn't know. | Colin Noga | 2 | -34/+50 |
2011-04-08 | Commented out spring block | Colin Noga | 1 | -42/+166 |
2011-04-08 | sfgvsdjgvsdgsdg | Treeki | 1 | -107/+107 |
2011-04-08 | Another batch of sprites... | Colin Noga | 1 | -52/+197 |
2011-04-08 | fuck typos | Treeki | 1 | -1/+1 |
2011-04-07 | cleaning up spritetex code | Treeki | 3 | -193/+137 |
2011-04-07 | fixing a typo | Treeki | 1 | -41/+41 |
2011-04-06 | Moar sprites: commented out ones without arcs | Colin Noga | 2 | -18/+96 |
2011-04-04 | Added spritetex.s and updated sprittex.yaml with stuff | Colin Noga | 2 | -1/+228 |
2011-03-28 | Pa1/2/3 tilesets can now be swapped into any slot, except for animations | Treeki | 8 | -0/+129 |
2011-03-26 | added .o support to Kamek, and a separate project for Newer with codehandler | Treeki | 9 | -8/+1805 |
2011-03-23 | added HUD support and some more debug stuff | Treeki | 12 | -58/+262 |
2011-03-21 | some corrections. I wish I knew the proper class name for EmbedLayout_c etc... | Treeki | 1 | -13/+11 |
2011-03-21 | lots of work on the LYT api and NSMBW's wrapper for it. still untested | Treeki | 1 | -0/+195 |
2011-03-21 | more camera work | Treeki | 2 | -8/+32 |
2011-03-20 | working on the camera | Treeki | 2 | -14/+17 |
2011-03-20 | added W2 map definition. updated worldmap_gen.rb a bit | Treeki | 4 | -44/+146 |
2011-03-16 | yawn. some work on content, including an embarassingly crappy GW scenegen | Treeki | 7 | -30/+184 |
2011-03-15 | working scene support in dWMMap_c. todo: a proper tool for editing/previewing | Treeki | 8 | -59/+203 |
2011-03-15 | refactored WorldMap to use the same init method as Nintendo (function chains) | Treeki | 6 | -117/+136 |
2011-03-15 | WorldMapData is now dWMPathData_c and loads its data from the resource manager | Treeki | 7 | -90/+132 |
2011-03-13 | made LevelInfo into an OO class and added a header file for dWMResourceMng_c | Treeki | 9 | -231/+162 |
2011-03-13 | WMResourceMng now works! also, a bit more cleanup | Treeki | 5 | -18/+28 |