diff options
Diffstat (limited to 'NewerHacks.project')
-rw-r--r-- | NewerHacks.project | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/NewerHacks.project b/NewerHacks.project new file mode 100644 index 0000000..e1dffcf --- /dev/null +++ b/NewerHacks.project @@ -0,0 +1,180 @@ +<?xml version="1.0" encoding="utf-8"?> +<CodeLite_Project Name="NewerHacks" InternalType=""> + <Plugins> + <Plugin Name="qmake"> + <![CDATA[00030001N0003All0000000000000001N0005Debug0000000000000001N0003PAL000000000000]]> + </Plugin> + </Plugins> + <VirtualDirectory Name="include"> + <VirtualDirectory Name="rvl"> + <File Name="include/rvl/PPCWGPipe.h"/> + <File Name="include/rvl/GXStruct.h"/> + <File Name="include/rvl/arc.h"/> + <File Name="include/rvl/mtx.h"/> + <File Name="include/rvl/tpl.h"/> + <File Name="include/rvl/GXGeometry.h"/> + <File Name="include/rvl/GXDispList.h"/> + <File Name="include/rvl/GXTexture.h"/> + <File Name="include/rvl/GXLighting.h"/> + <File Name="include/rvl/OSCache.h"/> + <File Name="include/rvl/vifuncs.h"/> + <File Name="include/rvl/GXTev.h"/> + <File Name="include/rvl/GXBump.h"/> + <File Name="include/rvl/GXCull.h"/> + <File Name="include/rvl/vitypes.h"/> + <File Name="include/rvl/GXEnum.h"/> + <File Name="include/rvl/GXTransform.h"/> + <File Name="include/rvl/GXVert.h"/> + <File Name="include/rvl/GXPixel.h"/> + </VirtualDirectory> + <File Name="include/event.h"/> + <File Name="include/stage.h"/> + <File Name="include/state.h"/> + <File Name="include/common.h"/> + <File Name="include/game.h"/> + <File Name="include/course.h"/> + <File Name="include/actors.h"/> + <File Name="include/g3dhax.h"/> + </VirtualDirectory> + <Description/> + <Dependencies/> + <VirtualDirectory Name="src"> + <File Name="src/linegod.cpp"/> + <File Name="src/randtiles.cpp"/> + <File Name="src/wm_player.cpp"/> + <File Name="src/world_camera.cpp"/> + <File Name="src/levelinfo.h"/> + <File Name="src/worldmap_new.cpp"/> + <File Name="src/heapbar.cpp"/> + <File Name="src/layoutlib.h"/> + <File Name="src/fileload.h"/> + <File Name="src/randtiles.h"/> + <File Name="src/msgbox.cpp"/> + <File Name="src/worldmap.h"/> + <File Name="src/levelinfo.cpp"/> + <File Name="src/fileload.cpp"/> + <File Name="src/wm2d_actors.h"/> + <File Name="src/levelnames.cpp"/> + <File Name="src/animtiles.cpp"/> + <File Name="src/worldmapdata.cpp"/> + <File Name="src/worldmapdata.h"/> + <File Name="src/tilegod.S"/> + <File Name="src/replay.S"/> + <File Name="src/randomcrap.S"/> + <File Name="src/heapbar.S"/> + <File Name="src/spritetex.S"/> + <File Name="src/poweruphax.S"/> + <File Name="src/layoutlib.S"/> + <File Name="src/gakenoko.S"/> + <File Name="src/anotherhax.S"/> + <File Name="src/linegod.S"/> + <File Name="src/msgbox.S"/> + </VirtualDirectory> + <VirtualDirectory Name="tools"> + <File Name="tools/kamek.py"/> + <File Name="tools/hooks.py"/> + <File Name="tools/mapfile_tool.py"/> + </VirtualDirectory> + <VirtualDirectory Name="Kamek"> + <File Name="makeNewer"/> + <File Name="makeNewerAll"/> + <File Name="makeAnotherAll"/> + <File Name="linegod.yaml"/> + <File Name="kamek_configs.yaml"/> + <File Name="bugfixes.yaml"/> + <File Name="3dlib.yaml"/> + <File Name="anotherhax.yaml"/> + <File Name="AnotherProject.yaml"/> + <File Name="NewerProject.yaml"/> + <File Name="worldmap.yaml"/> + <File Name="spritetex.yaml"/> + <File Name="gakenoko.yaml"/> + <File Name="levelnames.yaml"/> + <File Name="animtiles.yaml"/> + <File Name="msgbox.yaml"/> + <File Name="tilegod.yaml"/> + <File Name="heapbar.yaml"/> + <File Name="replay.yaml"/> + <File Name="poweruphax.yaml"/> + <File Name="kamek_pal.x"/> + </VirtualDirectory> + <Settings Type="Executable"> + <Configuration Name="All" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append"> + <Compiler Options="-g" Required="yes" PreCompiledHeader=""> + <IncludePath Value="."/> + </Compiler> + <Linker Options="-O0" Required="yes"> + <LibraryPath Value="."/> + <LibraryPath Value="Debug"/> + </Linker> + <ResourceCompiler Options="" Required="no"/> + <General OutputFile="" IntermediateDirectory="./Debug" Command="" CommandArguments="" WorkingDirectory="./Debug" PauseExecWhenProcTerminates="no"/> + <Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>"/> + <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath=""> + <PostConnectCommands/> + <StartupCommands/> + </Debugger> + <PreBuild/> + <PostBuild/> + <CustomBuild Enabled="yes"> + <RebuildCommand/> + <CleanCommand/> + <BuildCommand>./makeNewerAll</BuildCommand> + <PreprocessFileCommand/> + <SingleFileCommand/> + <MakefileGenerationCommand/> + <ThirdPartyToolName>None</ThirdPartyToolName> + <WorkingDirectory>/home/me/Games/Newer/Kamek</WorkingDirectory> + </CustomBuild> + <AdditionalRules> + <CustomPostBuild/> + <CustomPreBuild/> + </AdditionalRules> + </Configuration> + <Configuration Name="PAL" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append"> + <Compiler Options="-g" Required="yes" PreCompiledHeader=""> + <IncludePath Value="."/> + </Compiler> + <Linker Options="-O0" Required="yes"> + <LibraryPath Value="."/> + <LibraryPath Value="Debug"/> + </Linker> + <ResourceCompiler Options="" Required="no"/> + <General OutputFile="" IntermediateDirectory="./Debug" Command="" CommandArguments="" WorkingDirectory="./Debug" PauseExecWhenProcTerminates="no"/> + <Environment EnvVarSetName="<Use Defaults>" DbgSetName="<Use Defaults>"/> + <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath=""> + <PostConnectCommands/> + <StartupCommands/> + </Debugger> + <PreBuild/> + <PostBuild/> + <CustomBuild Enabled="yes"> + <RebuildCommand/> + <CleanCommand/> + <BuildCommand>./makeNewer</BuildCommand> + <PreprocessFileCommand/> + <SingleFileCommand/> + <MakefileGenerationCommand/> + <ThirdPartyToolName>None</ThirdPartyToolName> + <WorkingDirectory>/home/me/Games/Newer/Kamek</WorkingDirectory> + </CustomBuild> + <AdditionalRules> + <CustomPostBuild/> + <CustomPreBuild/> + </AdditionalRules> + </Configuration> + <GlobalSettings> + <Compiler Options=""> + <IncludePath Value="."/> + </Compiler> + <Linker Options=""> + <LibraryPath Value="."/> + </Linker> + <ResourceCompiler Options=""/> + </GlobalSettings> + </Settings> + <VirtualDirectory Name="3dlib"> + <File Name="3dlib/treeki3d.h"/> + <File Name="3dlib/treeki3d.cpp"/> + </VirtualDirectory> +</CodeLite_Project> |