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authorTreeki <treeki@gmail.com>2011-07-11 00:43:23 +0200
committerTreeki <treeki@gmail.com>2011-07-11 00:43:23 +0200
commit8bc53ab0bf857abc43d81ed1f0e523e5967197a9 (patch)
tree4e830308bd9d00949c8b76b8267f2aa186d297b0
parent17d678731d5c549c4dfdecc1991ae0d3df4389b5 (diff)
downloadkamek-8bc53ab0bf857abc43d81ed1f0e523e5967197a9.tar.gz
kamek-8bc53ab0bf857abc43d81ed1f0e523e5967197a9.zip
added some more vars to dStageActor_c
-rwxr-xr-xinclude/game.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/include/game.h b/include/game.h
index 123e4f7..561d3ad 100755
--- a/include/game.h
+++ b/include/game.h
@@ -1271,12 +1271,18 @@ public:
u32 _2D8;
u8 classAt2DC[0x34];
u32 _310, _314;
- float _318, _31C, _320, _324, _328, _32C, _330, _334, _338, _33C, _340, _344;
+ float spriteSomeRectX, spriteSomeRectY;
+ float _320, _324, _328, _32C, _330, _334, _338, _33C, _340, _344;
u8 direction;
u8 currentZoneID;
u8 _34A, _34B;
- u32 _34C, _350, _354, _358, _35C, _360;
- u8 _364, _365, _366, _367;
+ u8 *spriteByteStorage;
+ u16 *spriteShortStorage;
+ u16 spriteEventNum;
+ u64 spriteEventMask;
+ u32 _360;
+ u16 spriteSomeFlag;
+ u8 _366, _367;
u32 _368;
u8 _36C, _36D;
Vec somethingRelatedToScale;