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authorTreeki <treeki@gmail.com>2012-02-06 02:44:38 +0100
committerTreeki <treeki@gmail.com>2012-02-06 02:44:38 +0100
commit0a8515abb44cc8e3a83b502be208c301d604f2d5 (patch)
tree39c8da1e5559b714e80cd6f44387f53ed7a10491
parent0787d11bfbe17819b306ec283c436c1ad5d6f7e0 (diff)
downloadkamek-0a8515abb44cc8e3a83b502be208c301d604f2d5.tar.gz
kamek-0a8515abb44cc8e3a83b502be208c301d604f2d5.zip
new nw4r math stuff for headers
-rwxr-xr-xinclude/game.h5
-rw-r--r--kamek_pal.x10
2 files changed, 15 insertions, 0 deletions
diff --git a/include/game.h b/include/game.h
index d055097..27504d9 100755
--- a/include/game.h
+++ b/include/game.h
@@ -388,6 +388,11 @@ class mMtx {
namespace nw4r {
+ namespace math {
+ float CosFIdx(float);
+ float SinFIdx(float);
+ void SinCosFIdx(float *s, float *c, float);
+ }
namespace ut {
// this isn't 100% accurate because it doesn't use templates
diff --git a/kamek_pal.x b/kamek_pal.x
index 505fb3a..bcfe72a 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -23,6 +23,16 @@ SECTIONS {
BombExplodeState = 0x80B12A48;
NoFreezie = 0x800A0B08;
+ SinFIdx__Q24nw4r4mathFf = 0x80237D10;
+ CosFIdx__Q24nw4r4mathFf = 0x80237D80;
+ SinCosFIdx__Q24nw4r4mathFPfPff = 0x80237DE0;
+
+ init__18StandOnTopColliderFP13dStageActor_cfffffsUcP7Point2d = 0x800DB270;
+
+ drawWithMatrix__21SomethingAboutShroomsFfP4mMtx = 0x800BC700;
+
+ original_onCreate__13daObjKinoko_cFv = 0x8087F8D0;
+
/* Mr Sun Related */
ActivePhysics_InitWithStruct = 0x8008C3E0;