From 0a8515abb44cc8e3a83b502be208c301d604f2d5 Mon Sep 17 00:00:00 2001 From: Treeki Date: Mon, 6 Feb 2012 02:44:38 +0100 Subject: new nw4r math stuff for headers --- include/game.h | 5 +++++ kamek_pal.x | 10 ++++++++++ 2 files changed, 15 insertions(+) diff --git a/include/game.h b/include/game.h index d055097..27504d9 100755 --- a/include/game.h +++ b/include/game.h @@ -388,6 +388,11 @@ class mMtx { namespace nw4r { + namespace math { + float CosFIdx(float); + float SinFIdx(float); + void SinCosFIdx(float *s, float *c, float); + } namespace ut { // this isn't 100% accurate because it doesn't use templates diff --git a/kamek_pal.x b/kamek_pal.x index 505fb3a..bcfe72a 100644 --- a/kamek_pal.x +++ b/kamek_pal.x @@ -23,6 +23,16 @@ SECTIONS { BombExplodeState = 0x80B12A48; NoFreezie = 0x800A0B08; + SinFIdx__Q24nw4r4mathFf = 0x80237D10; + CosFIdx__Q24nw4r4mathFf = 0x80237D80; + SinCosFIdx__Q24nw4r4mathFPfPff = 0x80237DE0; + + init__18StandOnTopColliderFP13dStageActor_cfffffsUcP7Point2d = 0x800DB270; + + drawWithMatrix__21SomethingAboutShroomsFfP4mMtx = 0x800BC700; + + original_onCreate__13daObjKinoko_cFv = 0x8087F8D0; + /* Mr Sun Related */ ActivePhysics_InitWithStruct = 0x8008C3E0; -- cgit v1.2.3