1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
|
#include "core.h"
#include "dns.h"
Server::Server(NetCore *_netCore) : SocketRWCommon(_netCore) {
dnsQueryId = -1;
}
Server::~Server() {
if (dnsQueryId != -1)
DNS::closeQuery(dnsQueryId);
close();
}
void Server::processReadBuffer() {
// Try to process as many lines as we can
char *buf = inputBuf.data();
int bufSize = inputBuf.size();
int lineBegin = 0, pos = 0;
while (pos < bufSize) {
if (buf[pos] == '\r' || buf[pos] == '\n') {
if (pos > lineBegin) {
buf[pos] = 0;
lineReceivedEvent(&buf[lineBegin], pos - lineBegin);
}
lineBegin = pos + 1;
}
pos++;
}
// If we managed to handle anything, lop it off the buffer
inputBuf.trimFromStart(lineBegin);
}
void Server::sendLine(const char *line) {
outputBuf.append(line, strlen(line));
outputBuf.append("\r\n", 2);
}
void Server::connect(const char *hostname, int _port, bool _useTls) {
if (state == CS_DISCONNECTED) {
port = _port;
useTls = _useTls;
DNS::closeQuery(dnsQueryId); // just in case
dnsQueryId = DNS::makeQuery(hostname);
if (dnsQueryId == -1) {
// TODO: better error reporting
printf("DNS query failed!\n");
} else {
state = CS_WAITING_DNS;
}
}
}
void Server::tryConnectPhase() {
if (state == CS_WAITING_DNS) {
in_addr result;
bool isError;
if (DNS::checkQuery(dnsQueryId, &result, &isError)) {
DNS::closeQuery(dnsQueryId);
dnsQueryId = -1;
if (isError) {
printf("DNS query failed at phase 2!\n");
state = CS_DISCONNECTED;
} else {
// OK, if there was no error, we can go ahead and do this...
sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sock == -1) {
perror("[Server] Failed to socket()");
close();
return;
}
if (!setSocketNonBlocking(sock)) {
perror("[Server] Could not set non-blocking");
close();
return;
}
// We have our non-blocking socket, let's try connecting!
sockaddr_in outAddr;
outAddr.sin_family = AF_INET;
outAddr.sin_port = htons(port);
outAddr.sin_addr.s_addr = result.s_addr;
if (::connect(sock, (sockaddr *)&outAddr, sizeof(outAddr)) == -1) {
if (errno == EINPROGRESS) {
state = CS_WAITING_CONNECT;
} else {
perror("[Server] Could not connect");
close();
}
} else {
// Whoa, we're connected? Neat.
connectionSuccessful();
}
}
}
}
}
void Server::connectionSuccessful() {
state = CS_CONNECTED;
inputBuf.clear();
outputBuf.clear();
// Do we need to do any TLS junk?
if (useTls) {
state = CS_TLS_HANDSHAKE;
int initRet = gnutls_init(&tls, GNUTLS_CLIENT);
if (initRet != GNUTLS_E_SUCCESS) {
printf("[Server::connectionSuccessful] gnutls_init borked\n");
gnutls_perror(initRet);
close();
return;
}
// TODO: error check this
const char *errPos;
gnutls_priority_set_direct(tls, "NORMAL", &errPos);
gnutls_credentials_set(tls, GNUTLS_CRD_CERTIFICATE, g_serverCreds);
gnutls_transport_set_int(tls, sock);
tlsActive = true;
} else {
connectedEvent();
}
}
void Server::close() {
int saveState = state;
SocketRWCommon::close();
if (dnsQueryId != -1) {
DNS::closeQuery(dnsQueryId);
dnsQueryId = -1;
}
if (saveState == CS_CONNECTED)
disconnectedEvent();
}
|