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-rw-r--r--bouncer/client.cpp6
-rw-r--r--bouncer/core.h2
-rw-r--r--bouncer/netcore.cpp11
3 files changed, 18 insertions, 1 deletions
diff --git a/bouncer/client.cpp b/bouncer/client.cpp
index 79e97a2..ab133b6 100644
--- a/bouncer/client.cpp
+++ b/bouncer/client.cpp
@@ -150,10 +150,14 @@ void Client::handlePacket(Packet::Type type, char *data, int size) {
uint32_t lastReceivedByClient = pkt.readU32();
+ char pwBuf[512] = "";
+ pkt.readStr(pwBuf, sizeof(pwBuf));
+ if (strcmp(pwBuf, netCore->bouncerPassword.c_str()) != 0)
+ error = 3;
+
if (!pkt.readRemains(SESSION_KEY_SIZE))
error = 2;
- // Authentication goes here at some point, too
if (error != 0) {
diff --git a/bouncer/core.h b/bouncer/core.h
index 28db1e8..a8f5d9b 100644
--- a/bouncer/core.h
+++ b/bouncer/core.h
@@ -396,6 +396,8 @@ public:
bool quitFlag;
+ std::string bouncerPassword;
+
int execute();
Client *findClientWithSessionKey(uint8_t *key) const;
diff --git a/bouncer/netcore.cpp b/bouncer/netcore.cpp
index f8c484e..98f13a1 100644
--- a/bouncer/netcore.cpp
+++ b/bouncer/netcore.cpp
@@ -329,6 +329,10 @@ void NetCore::loadConfig() {
auto sections = INI::load("config.ini");
for (auto &section : sections) {
+ if (section.title == "Header") {
+ bouncerPassword = section.data["password"];
+ }
+
if (section.title == "Server" && serverCount < SERVER_LIMIT) {
Server *s = constructServer(section.data["type"].c_str());
if (s) {
@@ -342,6 +346,13 @@ void NetCore::loadConfig() {
void NetCore::saveConfig() {
std::list<INI::Section> sections;
+ INI::Section header;
+ header.title = "Header";
+
+ header.data["password"] = bouncerPassword;
+
+ sections.push_back(header);
+
for (int i = 0; i < serverCount; i++) {
INI::Section section;
section.title = "Server";