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.text
#ifndef __MWERKS__
.set r0,0; .set r1,1; .set r2,2; .set r3,3; .set r4,4
.set r5,5; .set r6,6; .set r7,7; .set r8,8; .set r9,9
.set r10,10; .set r11,11; .set r12,12; .set r13,13; .set r14,14
.set r15,15; .set r16,16; .set r17,17; .set r18,18; .set r19,19
.set r20,20; .set r21,21; .set r22,22; .set r23,23; .set r24,24
.set r25,25; .set r26,26; .set r27,27; .set r28,28; .set r29,29
.set r30,30; .set r31,31; .set f0,0; .set f2,2; .set f3,3
#endif
.align 4
.extern ContinueBgActorSpawn
.global BgActorSpawnFix
BgActorSpawnFix:
mr 30, 3
#lis 3, TestStr@h
#ori 3, 3, TestStr@l
#mr 4, 30
#crclr 4*cr1+eq
#bl OSReport
lbz 0, 7(30)
cmpwi 0, 1
beq JustRet
b ContinueBgActorSpawn
JustRet:
lwz 31, 0x3C(1)
lwz 30, 0x38(1)
lwz 0, 0x44(1)
mtlr 0
addi 1, 1, 0x40
blr
.global BgActorSetInfoFix
BgActorSetInfoFix:
sth 4, 0(3)
sth 5, 2(3)
sth 6, 4(3)
stb 7, 6(3)
li 4, 0
stb 4, 7(3)
blr
#.data
#TestStr:
# .string "Spawning actor %p\n"
# .align 4
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