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#ifndef __KOOPATLAS_HUD_H
#define __KOOPATLAS_HUD_H
#include "koopatlas/core.h"
class dWMStarCoin : public dBase_c {
public:
dWMStarCoin();
int onCreate();
int onDelete();
int onExecute();
int onDraw();
void specialDraw1();
mHeapAllocator_c allocator;
nw4r::g3d::ResFile res;
m3d::mdl_c shopkeep;
mMtx matrix;
bool layoutLoaded;
m2d::EmbedLayout_c layout;
bool isHidden;
s16 rotation;
void LoadCoinsForWorld(int world);
void setCoin(bool On, int coin, int slot);
void setText(const char *str, const char *name);
void setWorldName(int world);
static dWMStarCoin *build();
static dWMStarCoin *instance;
private:
bool isPointBarShown;
};
#endif
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