1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
|
#include <game.h>
#include "koopatlas/mapmusic.h"
#include "music.h"
extern "C" void PlaySoundWithFunctionB4(void *spc, nw4r::snd::SoundHandle *handle, int id, int unk);
static nw4r::snd::StrmSoundHandle s_handle;
static bool s_playing = false;
static int s_song = -1;
static int s_nextSong = -1;
static int s_countdownToSwitch = -1;
static int s_countdownToFadeIn = -1;
static dDvdLoader_c s_adpcmInfoLoader;
#define FADE_OUT_LEN 30
#define FADE_IN_LEN 30
#define BUFFER_CLEAR_DELAY 60
u8 hijackMusicWithSongName(const char *songName, int themeID, bool hasFast, int channelCount, int trackCount, int *wantRealStreamID);
void dKPMusic::play(int id) {
if (s_playing) {
// Switch track
OSReport("Trying to switch to song %d (Current one is %d)...\n", id, s_song);
if (s_song == id || s_nextSong == id) {
OSReport("This song is already playing or is scheduled. Not gonna do that.\n");
} else if (s_countdownToFadeIn >= 0) {
OSReport("There's already a track being faded in (CountdownToFadeIn=%d)\n", s_countdownToFadeIn);
} else if (s_countdownToSwitch >= 0) {
OSReport("We were already going to switch tracks, but the rstm hasn't been changed yet, so the next song is being changed to this one\n");
s_nextSong = id;
} else {
OSReport("Will switch; Fading out current track 2 over %d frames\n", FADE_OUT_LEN);
s_handle.SetTrackVolume(1<<1, FADE_OUT_LEN, 0.0f);
s_nextSong = id;
s_countdownToSwitch = FADE_OUT_LEN;
}
} else {
// New track
OSReport("Playing song %d from the start.\n", id);
int realStreamID;
char brstmName[8];
sprintf(brstmName, "map%d", id);
hijackMusicWithSongName(brstmName, -1, false, 4, 2, &realStreamID);
PlaySoundWithFunctionB4(SoundRelatedClass, &s_handle, realStreamID, 1);
s_playing = true;
s_song = id;
}
}
// crap.
#include "fileload.h"
extern "C" void DVDCancel(void *crap);
extern "C" void AxVoice_SetADPCM(void *axVoice, void *adpcm);
extern "C" void Voice_SetADPCMLoop(void *voice, int channel, void *adpcmLoop);
bool dKPMusic::loadInfo() {
return s_adpcmInfoLoader.load("/NewerRes/MapADPCMInfo.bin");
}
void dKPMusic::execute() {
if (!s_playing)
return;
if (s_handle.GetSound() == 0)
OSReport("SOUND IS NOT PLAYING!\n");
if (s_countdownToSwitch >= 0) {
s_countdownToSwitch--;
if (s_countdownToSwitch == 0) {
OSReport("Switching brstm files to song %d.\n", s_nextSong);
char brstmPath[48];
sprintf(brstmPath, "/Sound/new/map%d.er", s_nextSong);
u8 *sound = (u8*)(s_handle.GetSound());
u8 *player = sound+0x110;
u8 **fileStreamPointer = (u8**)(player+0x808);
u8 *fileStream = *fileStreamPointer;
DVDHandle *fileInfo = (DVDHandle*)(fileStream+0x28);
if (fileInfo->unk4 == 1) {
OSReport("Was reading chunk, will try again next frame...\n");
s_countdownToSwitch++;
return;
}
if (s_nextSong > 0)
s_countdownToFadeIn = BUFFER_CLEAR_DELAY;
DVDCancel(fileInfo);
//OSReport("CANCEL successfully called!\n");
bool result = DVDFastOpen(DVDConvertPathToEntrynum(brstmPath), fileInfo);
OSReport("StrmSound is at %p, StrmPlayer is at %p, FileStream pointer is at %p, FileStream is at %p, FileInfo is at %p\n", sound, player, fileStreamPointer, fileStream, fileInfo);
OSReport("Changed to name %s. FastOpen returned: %d\n", brstmPath, result);
u8 *trackArray = player+0xB58;
u8 *track = (trackArray + (0x38 * 1));
u8 **voicePointer = (u8**)(track+4);
u8 *voice = *voicePointer;
OSReport("Track Array: %p; Track: %p; Voice Pointer: %p; Voice: %p\n", trackArray, track, voicePointer, voice);
for (int i = 0; i < 2; i++) {
int sourceBlockID = (s_nextSong*2)+i;
u8 *sourceData = ((u8*)(s_adpcmInfoLoader.buffer)) + (0x30*sourceBlockID);
OSReport("Using ADPCM data for channel %d from block %d, data at %p\n", i, sourceBlockID, sourceData);
Voice_SetADPCMLoop(voice, i, sourceData+0x28);
// loop through all axVoices
for (int j = 0; j < 4; j++) {
int axVoiceID = (i*4) + j;
u8 **axVoicePointer = (u8**)(voice + 0xC + (axVoiceID*4));
u8 *axVoice = *axVoicePointer;
OSReport("Setting AxVoice ID %d, with pointer at %p, located at %p\n", axVoiceID, axVoicePointer, axVoice);
if (axVoice)
AxVoice_SetADPCM(axVoice, sourceData);
}
}
OSReport("All done\n");
s_song = s_nextSong;
s_nextSong = -1;
}
} else if (s_countdownToFadeIn >= 0) {
s_countdownToFadeIn--;
if (s_countdownToFadeIn == 0) {
OSReport("Going to fade in the second track now!\n");
s_handle.SetTrackVolume(1<<1, FADE_IN_LEN, 1.0f);
}
}
}
void dKPMusic::stop() {
if (!s_playing)
return;
OSReport("Stopping song\n");
s_playing = false;
s_song = -1;
s_nextSong = -1;
s_countdownToSwitch = -1;
s_countdownToFadeIn = -1;
if (s_handle.Exists())
s_handle.Stop(30);
}
|