summaryrefslogtreecommitdiff
path: root/src/koopatlas/mapdata.h
blob: 9f4043355a4512d302b9c5e6fa68fbbc6284a862 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
#ifndef __KOOPATLAS_MAPDATA_H
#define __KOOPATLAS_MAPDATA_H

#include <game.h>
#include <g3dhax.h>

// forward declarations
struct dKPLayer_s;

/******************************************************************************
 * Doodads
 ******************************************************************************/
struct dKPDoodad_s {
	struct animation_s {
		enum LoopTypes {
			CONTIGUOUS, LOOP, REVERSE_LOOP
		};

		enum CurveTypes {
			LINEAR, SIN, COS
		};

		enum AnimTypes {
			X_POS, Y_POS, ANGLE, X_SCALE, Y_SCALE, OPACITY
		};

		LoopTypes loop;
		CurveTypes curve;
		int frameCount;
		AnimTypes type;
		int start, end;
		// FORWARDS COMPATIBILITY:  
		// int delay, delayOffset;

		u32 baseTick;
		bool isReversed;
	};

	float x, y;
	float width, height;
	float angle;

	GXTexObj *texObj;
	int animationCount;
	animation_s animations[1]; // variable size
};

/******************************************************************************
 * Paths
 ******************************************************************************/
struct dKPPath_s;

struct dKPNode_s {
	enum NodeTypes {
		PASS_THROUGH, STOP, LEVEL, CHANGE
	};

	short x, y;
	union {
		dKPPath_s *exits[4];
		struct {
			dKPPath_s *leftExit;
			dKPPath_s *rightExit;
			dKPPath_s *upExit;
			dKPPath_s *downExit;
		};
	};
	dKPLayer_s *tileLayer, *doodadLayer;

	NodeTypes type;
	union {
		struct { u8 levelNumber[2]; };
		// FORWARDS COMPATIBILITY:  
		// struct { u8 levelNumber[2]; bool hasSecret; };
		struct { const char *destMap; u8 thisID, foreignID, transition, _; };
	};

	dKPPath_s *getAnyExit() {
		for (int i = 0; i < 4; i++)
			if (exits[i])
				return exits[i];
		return 0;
	}

	bool isUnlocked();

	dKPPath_s *getOppositeExitTo(dKPPath_s *path);
};

struct dKPPath_s {
	dKPNode_s *start, *end;
	dKPLayer_s *tileLayer, *doodadLayer;

	u8 unlockType; // 0 = always, 1 = normal, 2 = secret
	u8 unlockLevelNumber[2];
	bool isAvailable; // computed on-the-fly - default from Koopatlas is true
	float speed;
	int animation;
};

/******************************************************************************
 * Tying It All Together
 ******************************************************************************/
struct dKPLayer_s {
	enum LayerTypes {
		OBJECTS, DOODADS, PATHS
	};

	LayerTypes type;

	typedef u16 sector_s[16][16];

	union {
		struct {
			GXTexObj *tileset;
			union {
				int sectorBounds[4];
				struct {
					int sectorLeft;
					int sectorTop;
					int sectorRight;
					int sectorBottom;
				};
			};
			union {
				int bounds[4];
				struct {
					int left;
					int top;
					int right;
					int bottom;
				};
			};
			u16 indices[1]; // variable size
		};

		struct {
			int doodadCount;
			dKPDoodad_s *doodads[1]; // variable size
		};

		struct {
			int nodeCount;
			dKPNode_s **nodes;
			int pathCount;
			dKPPath_s **paths;
		};
	};

	int findNodeID(dKPNode_s *node);
};

struct dKPMapFile_s {
	int layerCount;
	dKPLayer_s **layers;

	int tilesetCount;
	GXTexObj *tilesets;

	dKPLayer_s::sector_s sectors[1]; // variable size
};

class dKPMapData_c {
	private:
		dDvdLoader_c m_fileLoader;

		template <typename T>
			inline T* fixRef(T*& indexAsPtr) {
				unsigned int index = (unsigned int)indexAsPtr;
				if (index == 0xFFFFFFFF)
					indexAsPtr = 0;
				else
					indexAsPtr = (T*)(((char*)data) + index);
				return indexAsPtr;
			}

		template <typename T>
			inline T* fixRefSafe(T*& indexAsPtr) {
				unsigned int index = (unsigned int)indexAsPtr;
				if (index == 0xFFFFFFFF)
					indexAsPtr = 0;
				else if (index < 0x80000000)
					indexAsPtr = (T*)(((char*)data) + index);
				return indexAsPtr;
			}

		inline void fixTexObjSafe(GXTexObj *obj) {
			if (obj->dummy[3] >= 0x10000000) {
				obj->dummy[3] = (((u32)data) & 0x7FFFFFFF) + (obj->dummy[3] - 0x10000000);
				obj->dummy[3] >>= 5;
			}
		}

		bool fixedUp;
		bool tilesetsLoaded;

		void fixup();

		bool loadTilesets();
		void unloadTilesets();


	public:
		dDvdLoader_c *tilesetLoaders;
		dKPMapFile_s *data;
		dKPLayer_s *pathLayer;

		dDvdLoader_c bgLoader;
		dDvdLoader_c nodeLoader;

		dKPMapData_c();
		bool load(const char *filename);
		~dKPMapData_c();
};

#endif