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#include "koopatlas/hud.h"
dWMHud_c *dWMHud_c::instance = 0;
dWMHud_c *dWMHud_c::build() {
void *buffer = AllocFromGameHeap1(sizeof(dWMHud_c));
dWMHud_c *c = new(buffer) dWMHud_c;
instance = c;
return c;
}
dWMHud_c::dWMHud_c() {
layoutLoaded = false;
}
enum WMHudAnimation {
SHOW_LIVES = 0,
SHOW_HEADER,
SHOW_FOOTER
};
int dWMHud_c::onCreate() {
if (!layoutLoaded) {
bool gotFile = layout.loadArc("MapHUD.arc", false);
if (!gotFile)
return false;
bool output = layout.build("maphud.brlyt");
if (!IsWideScreen()) {
layout.clippingEnabled = true;
layout.clipX = 0;
layout.clipY = 52;
layout.clipWidth = 640;
layout.clipHeight = 352;
layout.layout.rootPane->scale.x = 0.7711f;
layout.layout.rootPane->scale.y = 0.7711f;
}
static const char *brlanNames[2] = {"MapHUD_ShowMain.brlan", "MapHUD_ShowHeader.brlan"};
static const char *groupNames[3] = {"G_Lives", "G_Header", "G_Footer"};
layout.loadAnimations(brlanNames, 2);
layout.loadGroups(groupNames, (int[3]){0, 1, 0}, 3);
layout.disableAllAnimations();
layout.enableNonLoopAnim(SHOW_LIVES);
layout.enableNonLoopAnim(SHOW_FOOTER);
static const char *tbNames[2] = {"MenuButtonInfo", "ItemsButtonInfo"};
layout.setLangStrings(tbNames, (int[2]){12, 15}, 4, 2);
static const char *pictureNames[7] = {
"Header_Centre", "Header_Right",
"NormalExitFlag", "SecretExitFlag",
"StarCoinOn0", "StarCoinOn1", "StarCoinOn2"
};
layout.getPictures(pictureNames, &Header_Centre, 7);
static const char *textBoxNames[7] = {
"LevelName", "LevelNameS",
"LevelNumber", "LevelNumberS",
"WorldName", "WorldNameS",
"StarCoinCounter"
};
layout.getTextBoxes(textBoxNames, &LevelName, 7);
layoutLoaded = true;
willShowHeader = false;
}
return true;
}
int dWMHud_c::onDelete() {
if (!layoutLoaded)
return true;
return layout.free();
}
int dWMHud_c::onExecute() {
if (!layoutLoaded)
return true;
if (willShowHeader && (!(layout.isAnimOn(SHOW_HEADER)))) {
willShowHeader = false;
loadHeaderInfo();
playShowHeaderAnim();
}
layout.execAnimations();
layout.update();
return true;
}
int dWMHud_c::onDraw() {
if (!layoutLoaded)
return true;
layout.scheduleForDrawing();
return true;
}
void dWMHud_c::playShowHeaderAnim() {
layout.enableNonLoopAnim(SHOW_HEADER);
}
void dWMHud_c::playHideHeaderAnim() {
if (!layout.isAnimOn(SHOW_HEADER)) {
layout.enableNonLoopAnim(SHOW_HEADER, true);
}
layout.grpHandlers[SHOW_HEADER].frameCtrl.flags = 3; // NO_LOOP | REVERSE
}
void dWMHud_c::loadHeaderInfo() {
dLevelInfo_c *levelInfo = &dScKoopatlas_c::instance->levelInfo;
dLevelInfo_c::entry_s *infEntry = levelInfo->search(
nodeForHeader->levelNumber[0], nodeForHeader->levelNumber[1]);
if (infEntry == 0) {
LevelName->SetString(L"Unknown Level Name!");
LevelNameS->SetString(L"Unknown Level Name!");
return;
}
// LEVEL NAME
wchar_t convertedLevelName[100];
const char *sourceLevelName = levelInfo->getNameForLevel(infEntry);
int charCount = 0;
while (*sourceLevelName != 0 && charCount < 99) {
convertedLevelName[charCount] = *sourceLevelName;
sourceLevelName++;
charCount++;
}
convertedLevelName[charCount] = 0;
LevelName->SetString(convertedLevelName);
LevelNameS->SetString(convertedLevelName);
// LEVEL NUMBER
wchar_t levelNumber[6];
levelNumber[0] = '0' + nodeForHeader->levelNumber[0];
levelNumber[1] = '-';
if (nodeForHeader->levelNumber[1] >= 10) {
levelNumber[2] = '0' + (nodeForHeader->levelNumber[1] / 10);
levelNumber[3] = '0' + (nodeForHeader->levelNumber[1] % 10);
levelNumber[4] = 0;
} else {
levelNumber[2] = '0' + nodeForHeader->levelNumber[1];
levelNumber[3] = 0;
}
LevelNumber->SetString(levelNumber);
LevelNumberS->SetString(levelNumber);
// INFO
int w = nodeForHeader->levelNumber[0] - 1;
int l = nodeForHeader->levelNumber[1] - 1;
u32 conds = GetSaveFile()->GetBlock(-1)->GetLevelCondition(w, l);
NormalExitFlag->SetVisible(conds & COND_NORMAL);
SecretExitFlag->SetVisible(conds & COND_SECRET);
StarCoinOn[0]->SetVisible(conds & COND_COIN1);
StarCoinOn[1]->SetVisible(conds & COND_COIN2);
StarCoinOn[2]->SetVisible(conds & COND_COIN3);
// SIZE THING
nw4r::ut::TextWriter tw;
tw.font = LevelName->font;
tw.SetFontSize(LevelName->fontSizeX, LevelName->fontSizeY);
tw.lineSpace = LevelName->lineSpace;
tw.charSpace = LevelName->charSpace;
if (LevelName->tagProc != 0)
tw.tagProcessor = LevelName->tagProc;
float width = tw.CalcStringWidth(convertedLevelName, charCount);
Header_Centre->size.x = width + LevelName->trans.x - 20.0f;
Header_Right->trans.x = Header_Centre->size.x;
}
void dWMHud_c::enteredNode() {
dKPNode_s *node = dScKoopatlas_c::instance->pathManager.currentNode;
if (node->type == dKPNode_s::LEVEL) {
willShowHeader = true;
nodeForHeader = node;
}
}
void dWMHud_c::leftNode() {
if (layout.grpHandlers[SHOW_HEADER].frameCtrl.currentFrame > 0.1f) {
// not hidden
if ((layout.isAnimOn(SHOW_HEADER) && (layout.grpHandlers[SHOW_HEADER].frameCtrl.flags & 2))
|| (!layout.isAnimOn(SHOW_HEADER))) {
// currently being shown, OR fully shown already
playHideHeaderAnim();
}
}
}
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