Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2012-09-23 | fixed repeating player effects | Treeki | 1 | -2/+3 |
2012-09-22 | fixed moving after change nodes | Treeki | 1 | -0/+5 |
2012-08-28 | hammer suit model | Treeki | 1 | -0/+3 |
2012-07-27 | BROKEN - something wrong with includes, possibly related to the order =| | Colin Noga | 1 | -1/+3 |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 1 | -91/+2 |
2012-07-20 | Arrrgh | Colin Noga | 1 | -73/+89 |
2012-07-20 | Trying to do the damn jump code | Colin Noga | 1 | -2/+2 |
2012-07-20 | Bugfix to the hud, added in player animations for path movement | Colin Noga | 1 | -65/+89 |
2012-07-17 | Map fixes: HUD now reflects map status, Mario model reflects powerup | Colin Noga | 1 | -0/+1 |
2012-03-15 | optimisations to reduce code size | Treeki | 1 | -6/+0 |
2012-02-23 | added water BG to World Maps | Treeki | 1 | -1/+1 |
2012-01-16 | fixed some rendering issues | Treeki | 1 | -1/+1 |
2012-01-16 | added doodads + animation, plus bugfixes | Treeki | 1 | -1/+1 |
2012-01-15 | initial commit of the Koopatlas engine | Treeki | 1 | -0/+143 |