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path: root/src/koopatlas/pathmanager.cpp (follow)
AgeCommit message (Expand)AuthorFilesLines
2012-08-29LOTS of debug output for path unlockingTreeki1-5/+29
2012-08-28fixed some bugs in the path managerTreeki1-13/+19
2012-08-15No idea, but some changes...?Colin Noga1-1/+1
2012-07-28stuuffff also entrance OSRepoColin Noga1-0/+1
2012-07-28more star coin screen imrprovementsColin Noga1-1/+1
2012-07-27Fixed up Starcoin menuColin Noga1-1/+1
2012-07-27this fix might work, it might not, I don't know, I can't compile itTreeki1-1/+1
2012-07-27BROKEN - something wrong with includes, possibly related to the order =|Colin Noga1-1/+1
2012-07-26changed some convenience button junkColin Noga1-5/+44
2012-07-26oh well.Treeki1-1/+2
2012-07-25new point soundsTreeki1-1/+4
2012-07-25node colours should be fixed nowTreeki1-0/+3
2012-07-25Merge branch 'freeform-unlocks' into level-selectTreeki1-3/+195
2012-07-25lots more work completed, basic unlocks workingfreeform-unlocksTreeki1-13/+101
2012-07-25moving to desktopTreeki1-3/+1
2012-07-24parts of the new unlock system, still got to wrap up some stuffTreeki1-1/+107
2012-07-24added in all the wm shop junk - can not get models to render overtop, thoughColin Noga1-1/+7
2012-07-23More node and path related codeColin Noga1-14/+16
2012-07-22Added node model rendering junk - non working.Colin Noga1-4/+0
2012-07-22Lots of world map path rendering and movement implementations and fixes.Colin Noga1-3/+22
2012-07-20ArrrghColin Noga1-14/+14
2012-07-20typo, fixedColin Noga1-0/+3
2012-07-20Trying to do the damn jump codeColin Noga1-22/+28
2012-07-20Bugfix to the hud, added in player animations for path movementColin Noga1-3/+152
2012-05-08I don't even remember what shit this commit containsTreeki1-1/+40
2012-02-27switching between multiple mapsTreeki1-4/+38
2012-02-23added water BG to World MapsTreeki1-1/+1
2012-01-17added path support and the new API LevelInfoTreeki1-0/+130