Age | Commit message (Expand) | Author | Files | Lines |
2012-09-28 | HUD numbers are now working | Treeki | 1 | -9/+24 |
2012-09-28 | various fixes to stuff on map HUD | Treeki | 1 | -10/+8 |
2012-09-28 | untested automatically moving elements and world numbers | Treeki | 1 | -11/+61 |
2012-09-27 | new levelinfo format and a couple of fixes | Treeki | 1 | -3/+13 |
2012-09-27 | star coin count, need to fix thisnew-hud | Treeki | 1 | -0/+4 |
2012-09-27 | fuck it I can't be assed to make lives reset only when needed | Treeki | 1 | -0/+1 |
2012-09-27 | fixed a possible crash bug where the HUD was accessed before it was created | Treeki | 1 | -0/+2 |
2012-09-27 | draw order fix | Treeki | 1 | -0/+2 |
2012-09-27 | made world changes work, and HUD colourising and other fun things | Treeki | 1 | -4/+154 |
2012-09-27 | added untested support for world change nodes | Treeki | 1 | -8/+42 |
2012-09-25 | added Remocon and GameMgr definitions, and made map HUD buttons work | Treeki | 1 | -0/+18 |
2012-09-25 | fixed display of lives | Treeki | 1 | -6/+52 |
2012-09-22 | quick fix for the HUD | Treeki | 1 | -0/+4 |
2012-09-21 | still working on the new HUD... | Treeki | 1 | -5/+13 |
2012-09-21 | fixes, header cleanups, and part of the code for the new HUD | Treeki | 1 | -2/+120 |
2012-09-20 | beginnings of the new HUD | Treeki | 1 | -7/+41 |
2012-09-20 | cleaning up in preparation for the new HUD, plus a few other changes | Treeki | 1 | -339/+0 |
2012-09-15 | initial version of file select | Treeki | 1 | -66/+1 |
2012-08-15 | No idea, but some changes...? | Colin Noga | 1 | -4/+4 |
2012-07-27 | BROKEN - something wrong with includes, possibly related to the order =| | Colin Noga | 1 | -1/+1 |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 1 | -1/+1 |
2012-07-20 | Bugfix to the hud, added in player animations for path movement | Colin Noga | 1 | -2/+2 |
2012-07-19 | name change | Colin Noga | 1 | -2/+2 |
2012-07-19 | updates to HUD and commenting out of some spec changes | Colin Noga | 1 | -2/+48 |
2012-07-17 | Map fixes: HUD now reflects map status, Mario model reflects powerup | Colin Noga | 1 | -15/+260 |
2012-05-08 | I don't even remember what shit this commit contains | Treeki | 1 | -21/+45 |
2012-03-15 | optimisations to reduce code size | Treeki | 1 | -3/+0 |
2012-01-17 | added path support and the new API LevelInfo | Treeki | 1 | -14/+9 |
2012-01-15 | initial commit of the Koopatlas engine | Treeki | 1 | -0/+168 |