Age | Commit message (Expand) | Author | Files | Lines |
2013-11-17 | broken translations and shit, possibly final commit before public releaselevel-select | Treeki | 1 | -14/+4 |
2013-05-29 | disable world completion stars taking non-levels' normal exits into account | Treeki | 1 | -5/+6 |
2013-05-12 | show faded out missing exits | Treeki | 1 | -4/+20 |
2013-05-06 | hide/show the HUD smoothly when in a menu | Treeki | 1 | -2/+6 |
2013-04-30 | fix bugs involving the After Fortress Mode in KP | Treeki | 1 | -1/+3 |
2013-02-28 | camera panning onto unlocked paths, among other fancy stuff and fixes | Treeki | 1 | -5/+14 |
2013-02-07 | various fixes to Layout code | Treeki | 1 | -2/+6 |
2013-01-28 | adding warp zone support to maps and a couple of fixes | Treeki | 1 | -12/+3 |
2013-01-25 | no stars in warp zone | Treeki | 1 | -0/+6 |
2013-01-17 | myriad updates and fixes to EVERYTHING | Treeki | 1 | -5/+22 |
2012-12-08 | shop and hud decrement star coin fixes | Colin Noga | 1 | -1/+1 |
2012-10-25 | refactoring, API fixes and shop mostly finished | Treeki | 1 | -139/+0 |
2012-10-21 | fixed the MP lives in the HUD | Treeki | 1 | -1/+1 |
2012-10-18 | refactored level info a little | Treeki | 1 | -2/+2 |
2012-10-10 | bit of refactoring, and added PreGame | Treeki | 1 | -45/+2 |
2012-10-09 | fixed alternate levels | Treeki | 1 | -1/+1 |
2012-10-08 | skawo can go fuck himself with a rake | Treeki | 1 | -3/+3 |
2012-10-08 | fixed numbers on HUD | Treeki | 1 | -10/+17 |
2012-10-01 | fixed positioning of HUD stars | Treeki | 1 | -8/+19 |
2012-10-01 | fix to the last level star on the HUD | Treeki | 1 | -6/+7 |
2012-09-30 | added world stars, still needs fixed positioning though | Treeki | 1 | -2/+44 |
2012-09-29 | Fixed colourise algorithm | Treeki | 1 | -1/+1 |
2012-09-28 | tiny bug in the HUD header hide animation fixed | Treeki | 1 | -1/+1 |
2012-09-28 | HUD now only shows star coins for real levels, and fixed a bug | Treeki | 1 | -2/+11 |
2012-09-28 | HUD numbers are now working | Treeki | 1 | -9/+24 |
2012-09-28 | various fixes to stuff on map HUD | Treeki | 1 | -10/+8 |
2012-09-28 | untested automatically moving elements and world numbers | Treeki | 1 | -11/+61 |
2012-09-27 | new levelinfo format and a couple of fixes | Treeki | 1 | -3/+13 |
2012-09-27 | star coin count, need to fix thisnew-hud | Treeki | 1 | -0/+4 |
2012-09-27 | fuck it I can't be assed to make lives reset only when needed | Treeki | 1 | -0/+1 |
2012-09-27 | fixed a possible crash bug where the HUD was accessed before it was created | Treeki | 1 | -0/+2 |
2012-09-27 | draw order fix | Treeki | 1 | -0/+2 |
2012-09-27 | made world changes work, and HUD colourising and other fun things | Treeki | 1 | -4/+154 |
2012-09-27 | added untested support for world change nodes | Treeki | 1 | -8/+42 |
2012-09-25 | added Remocon and GameMgr definitions, and made map HUD buttons work | Treeki | 1 | -0/+18 |
2012-09-25 | fixed display of lives | Treeki | 1 | -6/+52 |
2012-09-24 | various changes and bugfixes | Treeki | 1 | -2/+2 |
2012-09-22 | quick fix for the HUD | Treeki | 1 | -0/+4 |
2012-09-21 | still working on the new HUD... | Treeki | 1 | -5/+13 |
2012-09-21 | fixes, header cleanups, and part of the code for the new HUD | Treeki | 1 | -2/+120 |
2012-09-20 | beginnings of the new HUD | Treeki | 1 | -7/+41 |
2012-09-20 | cleaning up in preparation for the new HUD, plus a few other changes | Treeki | 1 | -339/+0 |
2012-09-15 | initial version of file select | Treeki | 1 | -66/+1 |
2012-08-15 | No idea, but some changes...? | Colin Noga | 1 | -4/+4 |
2012-07-27 | BROKEN - something wrong with includes, possibly related to the order =| | Colin Noga | 1 | -1/+1 |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 1 | -1/+1 |
2012-07-20 | Bugfix to the hud, added in player animations for path movement | Colin Noga | 1 | -2/+2 |
2012-07-19 | name change | Colin Noga | 1 | -2/+2 |
2012-07-19 | updates to HUD and commenting out of some spec changes | Colin Noga | 1 | -2/+48 |
2012-07-17 | Map fixes: HUD now reflects map status, Mario model reflects powerup | Colin Noga | 1 | -15/+260 |