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path: root/src/koopatlas/core.cpp (follow)
AgeCommit message (Expand)AuthorFilesLines
2013-02-25don't start map music until path unlocking, etc is doneTreeki1-2/+0
2013-02-25add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatibleTreeki1-62/+52
2013-02-22add swimming support for maps, FINALLYTreeki1-0/+2
2013-02-13add W7 to W8 cutsceneTreeki1-1/+7
2013-02-03fixes continue thing?Treeki1-1/+2
2013-01-28adding warp zone support to maps and a couple of fixesTreeki1-0/+5
2013-01-25fixes to the starman handlingTreeki1-2/+4
2013-01-19hammer model addedTreeki1-9/+9
2013-01-17myriad updates and fixes to EVERYTHINGTreeki1-19/+23
2012-12-09starman fixesTreeki1-0/+2
2012-12-06fixed the KP map switching crash bugTreeki1-0/+6
2012-11-30fixes to the map music or something. idkTreeki1-1/+8
2012-11-24removed 4P on mapTreeki1-12/+0
2012-11-22new map music systemTreeki1-46/+4
2012-11-13music fixes?Treeki1-5/+9
2012-11-10pushed the very unfinished 4PTreeki1-1/+13
2012-10-31bugfixes and some cleanupTreeki1-54/+5
2012-10-25refactoring, API fixes and shop mostly finishedTreeki1-1/+1
2012-10-25committing my untested and slightly unfinished shopTreeki1-1/+1
2012-10-24update startlevelinfoTreeki1-3/+3
2012-10-23yay fadingTreeki1-1/+1
2012-10-23musics and thingsTreeki1-1/+51
2012-10-18refactored level info a littleTreeki1-6/+1
2012-10-17pushing my current star coins stuffTreeki1-27/+32
2012-10-07added Save window on mapTreeki1-0/+7
2012-10-07fixed Continue on the world mapTreeki1-13/+20
2012-10-06fixed some shit thingTreeki1-2/+2
2012-09-28HUD now only shows star coins for real levels, and fixed a bugTreeki1-3/+0
2012-09-27new levelinfo format and a couple of fixesTreeki1-5/+5
2012-09-23made the world map effects be loadedTreeki1-0/+9
2012-09-22fixed moving after change nodesTreeki1-2/+7
2012-08-15No idea, but some changes...?Colin Noga1-33/+56
2012-07-28more star coin screen imrprovementsColin Noga1-3/+28
2012-07-27Fixed up Starcoin menuColin Noga1-0/+1
2012-07-27oopsColin Noga1-2/+0
2012-07-27BROKEN - something wrong with includes, possibly related to the order =|Colin Noga1-3/+23
2012-07-26changed some convenience button junkColin Noga1-2/+4
2012-07-26oh well.Treeki1-1/+1
2012-07-25Merge branch 'freeform-unlocks' into level-selectTreeki1-0/+5
2012-07-25lots more work completed, basic unlocks workingfreeform-unlocksTreeki1-0/+5
2012-07-24added in all the wm shop junk - can not get models to render overtop, thoughColin Noga1-0/+25
2012-07-23More node and path related codeColin Noga1-0/+2
2012-07-22Added node model rendering junk - non working.Colin Noga1-1/+1
2012-07-22Lots of world map path rendering and movement implementations and fixes.Colin Noga1-0/+1
2012-07-18Updated doodad engine spec with delays, and a few other minor fixesColin Noga1-0/+1
2012-07-17Map fixes: HUD now reflects map status, Mario model reflects powerupColin Noga1-7/+18
2012-05-08I don't even remember what shit this commit containsTreeki1-6/+18
2012-03-28fixes to WM code, and mHeap namespaceTreeki1-1/+2
2012-03-27Kamek/Newer now support dynamic linkingTreeki1-0/+1
2012-02-27switching between multiple mapsTreeki1-14/+99