Age | Commit message (Expand) | Author | Files | Lines |
2013-02-03 | fix a bug in the collision headers, and assorted collision bugs | Treeki | 1 | -37/+68 |
2012-12-08 | shop and hud decrement star coin fixes | Colin Noga | 1 | -4/+1 |
2012-12-08 | giga goomba bugs fixed - hammers, bitfields, gp timer | Colin Noga | 1 | -1/+5 |
2012-12-08 | assorted updates and fixes | Treeki | 1 | -19/+28 |
2012-12-08 | I will hate the gigoomba until the day I die | Treeki | 1 | -9/+10 |
2012-12-04 | fixed a bunch of bugs, shy guy, mega goomba, challenge star, topman boss | Colin Noga | 1 | -5/+15 |
2012-12-04 | changed WMwagglewater to groundpound | Treeki | 1 | -2/+2 |
2012-12-04 | cleaned up gigoomba code a bit | Treeki | 1 | -292/+11 |
2012-12-04 | tons of updates. better APDebug, fixed dEn_c, mostly fixed gigoomba | Treeki | 1 | -45/+153 |
2012-12-02 | collisionMgr_c updated | Treeki | 1 | -7/+6 |
2012-11-02 | fixed player stunning with bossMegaGoomba | Treeki | 1 | -8/+39 |
2012-09-16 | go speed! a terrible hack to make builds far faster | Treeki | 1 | -1/+0 |
2012-09-12 | shy guy fixes, Mega Goomba fixes | Colin Noga | 1 | -14/+0 |
2012-07-22 | Lots of world map path rendering and movement implementations and fixes. | Colin Noga | 1 | -88/+87 |
2012-07-16 | Samurai Shy is in beta, added Song Block as a sprite, a few minor boss fixes. | Colin Noga | 1 | -5/+5 |
2012-07-15 | Lots of bug fixes, changing up the giga goomba, added in shy guy samurai boss | Colin Noga | 1 | -143/+202 |
2012-03-15 | optimisations to reduce code size | Treeki | 1 | -58/+10 |
2012-03-13 | fixed up collisions, added a bunch of boss improvements | Colin Noga | 1 | -5/+1 |
2012-03-11 | pushing in case my HD dies. | Colin Noga | 1 | -63/+123 |
2012-03-09 | Redid all the boss and custom sprite junk, effect list, saved 25 kb - but bos... | Colin Noga | 1 | -4/+26 |
2012-01-12 | fixes for using class functions instead of extern'd calls | megazig | 1 | -13/+8 |
2012-01-11 | changed class1EC to collisionMgr class | megazig | 1 | -12/+27 |
2011-10-21 | Cleaned up wall detection | Stephen Simpson | 1 | -0/+6 |
2011-10-21 | added floor based detection to MG | Stephen Simpson | 1 | -218/+114 |
2011-10-19 | added player and sprite collision to MG | Stephen Simpson | 1 | -95/+254 |
2011-10-15 | Started on adding anmTexSrt into code | Stephen Simpson | 1 | -0/+34 |
2011-10-14 | Tweeks to MG for animations | Stephen Simpson | 1 | -14/+24 |
2011-10-14 | anmChr working | Stephen Simpson | 1 | -6/+6 |
2011-10-14 | moved setNewCollisionRect to player.h so multiple actors can call it | Stephen Simpson | 1 | -4/+22 |
2011-10-14 | Got working anmPat animations. anmChr needs fixing | Stephen Simpson | 1 | -87/+47 |
2011-10-13 | Started work on animations | Stephen Simpson | 1 | -18/+85 |
2011-10-12 | removed MAME goomba and lowered amount in launch state | Stephen Simpson | 1 | -12/+8 |
2011-10-11 | fixed hardcoded r13 in PlaySound to enable ntsc fun | Stephen Simpson | 1 | -2/+10 |
2011-10-11 | fixed missing dependence on soundPlayer in NewerCodehandler.yaml | Stephen Simpson | 1 | -3/+3 |
2011-10-11 | added ability to have sounds play for MountainGecko | Stephen Simpson | 1 | -8/+7 |
2011-10-10 | added ability to link in .o files | Stephen Simpson | 1 | -31/+110 |
2011-10-10 | got MountainGoomba to a working condition | Stephen Simpson | 1 | -0/+456 |