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kamek
classic_controller
file-select
freeform-unlocks
level-select
master
megaTestBoss
new-hud
resurrection
Kamek (hack compilation tool) and Newer hacks, plus some content-creation tools
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Commit message (
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Author
Files
Lines
2013-02-25
proper hammer sound for koopa throw
Treeki
1
-1
/
+9
2013-02-25
add dYesNoWindow_c defs and update src/koopatlas/core.cpp to be compatible
Treeki
3
-63
/
+84
2013-02-25
add some stuff to the header files
Treeki
2
-0
/
+12
2013-02-25
fix empty bricks pushing out a mushroom
Treeki
1
-4
/
+12
2013-02-25
add an extra Z order setting to magic platforms
Treeki
1
-0
/
+2
2013-02-25
fix meteor collisions on all sides
Treeki
1
-1
/
+1
2013-02-25
tiny fix to the BG scaler
Treeki
1
-1
/
+1
2013-02-22
map paths can now be unlocked based on star coin amounts
Treeki
2
-2
/
+32
2013-02-22
more updates and fixes to the final boss than I can count
Treeki
6
-191
/
+514
2013-02-22
add swimming support for maps, FINALLY
Treeki
3
-4
/
+61
2013-02-22
lots of API updates
Treeki
3
-29
/
+45
2013-02-22
forgot to commit this for the mushroom fix. I am a failure
Treeki
1
-0
/
+1
2013-02-22
update secret message to reflect APDebug updates
Treeki
1
-8
/
+8
2013-02-22
fix using a mushroom from stock item when you have a hammer suit
Treeki
2
-0
/
+12
2013-02-22
update collision debug to support BasicCollider and rotated Physics
Treeki
3
-34
/
+66
2013-02-15
fixed various more samurshai bugs
Treeki
1
-5
/
+43
2013-02-14
lotsa behaviour and animation changes to samurshai
Treeki
1
-12
/
+48
2013-02-14
fixed crap for Ramboo
Treeki
1
-3
/
+8
2013-02-14
added the boss victory anim, hopefully it works in MP too, I have no idea
Treeki
4
-5
/
+16
2013-02-14
added GetPlayerOrYoshi() and the special player anim playback functions
Treeki
2
-0
/
+8
2013-02-14
re-added abs() to common.h, I was SURE I had done this already...
Treeki
1
-0
/
+6
2013-02-14
fixed Mario falling animation on map. AGAIN.
Treeki
1
-2
/
+2
2013-02-14
palace dude now stops the music when activated
Treeki
1
-0
/
+2
2013-02-14
scale down stock item a bit on 4:3
Treeki
1
-0
/
+13
2013-02-14
fix a bug with the w7 to w8 transition. untested though
Treeki
2
-17
/
+28
2013-02-13
changes to Ramboo
Treeki
1
-10
/
+16
2013-02-13
unbreak morton stunning
Treeki
1
-4
/
+0
2013-02-13
patch bowser fireballs
Treeki
1
-8
/
+3
2013-02-13
add W7 to W8 cutscene
Treeki
8
-7
/
+73
2013-02-12
increased bowser damage
Treeki
1
-1
/
+1
2013-02-12
jumping and player Z order fix for maps
Treeki
2
-12
/
+37
2013-02-12
camera updates for warp zone
Treeki
1
-32
/
+3
2013-02-12
gigantic background hack
Treeki
3
-3
/
+58
2013-02-12
failed/unfinished thing for the ship collisions
Treeki
1
-20
/
+48
2013-02-12
lotsa fixes and updates to the final battle
Treeki
6
-6
/
+64
2013-02-12
add KillByDieFall method to dEn_c
Treeki
2
-0
/
+2
2013-02-12
add spike model to Balboa
Treeki
1
-3
/
+51
2013-02-12
couple of edits to the generic boss stuff
Treeki
2
-4
/
+4
2013-02-12
clean up Ramboo's code a bit, and add animations and stuff
Treeki
1
-49
/
+35
2013-02-12
updates to Meteor, at skawo's request
Treeki
1
-2
/
+13
2013-02-12
don't play boss victory cries for bubbled players
Treeki
2
-4
/
+12
2013-02-10
fancied up the secret codes and added another one
Treeki
2
-1
/
+110
2013-02-10
changed title replay levels for the umpteenth time
Treeki
1
-1
/
+2
2013-02-10
rotated mushroom platforms are now slidable
Treeki
1
-3
/
+3
2013-02-10
topman only walks when he has no damage, instead of damage levels 0 and 1
Treeki
1
-2
/
+2
2013-02-10
podouble splashes
Treeki
3
-1
/
+62
2013-02-08
podouble podoubled a bit
Treeki
1
-0
/
+7
2013-02-08
fuzzy fuzzed up a bit
Treeki
1
-9
/
+19
2013-02-08
various additions to the headers to support the next two commits
Treeki
2
-0
/
+123
2013-02-08
update dEn_c headers a tiny bit
Treeki
3
-7
/
+7
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