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authorTreeki <treeki@gmail.com>2013-02-10 01:04:31 +0100
committerTreeki <treeki@gmail.com>2013-02-10 01:04:31 +0100
commit8f4edaa7abf19844bf93a369750486428c370384 (patch)
tree1508def502ebc67b1046af4760b28b94d07ea8d5
parentafda095c6b63710f5632bdb77894aaa4c5c39ea2 (diff)
downloadkamek-8f4edaa7abf19844bf93a369750486428c370384.tar.gz
kamek-8f4edaa7abf19844bf93a369750486428c370384.zip
podouble splashes
-rwxr-xr-xinclude/game.h34
-rw-r--r--kamek_pal.x4
-rw-r--r--src/bossPodouble.cpp25
3 files changed, 62 insertions, 1 deletions
diff --git a/include/game.h b/include/game.h
index d706a4c..9e119d5 100755
--- a/include/game.h
+++ b/include/game.h
@@ -2727,6 +2727,38 @@ public:
+struct dWaterInfo_s {
+ float x, y, z, width, height;
+ int isInUse;
+ u8 type, layer;
+};
+
+class dWaterManager_c {
+ private:
+ dWaterInfo_s blocks[80];
+ public:
+ float current;
+
+ static dWaterManager_c *instance;
+
+ dWaterManager_c() { instance = this; }
+ ~dWaterManager_c() { instance = 0; }
+
+ void setup();
+ int addBlock(dWaterInfo_s *block);
+
+ private: // ?
+ int isPointWithinSpecifiedBlock(VEC2 *pos, int blockID);
+ int getAngleOfVector(VEC2 *vec);
+ int isPointWithinBubbleInternal(VEC2 *pos, int blockID, VEC2 *pOutVec, float *pFloat, s16 *pShort);
+
+ public:
+ int queryPosition(VEC2 *pos, VEC2 *pOutBlockPos, float *pOutFloat, s16 *pOutAngle, int layer);
+ int isPositionWithinBubble(VEC2 *pos, VEC2 *pOutBlockPos, int blockID, int layer);
+ void removeBlock(int blockID);
+ void setPosition(VEC3 *pos, int blockID);
+ void setGeometry(VEC3 *pos, float width, float height, int blockID);
+};
class BgGmBase : public dBase_c {
public:
@@ -2736,6 +2768,8 @@ public:
// Note: these tile numbers are kinda weird and involve GetTileFromTileTable
void placeTile(u16 x, u16 y, int layer, int tile);
+
+ void makeSplash(float x, float y, int type); // 80078410
};
diff --git a/kamek_pal.x b/kamek_pal.x
index 9161ef1..792c1b8 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -2,6 +2,9 @@ SECTIONS {
getYoshi__7dAcPy_cFv = 0x80139A90;
setFlag__14dPlayerInput_cFQ214dPlayerInput_c5Flags = 0x8005E3B0;
+ instance__15dWaterManager_c = 0x8042A3E0;
+ queryPosition__15dWaterManager_cFP7Point2dP7Point2dPfPsi = 0x800EBA40;
+
OriginalPowBlockActivated = 0x800A0C70;
isReplayEnabled = 0x80002EEE;
@@ -757,6 +760,7 @@ SECTIONS {
getPointerToTile__8BgGmBaseFiiiPib = 0x80077520;
placeTile__8BgGmBaseFUsUsii = 0x80077860;
+ makeSplash__8BgGmBaseFffi = 0x80078410;
add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820;
remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860;
diff --git a/src/bossPodouble.cpp b/src/bossPodouble.cpp
index dae1426..22a3628 100644
--- a/src/bossPodouble.cpp
+++ b/src/bossPodouble.cpp
@@ -286,7 +286,30 @@ int daPodouble::onDelete() {
int daPodouble::onExecute() {
acState.execute();
-
+
+ float diff = 8.57f * scale.x;
+ float checkY = pos.y - diff, checkLastY = last_pos.y - diff;
+
+ VEC2 myPos = {pos.x, checkY};
+ VEC2 outBlockPos;
+ float outFloat;
+ s16 outAngle;
+ int result = dWaterManager_c::instance->queryPosition(&myPos, &outBlockPos, &outFloat, &outAngle, currentLayerID);
+
+ if ((!isFire && result == 0) || (isFire && result == 1)) {
+ if ((checkLastY <= outFloat && outFloat < checkY) || (checkY <= outFloat && outFloat < checkLastY)) {
+ VEC3 efPos = {pos.x, checkY, 6500.0f};
+ VEC3 efScale = {scale.x * 0.7f, scale.y * 0.7f, scale.z * 0.7f};
+ SpawnEffect(isFire ? "Wm_en_magmawave" : "Wm_en_waterwave_in", 0, &efPos, 0, &efScale);
+
+ if (checkLastY <= outFloat && outFloat < checkY) {
+ dBgGm_c::instance->makeSplash(pos.x, checkY, 0x11);
+ } else {
+ dBgGm_c::instance->makeSplash(pos.x, checkY, 0x10);
+ }
+ }
+ }
+
return true;
}