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-rw-r--r--src/fileselect.S2
-rw-r--r--src/koopatlas/hud.cpp48
-rw-r--r--src/koopatlas/hud.h3
-rw-r--r--src/koopatlas/mapdata.h4
-rw-r--r--src/koopatlas/pathmanager.cpp1
-rw-r--r--src/levelinfo.cpp19
-rw-r--r--src/levelinfo.h14
7 files changed, 73 insertions, 18 deletions
diff --git a/src/fileselect.S b/src/fileselect.S
index 6ee1c39..8e9249e 100644
--- a/src/fileselect.S
+++ b/src/fileselect.S
@@ -306,7 +306,7 @@ DefaultSavefileInfoData:
.long 0x173714FF,0x3C9135FF
.long 0xFFFF99FF,0x1FB423FF
.short 0x75,0x2E,0xB
-.byte 0,0
+.byte 0,1
DefaultSavefileInfoDataEnd:
.long 0
diff --git a/src/koopatlas/hud.cpp b/src/koopatlas/hud.cpp
index 2401a04..7046e77 100644
--- a/src/koopatlas/hud.cpp
+++ b/src/koopatlas/hud.cpp
@@ -54,7 +54,7 @@ inline static float hslValue(float n1, float n2, float hue) {
hue += 6.0f;
if (hue < 1.0f)
- return n1 + (n1 - n1) * hue;
+ return n1 + (n2 - n1) * hue;
else if (hue < 3.0f)
return n2;
else if (hue < 4.0f)
@@ -210,9 +210,10 @@ int dWMHud_c::onCreate() {
"StarCoinOff0", "StarCoinOff1", "StarCoinOff2",
"StarCoinOn0", "StarCoinOn1", "StarCoinOn2",
"P_marioFace_00", "P_luigiFace_00",
- "P_BkinoFace_00", "P_YkinoFace_00"
+ "P_BkinoFace_00", "P_YkinoFace_00",
+ "Star0", "Star1", "Star2"
};
- layout.getPictures(pictureNames, &Header_Centre, 15);
+ layout.getPictures(pictureNames, &Header_Centre, 18);
static const char *textBoxNames[] = {
"LevelName", "LevelNameS",
@@ -483,6 +484,47 @@ void dWMHud_c::loadFooterInfo() {
WorldName->colour2 = save->hudTextColours[1];
footerCol.colourise(save->hudHintH, save->hudHintS, save->hudHintL);
+
+ // figure out if stars are needed
+ // Star 0: world is complete
+ // Star 1: all exits complete
+ // Star 2: all star coins obtained
+
+ int lastLevelID = 27; // airship
+ if (save->newerWorldID >= 10)
+ lastLevelID = 24; // fortress
+ else if (save->newerWorldID == 8)
+ lastLevelID = 25; // final castle
+
+ dLevelInfo_c *linfo = &dScKoopatlas_c::instance->levelInfo;
+ dLevelInfo_c::entry_s *lastLevel = linfo->searchByDisplayNum(save->newerWorldID, lastLevelID);
+ bool lastComplete = false;
+ if (lastLevel) {
+ lastComplete = (save->GetLevelCondition(lastLevel->worldSlot,lastLevel->levelSlot) & COND_NORMAL);
+ }
+
+ // now calculate the other two
+ bool haveExits = true, haveCoins = true;
+
+ dLevelInfo_c::section_s *sect = linfo->getSectionByIndex(save->newerWorldID);
+
+ for (int i = 0; i < sect->levelCount; i++) {
+ dLevelInfo_c::entry_s *entry = &sect->levels[i];
+ u32 conds = save->GetLevelCondition(entry->worldSlot, entry->levelSlot);
+
+ if (((entry->flags & 0x10) && !(conds & COND_NORMAL)) ||
+ ((entry->flags & 0x20) && !(conds & COND_SECRET)))
+ haveExits = false;
+
+ if (entry->flags & 2) {
+ if ((conds & COND_COIN_ALL) != COND_COIN_ALL)
+ haveCoins = false;
+ }
+ }
+
+ Star[0]->SetVisible(lastComplete);
+ Star[1]->SetVisible(haveExits);
+ Star[2]->SetVisible(haveCoins);
}
diff --git a/src/koopatlas/hud.h b/src/koopatlas/hud.h
index 5996b88..ee64133 100644
--- a/src/koopatlas/hud.h
+++ b/src/koopatlas/hud.h
@@ -70,7 +70,8 @@ class dWMHud_c : public dBase_c {
*StarCoinOff[3],
*StarCoinOn[3],
*P_marioFace_00, *P_luigiFace_00,
- *P_BkinoFace_00, *P_YkinoFace_00;
+ *P_BkinoFace_00, *P_YkinoFace_00,
+ *Star[3];
nw4r::lyt::TextBox
*LevelName, *LevelNameS,
diff --git a/src/koopatlas/mapdata.h b/src/koopatlas/mapdata.h
index a0beb4d..8c133b4 100644
--- a/src/koopatlas/mapdata.h
+++ b/src/koopatlas/mapdata.h
@@ -193,11 +193,11 @@ struct dKPWorldDef_s {
GXColor fsTextColours[2];
GXColor fsHintColours[2];
GXColor hudTextColours[2];
- u8 hudHintH;
+ u16 hudHintH;
s8 hudHintS, hudHintL;
u8 key, trackID;
u8 worldID;
- u8 padding1, padding2;
+ u8 padding;
};
struct dKPMapFile_s {
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index c691a89..995c906 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -615,6 +615,7 @@ void dWMPathManager_c::moveThroughPath() {
OSReport("Found!\n");
strncpy(save->newerWorldName, world->name, 36);
save->newerWorldName[35] = 0;
+ save->newerWorldID = world->worldID;
save->currentMapMusic = world->trackID;
for (int i = 0; i < 2; i++) {
diff --git a/src/levelinfo.cpp b/src/levelinfo.cpp
index 8ce2845..d5ef8e7 100644
--- a/src/levelinfo.cpp
+++ b/src/levelinfo.cpp
@@ -7,10 +7,9 @@ void dLevelInfo_c::load(void *buffer) {
for (int sect = 0; sect < sectionCount(); sect++) {
// parse this section
section_s *thisSect = getSectionByIndex(sect);
- entry_s *levels = getLevelsForSection(thisSect);
for (int lev = 0; lev < thisSect->levelCount; lev++) {
- entry_s *level = &levels[lev];
+ entry_s *level = &thisSect->levels[lev];
SetSomeConditionShit(level->worldSlot, level->levelSlot, level->flags);
@@ -28,7 +27,7 @@ dLevelInfo_c::entry_s *dLevelInfo_c::searchBySlot(int world, int level) {
section_s *sect = getSectionByIndex(i);
for (int j = 0; j < sect->levelCount; j++) {
- entry_s *entry = &getLevelsForSection(sect)[j];
+ entry_s *entry = &sect->levels[j];
if (entry->worldSlot == world && entry->levelSlot == level)
return entry;
}
@@ -37,3 +36,17 @@ dLevelInfo_c::entry_s *dLevelInfo_c::searchBySlot(int world, int level) {
return 0;
}
+dLevelInfo_c::entry_s *dLevelInfo_c::searchByDisplayNum(int world, int level) {
+ for (int i = 0; i < sectionCount(); i++) {
+ section_s *sect = getSectionByIndex(i);
+
+ for (int j = 0; j < sect->levelCount; j++) {
+ entry_s *entry = &sect->levels[j];
+ if (entry->displayWorld == world && entry->displayLevel == level)
+ return entry;
+ }
+ }
+
+ return 0;
+}
+
diff --git a/src/levelinfo.h b/src/levelinfo.h
index 20628d9..8c8fe58 100644
--- a/src/levelinfo.h
+++ b/src/levelinfo.h
@@ -11,10 +11,6 @@ public:
u32 sectionOffsets[1];
};
- struct section_s {
- u32 levelCount;
- };
-
struct entry_s {
u8 worldSlot;
u8 levelSlot;
@@ -26,6 +22,11 @@ public:
u32 nameOffset;
};
+ struct section_s {
+ u32 levelCount;
+ entry_s levels[1];
+ };
+
private:
header_s *data;
@@ -33,6 +34,7 @@ public:
void load(void *buffer);
entry_s *searchBySlot(int world, int level);
+ entry_s *searchByDisplayNum(int world, int level);
u32 sectionCount() {
return data->sectionCount;
@@ -42,10 +44,6 @@ public:
return (section_s*)(((char*)data) + data->sectionOffsets[index]);
}
- entry_s *getLevelsForSection(section_s *section) {
- return (entry_s*)(section + 1);
- }
-
const char *getNameForLevel(entry_s *entry) {
return (const char*)data + entry->nameOffset;
}