diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/koopatlas/pathmanager.cpp | 30 |
1 files changed, 24 insertions, 6 deletions
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp index 70f3fab..bb6cc52 100644 --- a/src/koopatlas/pathmanager.cpp +++ b/src/koopatlas/pathmanager.cpp @@ -4,6 +4,8 @@ #include "koopatlas/player.h" #include <sfx.h> +extern "C" void PlaySoundWithFunctionB4(void *spc, void *handle, int id, int unk); + static u8 MaybeFinishingLevel[2] = {0xFF,0xFF}; void dWMPathManager_c::setup() { @@ -329,7 +331,9 @@ void dWMPathManager_c::execute() { countdownToFadeIn--; if (countdownToFadeIn <= 0) { unlockingAlpha = 0; - MapSoundPlayer(SoundRelatedClass, SE_SYS_NEW_POINT, 1); + + u32 something = 0; + PlaySoundWithFunctionB4(SoundRelatedClass, &something, SE_OBJ_GEN_LOAD, 1); } else { return; } @@ -355,7 +359,8 @@ void dWMPathManager_c::execute() { if (unlockingAlpha == 255) { // we've reached the end unlockingAlpha = -1; - MapSoundPlayer(SoundRelatedClass, SE_SYS_NEW_POINT_END, 1); + u32 something = 0; + PlaySoundWithFunctionB4(SoundRelatedClass, &something, SE_OBJ_GEN_NEW_COURSE, 1); waitAfterUnlock = 15; for (int i = 0; i < pathLayer->nodeCount; i++) { @@ -539,8 +544,15 @@ void dWMPathManager_c::startMovementTo(dKPPath_s *path) { if (Animations[id].initialEffect) SpawnEffect(Animations[id].initialEffect, 0, &player->pos, 0, &player->scale); - if (Animations[id].initialSound != SE_NULL) - MapSoundPlayer(SoundRelatedClass, Animations[id].initialSound, 1); + if (Animations[id].initialSound != SE_NULL) { + u32 something = 0; + PlaySoundWithFunctionB4(SoundRelatedClass, &something, Animations[id].initialSound, 1); + + if (Animations[id].initialSound == SE_PLY_JUMP) { + u32 something2 = 0; + PlaySoundWithFunctionB4(SoundRelatedClass, &something2, SE_VOC_MA_CS_JUMP, 1); + } + } } void dWMPathManager_c::moveThroughPath() { @@ -743,11 +755,17 @@ void dWMPathManager_c::activatePoint() { SpammyReport("Toad House Flags: %x", conds); if (conds & 0xFF0) { - MapSoundPlayer(SoundRelatedClass, SE_SYS_INVALID, 1); + u32 something = 0; + PlaySoundWithFunctionB4(SoundRelatedClass, &something, SE_SYS_INVALID, 1); return; } } - MapSoundPlayer(SoundRelatedClass, SE_SYS_GAME_START, 1); + u32 something = 0; + PlaySoundWithFunctionB4(SoundRelatedClass, &something, SE_SYS_GAME_START, 1); + + u32 something2 = 0; + PlaySoundWithFunctionB4(SoundRelatedClass, &something2, SE_VOC_MA_CS_COURSE_IN_HARD, 1); + daWMPlayer_c::instance->startAnimation(170, 1.2, 10.0, 0.0); daWMPlayer_c::instance->rot.y = 0; |