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-rw-r--r--src/koopatlas/core.cpp26
-rw-r--r--src/koopatlas/core.h4
-rw-r--r--src/koopatlas/hud.cpp2
-rw-r--r--src/koopatlas/pathmanager.cpp2
-rw-r--r--src/koopatlas/player.cpp4
-rw-r--r--src/koopatlas/shop.cpp18
6 files changed, 33 insertions, 23 deletions
diff --git a/src/koopatlas/core.cpp b/src/koopatlas/core.cpp
index b550f07..8dd6a5b 100644
--- a/src/koopatlas/core.cpp
+++ b/src/koopatlas/core.cpp
@@ -2,6 +2,7 @@
#include "koopatlas/camera.h"
#include "koopatlas/player.h"
#include "koopatlas/hud.h"
+#include "koopatlas/starcoin.h"
extern "C" void LoadMapScene();
@@ -18,6 +19,7 @@ CREATE_STATE_E(dScKoopatlas_c, PlayerChangeWait);
CREATE_STATE_E(dScKoopatlas_c, EasyPairingWait);
CREATE_STATE_E(dScKoopatlas_c, PowerupsWait);
CREATE_STATE_E(dScKoopatlas_c, ShopWait);
+CREATE_STATE_E(dScKoopatlas_c, CoinsWait);
CREATE_STATE_E(dScKoopatlas_c, SaveOpen);
CREATE_STATE_E(dScKoopatlas_c, SaveSelect);
CREATE_STATE_E(dScKoopatlas_c, SaveWindowClose);
@@ -259,6 +261,9 @@ bool WMInit_SetupExtra(void *ptr) {
SpammyReport("creating SHOP\n");
wm->shop = (dWMShop_c*)CreateParentedObject(WM_SHOP, wm, 0, 2);
+ SpammyReport("creating Star Coin Menu\n");
+ wm->coins = (dWMStarCoin*)CreateParentedObject(WM_STARCOIN, wm, 0, 2);
+
SpammyReport("SetupExtra done\n");
@@ -466,9 +471,11 @@ void dScKoopatlas_c::executeState_Normal() {
CSMENU_ACTIVE(this->csMenu) = true;
state.setState(&StateID_CSMenu);
} else if (nowPressed & WPAD_A) {
- pathManager.unlockAllPaths(2);
+ SaveBlock *save = GetSaveFile()->GetBlock(-1);
+ coins->LoadCoinsForWorld(save->current_world);
+ state.setState(&StateID_CoinsWait);
} else if (nowPressed & WPAD_B) {
- pathManager.unlockAllPaths(0);
+ pathManager.unlockAllPaths(2);
}
pathManager.execute();
@@ -482,12 +489,14 @@ void dScKoopatlas_c::executeState_CSMenu() {
// That means something happened
if (CSMENU_CHOICE_OK(this->csMenu)) {
// Player pressed a button
+ SaveBlock *save = GetSaveFile()->GetBlock(-1);
switch (CSMENU_CURRENT(this->csMenu)) {
case 0:
// Star Coins
MapReport("Star Coins was pressed\n");
- state.setState(&StateID_Normal);
+ coins->LoadCoinsForWorld(save->current_world);
+ state.setState(&StateID_CoinsWait);
break;
case 1:
@@ -676,6 +685,17 @@ void dScKoopatlas_c::executeState_ShopWait() {
}
+
+/**********************************************************************/
+// STATE_StarCoin : Wait for the user to exit the Star Coin screen.
+void dScKoopatlas_c::executeState_CoinsWait() {
+
+ if (coins->isHidden) {
+ state.setState(&StateID_Normal);
+ }
+
+}
+
/**********************************************************************/
// STATE_SaveOpen : Waiting for the "Save?" YesNoWindow to open
void dScKoopatlas_c::executeState_SaveOpen() {
diff --git a/src/koopatlas/core.h b/src/koopatlas/core.h
index 760de19..160c54f 100644
--- a/src/koopatlas/core.h
+++ b/src/koopatlas/core.h
@@ -35,11 +35,13 @@ void NewerMapDrawFunc();
#define WM_HUD WM_DANCE_PAKKUN
#define WM_SHOP WM_TOGEZO
#define WM_SHOPITEM WM_PUKU
+#define WM_STARCOIN WM_GHOST
class daWMPlayer_c;
class dWMHud_c;
class dWMMap_c;
class dWMShop_c;
+class dWMStarCoin;
class dWorldCamera_c;
class dScKoopatlas_c : public dScene_c {
@@ -62,6 +64,7 @@ class dScKoopatlas_c : public dScene_c {
DECLARE_STATE(EasyPairingWait);
DECLARE_STATE(PowerupsWait);
DECLARE_STATE(ShopWait);
+ DECLARE_STATE(CoinsWait);
DECLARE_STATE(SaveOpen);
DECLARE_STATE(SaveSelect);
DECLARE_STATE(SaveWindowClose);
@@ -98,6 +101,7 @@ class dScKoopatlas_c : public dScene_c {
dWMHud_c *hud;
dWMMap_c *map;
dWMShop_c *shop;
+ dWMStarCoin *coins;
int currentMapID;
const char *mapPath;
diff --git a/src/koopatlas/hud.cpp b/src/koopatlas/hud.cpp
index cbd7ef6..df4bb1e 100644
--- a/src/koopatlas/hud.cpp
+++ b/src/koopatlas/hud.cpp
@@ -411,7 +411,7 @@ void dWMHud_c::setWorldName() {
break;
case 6:
- setWorldText("Ghost\nRealm");
+ setWorldText("Pumpkin\nBoneyard");
break;
case 7:
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index 762ba03..2d4d836 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -537,7 +537,7 @@ void dWMPathManager_c::activatePoint() {
int w = currentNode->levelNumber[0] - 1;
int l = currentNode->levelNumber[1] - 1;
- if (l == 40) {
+ if (l == 0) {
dWMShop_c::instance->LoadShopForWorld(w);
dScKoopatlas_c::instance->state.setState(&dScKoopatlas_c::instance->StateID_ShopWait);
return;
diff --git a/src/koopatlas/player.cpp b/src/koopatlas/player.cpp
index 4a15f94..5531301 100644
--- a/src/koopatlas/player.cpp
+++ b/src/koopatlas/player.cpp
@@ -40,7 +40,9 @@ int daWMPlayer_c::onExecute() {
Vec modifiedPos = {pos.x, pos.y + jumpOffset, pos.z};
this->modelHandler->setSRT(modifiedPos, this->rot, this->scale);
- if (hasEffect) { effect.spawn(effectName, 0, &pos, &rot, &scale); }
+ if (hasEffect) {
+ Vec effPos = {pos.x, pos.y, -1000.0};
+ effect.spawn(effectName, 0, &effPos, &rot, &scale); }
if (hasSound) {
timer++;
diff --git a/src/koopatlas/shop.cpp b/src/koopatlas/shop.cpp
index 0a93f44..cd30bfa 100644
--- a/src/koopatlas/shop.cpp
+++ b/src/koopatlas/shop.cpp
@@ -236,30 +236,14 @@ int dWMShop_c::onDraw() {
if (!isHidden) {
layout.scheduleForDrawing();
-
- /*Vec pos = {layout.posX, layout.posY, 10000.0};
- S16Vec rot = {0,0,0};
- Vec scale = {1.0, 1.0, 1.0};
- matrix.translation(pos.x, pos.y, pos.z);
- matrix.applyRotationYXZ(&rot.x, &rot.y, &rot.z);
-
- shopkeep.setDrawMatrix(matrix);
- shopkeep.setScale(&scale);
- shopkeep.calcWorld(false);
- shopkeep.scheduleForDrawing();
- shopkeep._vf1C();
-
- if(this->ska.isAnimationDone())
- this->ska.setCurrentFrame(0.0);*/
}
return true;
}
void dWMShop_c::specialDraw1() {
- OSReport("Lakionnnne....");
if (!isHidden) {
- Vec pos = {250.0f, 170.0f, 1000.0f};
+ Vec pos = {250.0f, 170.0f, -1000.0f};
S16Vec rot = {0,0,0};
Vec scale = {1.0f, 1.0f, 1.0f};
matrix.translation(pos.x, pos.y, pos.z);