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authorTreeki <treeki@gmail.com>2012-10-14 06:10:56 +0200
committerTreeki <treeki@gmail.com>2012-10-14 06:10:56 +0200
commit8135ce4837c702c73460ecb7e8b7511c902a01bf (patch)
tree73bfae3d9a98ccfb5e039037febbaebddfcbe3e0 /src/poweruphax.h
parentd1434fecca2252b9581ff6a43ed0c761bbc73f3c (diff)
downloadkamek-8135ce4837c702c73460ecb7e8b7511c902a01bf.tar.gz
kamek-8135ce4837c702c73460ecb7e8b7511c902a01bf.zip
hammer suit on wm2dplayer
Diffstat (limited to 'src/poweruphax.h')
-rw-r--r--src/poweruphax.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/poweruphax.h b/src/poweruphax.h
index 3736987..b58b59e 100644
--- a/src/poweruphax.h
+++ b/src/poweruphax.h
@@ -12,9 +12,12 @@ class dHammerSuitRenderer_c {
dPlayerModel_c *victim;
+ s16 thing;
+
dHammerSuitRenderer_c();
~dHammerSuitRenderer_c();
void setup(dPlayerModelHandler_c *handler);
+ void setup(dPlayerModelHandler_c *handler, int sceneID);
void draw();
static dHammerSuitRenderer_c *build();