diff options
author | Treeki <treeki@gmail.com> | 2013-06-02 23:28:26 +0200 |
---|---|---|
committer | Treeki <treeki@gmail.com> | 2013-06-02 23:28:26 +0200 |
commit | 60e99868bebccd520f29284c34f90fcb22c036b9 (patch) | |
tree | f87048c436804518ba61139a69d2e67e9122ea7d /src/poweruphax.cpp | |
parent | 59224f4e86b57638965422808878332fb775c00a (diff) | |
download | kamek-60e99868bebccd520f29284c34f90fcb22c036b9.tar.gz kamek-60e99868bebccd520f29284c34f90fcb22c036b9.zip |
change a couple of wrong player id vars
Diffstat (limited to 'src/poweruphax.cpp')
-rw-r--r-- | src/poweruphax.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/poweruphax.cpp b/src/poweruphax.cpp index 1bb5dc8..9eb3682 100644 --- a/src/poweruphax.cpp +++ b/src/poweruphax.cpp @@ -53,7 +53,7 @@ void dHammerSuitRenderer_c::setup(dPlayerModelHandler_c *handler, int sceneID) { const char *shellNames[] = { "shell", "shell", "shell", "shell", "shell" }; - shell.setup(rf.GetResMdl(shellNames[victim->player_id_1]), &allocator, 0, 1, 0); + shell.setup(rf.GetResMdl(shellNames[victim->player_id_2]), &allocator, 0, 1, 0); SetupTextures_MapObj(&shell, sceneID); allocator.unlink(); |